WoW Classic Hotfixes -- Updated November 16

That gets me excited. Might enjoy WSG now, instead of waiting for AV queue only to get disconnected for being afk for too long… That sounds like a great idea to the whole dodging queue abuse. Only wish is that it was in place sooner, seems like a great idea.

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Battlegrounds for the people! Huzzah!

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If we want to win, we need to play to win. There is no more “rush meta” to follow. No real balancing is needed. Just gotta play for keeps!

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This does nothing because you still have the number of players showing. The scout just looks to see if there is one person on the other team (OMG it’s a scout for a premade, drop!) or a slow fill of players one by one (PUG, take!).

This isn’t hard, Blizzard. It’s really not. Fix it.

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Then go take your mad coding skill over to blizz headquarters and volunteer
to fix a 15 year old game that has to keep being fixed due to how people act now, and every time you make a change that is something that was not there in the 1st place you get screamed at for making a change, and when you make a change to try to correct something and take the screaming, along comes someone tossing up the not good enough sign.

I’ve updated the OP here with a fix that went live with maintenance earlier this morning:

WoW Classic

  • Fixed an issue that could cause the player to disconnect from the game while waiting in a long queue for a Battleground.
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Thank very much!!!

So, only fixes for Horde issues then?

Absolutely good that you fixed the disconnect issue but there are so many issues going on right now, it’d be great to get some attention on them too. Or at least some word from the blues on them.

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Have you posted your issues in the Bug Report Forum?

Horde favoritisms fix av it’s the biggest pvp issue afk bots and horde map advantage

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Didn’t take long for someone to say horde favoritism lol.

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Oh no, Horde were having another problem?

But Horde pay for most of the :moneybag: :moneybag: :moneybag: :moneybag: SUBS :moneybag: :moneybag: :moneybag: :moneybag:

Can’t have them be inconvenienced, can we?

PS Elemental Mastery totally works the same as it did in Vanilla. Nevermind that the same mechanic on Paladin’s was changed since the start of ClassicWoW but left as-is on Shaman without any justification - it :dollar: shouldn’t :dollar: be :dollar: changed :dollar: on :dollar: $haman!

But you’re right, I’m certain this was more important :money_mouth_face:

After all, doing something like putting in an older version of AV seems like a lot of work and may impact horde win rates, and thereby the :moneybag: :moneybag: bottom line :moneybag: :moneybag: . And we all know that can’t be allowed, with those Juicy Chinese investor eyes peering down on you :eyes:.

As I mentioned when prompted while canceling my sub: give me a job with creative control over the vision of Classic and I guarantee it would lead to a more enjoyable & true to vanilla experience - for both sides - than you are currently offering.

Bet you won’t, nerds. PS your plan of running Classic into the ground just-in-time for Shadowlands to come out will backfire enormously. Run this up the chain for me, yeah?

But hey! At least Warcraft III: Reforged is a huge success for the company! Oh, what’s that? It’s worse in every way than the original game from 20 years ago? Oh well, at least it accomplished the investor’s goal of changing the terms-of-service such that Blizzard owns all content created with the map editor.

It’s amazing how far y’all have fallen as a company.

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Exactly what I was thinking.

oh this is brilliant.

how do you plan to fix the “no more alliance are queueing, horde cant play battlegrounds” issues you’re going to have next tuesday?

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probably after they fix your pally pull.

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They already fixed that.

Only took them a month to fix a clear bug horde have been complaining about for a month now. Such favoritism.

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I just noticed this, awesome. I get ridiculously anxious and stressed out after my queue goes over an hour. So glad they fixed this bs finally. I’ve missed so many queues after being D/C’ed like this.

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The OP in this thread is updated.

  • Fixed a bug where horde AV spawn cave is 1/4 of the way up the map already.
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