This is why they never should have allowed megaservers. It’s just a slippery slope to asking for every failed retail game design feature here to fix the problems they created by changing the game to allow them in the first place.
You have a good argument in terms of 20k+. But the people on those 20k+ servers can’t even log on.
I’m on a 4k server…and I recognize players and guilds.
In classic…2.5k was a max server.
People believing they had to go to “mega servers” and following their favorite streamers is why those huge servers exist…and why they are so screwed right now.
This is a band aid fix and not a good solution at all, eventually they even said they’ll reopen once queues die down but it’ll keep happening over and over because they aren’t implanting something that came out in original Wrath designed to fix this specific issue.
You do understand part of those fixes is LFD and Cross Realm Servers right? Why would they not implement the fixes?
That’s the whole point though? The age of mega servers is over. They are dropping caps as people transfer off, to force more of you off your mega servers.
100% this EXACTLY. THANK YOU!!! These people don’t seem to understand that BASIC CONCEPT. They just insult me and pretend that they are “all knowing”.
Cross Realm Battlegroups literally came out in original Wrath, 3.3 patch.
I left my small server for a larger one because it would regularly take over an hour to fill a single dungeon group. Nothing to do with streamers. I think anybody else that found themselves in similar situation moved to one of the mega realms for the same reason.
Those were NOT good fixes. They fixed nothing…only created a whole other problem.
Once again…people want history to repeat itself to a T.
I’m on a 4k server. I don’t have those problems and never have.
Both fixes led to the highest subscriber count WoW has seen, objectively they were good fixes.
Unfortunate tragedy of the commons. Most things that are okay if one person does it, isn’t okay when everyone does it.
There’s no solution to the problem, except for those people to spread out.
Those “fixes” did not lead to a higher sub count. The fact that the LK was there for you to kill in the WORLD OF WARCRAFT is why. It had NOTHING to do with a system that came out a YEAR after wrath dropped.
You can look at the subscriber chart for WoTLK, the ICC patch with all the fixes included only led to an uptick of subscribers. If you claim they’re so bad, why did it lead to no one leaving rather joining lol
Your logic makes zero sense yet again.
Without rdf, won’t the mega servers be the only ones where you can easily find pug groups after the game starts dying down a bit.
Haven’t we already seen this play out in classic and tbc. People move off the mega servers to avoid queues, they end up on a server that has less than 1k active players after 2 months into launch, then they move back to mega server?
And? The change to allow megaservers happened on classics launch. People have been saying for years it’s a problem and that megaservers kill the community aspect of the game but they just kept adding features encouraging them.
Cross server is just fixing a problem with more retail features they made by diverging from how things were in classic. They shouldn’t have let megaservers exist and then the populations would’ve distributed better. I’ve said as much for over a year and yet blizzard waited until prepatch to do anything about it.
Agreed completely and I’ve talked about this a lot.
Take this thread from January: No Viable TBCC US East or West PvP Servers - WoW Classic / Wrath of the Lich King Classic Discussion - World of Warcraft Forums (blizzard.com)
Where I said: “Blizzard could have done things with removing the layers, faction caps for things like transfers, and new character creations at least. Things like that. They didn’t.”
Yes, things will even itself out. Yes, it kind of sucks for people right now.
For the people who go as far as to mock the community aspect, and the interesting thing is that these same people are supporting things like this cross realm idea so that says right there that they don’t care, there would be nothing better for the game for them to quit and leave the game for us that want the core of what made it good.
I’m glad that Blizzard is taking the same stances as me on this stuff, if only because of these queue issues but still. I never expected that to happen… so now that it’s happening it’s nice to see.
Sub counts crater immediately after those changes. People like to blame cata, but blizzard chased accessibility for over a decade, and their subs cratered harder and harder.
The only time they’ve seen enormous rebound to original wotlk highpoint, is when they rejected voices like yours. Server identity, and community is a pillar of classic.
No they didn’t. ICC dropping so you can kill the LK is why the sub count went up.
If you were right…then the subs wouldn’t of continued to dwindle from wrath ICC forward.
And LFR should of “saved the game” as well. If you think that LFD “saved wow” or increased numbers…then you’d have to make the same claim that LFR did the same thing. And neither of them did.
4K would be one of the larger servers wouldn’t it? Did they get rid or merge the 1k and less servers?
I thought wotlk og had servers of 2k or 2.5k max?
You can’t just say “Hey guys no more Megaservers, mkay?” and magically it stops.
It exists because there is no Cross Realm Groups, you legit don’t want to be on a dead server because it gets zero groups at certain times of the day.
Nope, go check the chart it drops a year later in the middle of Cata.
They never did dwindle lmao, do you even research anything you say?