I mean players DO share some of the responsibility, but its also understandable. Players CAN go to other servers but the truth is why would they. Without the tools to make those servers useable like cross-realm AH or dungeon queueing they can’t do any content on them because they are dead.
The first sentence is very incorrect but the rest is pretty spot on.
Every single person that joined a server labeled “full”, and didn’t expect long queues at the beginning of an expansion launch, are in the bed that they made.
The players are the ones that told everyone that ever asked, that they need to join a mega server to easily find groups.
This disconnect in viewpoint is due to how yall interpret the relationship between Quality of Play vs. Player Pool Size. You are viewing the relationship as a directly linear function ‘quality only increases as pool increases’ whereas he is expressing it as a non-linear (bell-curve, if I had to guess) function ‘quality increases with pool size up to a certain point, after which it degrades as the player pool continues to grow’
I get what you’re saying and it does make sense. But the degraded quality of play in a mega server is still superior to the completely dead quality of play in a dead server.
As a player that moved to Bene when Blizzard killed off the Alliance on Sulfuras last year let me ask you, where should I have gone? There were no good alternatives at the time and it cost me $75 to move me and my friends away from that dead server, how is it my fault that I didn’t want to end up paying another $75 to blizzard down the road for an issue they created? You’re a troll or just extremely ignorant
RDF, Cross Realm Servers, Layering, Phasing…
All of these changes were made to literally fix the issues TBCC has been struggling with since the start.
We’ve all been through these issues before, however the “Classic Community” apparently is afraid of new technology, and if your not doing everything in the most ineffective way possible in the way that takes the longest time to do so and is as inconvienent as possible, then you’re just a retail tourist, and are everything wrong with WoW.
These people seriously need to just go play Everquest, or stay in Vanilla Classic in their pretty little museum box.
Gotcha, I definitely think the his point can be improved on by personal actions like adding people, initiate conversations etc
Yet when they lock servers, the forums blow up with people complaining about “I want to go where my friends are” threads.
Really, Blizzard cannot win for losing with this community.
I would say that’s a matter of personal choice. You are choosing the ‘worst-case scenario’ for either model and whichever one is more tolerable will vary from person to person.
They could have just put a few devs on the project ages ago and increased server capacity so the mega servers didn’t run into the issues they are now. Instead they chose to have interns manage the classic project and now we’re in a pretty bad spot.
I get that for sure but that’s a root cause of server problems, why would players be incentivized to swap from mega server to dead servers even with long queues? Even aside from queues, anything not a mega server will slowly die out over time due to lack of grouping options/etc.
Implanting Cross Realm Battlegroups will make it so even the lowest pop servers can play with high pop ones which completely fixes sever instability issues while increasing the amount of interactions you’ll have with the community since you’re not locked into a single sever community.
Oh they already won with that transfer cash, don’t you worry.
People who experienced the original game, and saw how it got to where it is now. The ones that wanted classic to begin with.
The same people who were parroting “you think you do, but you don’t”, are now clamoring to play the vastly more popular iteration of WoW. But also want to change it back into the dead retail game that they left.
I played in 2004…
So have my friend group that want to come back and join my guild but can’t…
Nah, you should probably stick to retail. It’s clear on many topics about how many things you don’t like about Classic. Move on, dude, and stop promoting retail slop.
Streamer man say retail bad is about as far as they get.
Retail is not dead though, so what was your point?
Like I have mentioned before a few times, realm communities was the #1 thing that pulled me from Retail to Classic.
Retail doesn’t even need you to join a guild and you can just be a solo player grouping with randoms that you never see again. This isn’t the MMO experience.
If you keep groupings and activity isolated to a realm, it does promote more socialization and better behaviour.
Like the people you just ran a dungeon with? Maybe join their guild. Can’t do that with x-server play.
X-server play also promotes more toxicity. “Not going to see these randoms again so screw ‘em…I’ll just need on things that I otherwise wouldn’t with no ramifications.”
Frankly, I am glad that Blizzard is trying to preserve Classic pillars and won’t cave in to the retailization of Classic. Quite ridiculous that you retail tourists want slop like x-realm play.
As for mega servers… yeah, it also wrecks the realm experience. I am glad that there are queues to start moving people out.
Yes but muh community and muh immersion