The guy who hates Classic and has said himself he’s quitting to play Dragonfight and who doesn’t understand those of us who quit Retail for things like community wants to make Wrath C like soulless Retail.
This is after claiming he hates the changes, he wants to make the games mirror each other, so that Classic Wrath feels only like Retail with a Classic skin. Which would be a far bigger change than most of the ones he claims will kill the game.
Massive Retail fans who want nothing more than to turn Wrath Classic into Retail, and who were always going to bail to only play Dragonflight, are backing him up.
What a surprise.
Well, Blizzard is going an another direction so the people who don’t care about things like server communities will just have to deal with it.
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CRZ wont fix problems, it’ll just errode away server identity and fills up the world with people that we shouldnt have to deal with in the first place.
I remember when crz was implemented and how much i hated it.
Why is this roving kill squad from Twisting Nether on Emerald Dream? Why am i competing with other alliance players from Sargeras for mob tags? They shouldnt be here. Why am I being camped by a Black Dragonflight horde player when Im on Emerald Dream? I cant even properly nurse a grudge over any of these people for being dingdongs, because my time is being wasted by someone ill never have to deal with again.
Crz isnt a solution. It will never be a solution. It was a mistake then, and its a mistake now. Its a mistake i dont want to see repeated.
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First off lets look at what was really wanted profoundly by the players when inception of classic was put into place.
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Server identity - This works in both pvp and pve … the representation of your server meant something and not just a gtag. Albeit the server max capacity should be 1/2 the amount.
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More social environment - This is help fostered by non xrealm as well as putting effort into the community in some way positive to progress or be seen to exist with you in a community.
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The experience - It didnt mean added features or even content it was what would get built to progress through the game … communities.
Now, sure this doesnt happen as much as it used to but it sure happens ALOT more then ive seen in retail. Retail, due to features that were added that helped hinder the above points, is what people really wanted to get away from. A solo feeling experience.
It’s fine if solo is your thing, but what made wow great was in the end what it fostered, communities. The fact you play on 1 server and impact 1 server does in fact make you part of a community.
That’s the experience people were talking about.
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I never said I hated Classic, I said I hated Wrath Reforged which gutted half the features from the original game and I never wanted Classic to mirror Retail.
Cross Realm battlegroups dropped in 3.3 with LFD and ICC both of which are missing form the game.
God your posts are literally just hate threads towards me, rename yourself to Garmucktwo because you can’t seem to get me out of your head.
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Then don’t cross realm open world, just instances like dungeons, raids, bgs and arena.
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And ICC isnt technically in the game yet. The patch we’re playing on is a balance patch. Not a content patch.
I know you’re mad about RDF mainly, yes.
My posts are targeted at people who want to change the core of the game, and I’ve already explained my opinion what that is to you. You are not my focus specifically. I’d say this to anyone with those types of opinions.
Ok so when ICC drops would you want both LFD and Cross Realm to happen? Not sure why the logic is moving from one timeline to another when it will be beneficial right from the start.
I think you should be giving that heat towards Blizzard, no matter how much someone wants to change the game on the forums I think ultimately they don’t matter as much as the Classic Dev team who’ve already changed a lot of the core game.
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DF i honestly will take an L over if it comes with ICC.
CRZ was a mistake needs to never return.
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I spent a year giving the heat to Blizzard for things I care about (servers and server communities). You want to remove those things from mattering so I’m giving the heat to you.
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CRZ releases in Cata, I’m talking about Cross Realm Battlegroups that released in Wrath where they allowed cross server grouping.
The only reason why I think it would be good is it will alleviate a lot of the mega server nonsense while giving people an opportunity on smaller servers to still play the game and find groups without forcing them onto a mega server.
So your argument against a feature that released in the original Wrath which is cross server Battlegroups is that your server community matters? I’m confused.
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I would like to play with you maybe do a dungeon, or a ZA. Why is the game better off when I cannot play with you than if I could? Maybe we would get along great and add each other to play other games? But we would never know because we are separated permanently.
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I haven’t been arguing about RDF for a long time, I’m impartial on that. Which I’ve told you.
So no, that has nothing to do with my argument.
I am very much against CRZ and cross-realm types of things. That killed the original game for me, over anything else. Not so much RDF etc so i haven’t been blaming that, but putting all the servers together etc yes that would VERY MUCH destroy Wrath C for me.
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These are two different things.
CRZ released in Cata which I agree isn’t great for the game while Cross Realm Battlegroups launched in ICC patch of Wrath.
All it means is that your server will be grouped with similar servers of various sizes and no matter where you are in that Battlegroup you can still queue and play together with other servers.
This means mega servers can die out finally as people will happily move to smaller servers since they can still play with folks on the main server and on top of that you have the added bonus of better faction balance as well due to everything becoming cross realm grouping wise.
This not only aligns with the original Wrath release which is the point of Classic but also fixes a majority of our sever related issues.
It doesn’t though. We don’t want gigantic mega pools of people. That was the core problem with cross realm. You can’t have a community when you’re talking 10k plus people, that’s why mega servers are so awful all on their own. Allowing cross server groups would just make it even worse.
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Right but you also can’t have a community when you’re talking below 5k below when the 10k plus communities exist.
Like I said before Classic TBC showed us that people would rather abandon smaller and med pop servers for big servers due to ease of finding groups and accessibility.
Even with Wrath this behavior will not change, the reason why in the original game they implemented it in the first place is to break apart the dependence on mega servers.
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I think you answered your own question. Boosters and GDKPers are actually the reason for most of these problems. With things like cross-realm and RDF they lose their control over the market so they will lobby against it even when their arguments hold no water.
This post shows that you don’t really have a very good grasp of the issue. it takes someone VERY out of touch to think the players share any of the responsibility for the mega servers becoming the issue they have
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This is pretty tinfoil hatty, and reality doesn’t even pan out for it. Look at retail, there were gigantic cartels selling mythic+ boosts, billions of gold swapping hands. GDKPs/gold for progression has zero correlation to cross realm
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They never had control in the first place, even now with none of those things they run rampant. I fail to see how adding in Cross realm battle groups would make the situation worse, they can just remove trading if it’s not from the same server or something.