Would you prefer a Time-Skip or Redo?

WoD wasn’t a Redo as much as an Alternate story with some deceased characters.

It’s not like we played through the events of WC1 and 2.

Redo’s are lame. That said, it might still be the best way about of this awful hole the story is in.

Though, skipping ahead so that the current situation is rendered moot might still be better.

A redo making this a 4 faction game.

I’m on the side of time skip. I don’t trust the current team with a redo.

The thing of it is, either one of these is going to make people unhappy somehow. If they’re going to do it, they have to commit to it, and then be prepared to weather some unhappiness and criticism from whichever group they displeased. The gamble comes from whether or not they laid the foundation of the new story well enough - if the sacrifice of the old stories result in a good new story, the complaints will fade with time, which is funnily enough the concept of a time skip itself.

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I’d rather have a time skip along with a soft retcon (though by all means, a hard retcon would be fine when it came to BFA) based around shifting the proportion of Night Elves who lived in Teldrassil vs the rest of Azeroth. Just them saying that the vast majority of Kaldorei lived in other places, such as Ashenvale, Hyjal, Moonglade, Val’shara, and that the majority of Night Elves escaped to Stormwind would be a strong start.

I do think there is potential in the storyline, still, if some of the more… well discussed issues of BFA… were retconned to make them … less problematic. The inclusion of such large population bases such as the Nightborne, Highmountain, Dark Iron, Mechagnomes, Zandalari, and Kul’tiran offer up a vast new expanse for Alliance and Horde membership and power, and the additional racial customization in Shadowlands seems to indicate even more groups (such as Sand Trolls) are joining the factions. With such huge increases in membership, diversity, and territory the Horde and Alliance … after a period of rebuilding … both stand to be even stronger than they were previously, if built up correctly.

The new dynamics that can be explored thanks to new relationships within each faction should be able to be the building blocks of several interesting dynamics, and developing story lines in the future, and could lead to a cast of new characters, conflicts, and challenges.
It is just a matter of those stories actually being expanded upon and fleshed out. The World still has potential bubbling up in it, it just needs to be nurtured, and not left to wither on the vine.

Most certainly a redo. Imagine if we didn’t just kill the entire Horde’s cast of characters because the writing team was lazy.

Garrosh, Cairne, Kael’thas, Varimathras, Kargath, and Teron Gorefiend are just some of the characters that could have been built up to be so much more.

I want a redo and I am ambivalent about whether Sylvanas should ever have been a thing at all, so, no.

I feel like a time-skip is the only way, as a “redo” wouldn’t change anything. That experience would still be there, even if no one ever goes there to see for themselves. Even if put to obsoletion or even patched out, we will still remember, because it’s been the primary experience thus far.

A time skip if possible would be interesting, but I actually wouldn’t prefer it to us just coming out the other end and finding Azeroth like nothing even happened. What could make for an interesting blunder though, is if we end up in the past, or in some time-warped version of Azeroth due to the birth of Moruzond or something.

That’s why they should do “Crisis on Infinite Azeroth”

This.

I’m tired of all the astrelixs in the lore.

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You’d have to put the Redo all the way back to before vanilla and have the Night Elves join the Horde instead of the Alliance for me to care.

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Neither. A redo would make all of my accomplishments up to this point meaningless and a timeskip would just remind me we’re all getting old.

So very old.

Question: Where do people get the idea that Night Elves fit with the Horde? Or that they make more natural enemies with the Alliance? iirc, the Horde did a lot more damage to the nelves in Warcraft 3 than the Alliance ever did.

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Because the Night Elves of WC3 were a savage culture with a strong connection to nature. Like pretty much every vanilla Horde race other than the Forsaken.

And the Alliance should have got the Forsaken, as they were all former Alliance anyway, and having them in the Alliance would have actually given the Alliance a little more color to their morality and made them less one-dimensional and boring.

It’s not about being enemies with the Alliance. It’s about NOT being enemies with the Horde. It’s about not being enemies with every other race on their continent, while most of their allies are on the opposite side of the planet. Which it what they did, and it turned out terrible for them.

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I’m gonna throw a wild idea out there and say that a two-mutually-exclusive-faction MMO based on a four-mutually-exclusive-faction RTS (five or six faction, arguably) was the mistake and if you’re gonna be redoing all the way back to WoW Vanilla there is no reason to be repeating that mistake.

None of the elves should have been part of either Alliance or Horde at a governmental level.

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Orcs never had a strong connection to nature. Neither did the Darkspear until Cata. Orcs were also responsible for the deaths of Cenarius and the elves under him. So even back in Warcraft 3, it was clear that they would never play nice with each other.

And the first thing Sylvanas and the forsaken did after taking over Lordaeron was to kill off the previous inhabitants, the dead and the alive ones. So why would the greater Alliance just ignore that tidbit of information?

You’re also talking about a post-third war world, where the Scourge was still fresh on everyone’s mind. Especially those from the Eastern Kingdoms. If anything, undead joining the Alliance would have been a harder sell than undead on the Horde (a faction of “monsters” being their theme after all…)

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I’m going to have to go with neither.

tl:dr: Neither, because I don’t trust that Blizzard wouldn’t make everything worse than it already it. Intentionally or otherwise.

A redo has the chance of changing things none of us thought about and a time skip has the chance of costing us literally any character, race, neutral faction, or location in the game out of the blue either from the amount of time that we’ve been gone or because of Random Terrible Thing that we weren’t there to help against.

I’m sure the Night Elves would love to lose Ashenvale and Malfurion to the Legion either because they decided that’s just what happened during their rewrite or because some remnant of the Burning Legion showed up and the remaining forces of the Horde and Alliance were only strong enough to contain them in Ashenvale.

And since I can practically feel the derailment coming, how about the reason they couldn’t contain a much smaller force of the Legion was because the Void Elves oopsied the Sunwell into the Voidwell and the Blood Elves destroyed it and it ended up killing all but a handful of their people, including the deaths of the remaining High Elves. The EK races couldn’t spare enough forces to help those on Kalimdor because either they suddenly had to deal with magical withdrawal again or because they were trying to prevent the void’s spread which pushed all the way to the edge of the Wetlands before the Alliance figured out why all of their High Elf friends just fell over dead. Don’t worry, Rommath and Oculeth totally managed to save the 50 remaining Blood Elves before they got corrupted by porting them to Orgrimmar. Sucks to be someone that lived in the Hinterlands or Arathi though.

But hey, maybe we’ll get to keep Staghelm and Kael’thas in exchange!

They have Shamans. Which is more than the Alliance had. That’s connected enough for me.

Well the whole point of this thread(or half of it anyway) is that it’s a redo. If everyone’s reactions were a little less knee-jerk, all of these things could have worked out.

For example, Sylvanas originally sent envoys to Stormwind, who were killed on sight. This made her join the Horde out of necessity. If Stormwind hadn’t been so hasty, they could have hashed things out with their former allies.

And the NEs primary problem with the Orcs is the Orcs need to cut down their forests. Which the Orcs mostly do out of the need for lumber. But the NEs can create all the lumber they need without harming their forests. So if they’d joined the Horde, they could have provided the Horde with the lumber in needed, and protected their forests in the process.

Other than the whole shaman thing.

I believe that falls under the heading of “Don’t start none, won’t get none”

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Elements and Nature are not the same thing.

Literally the first thing Sylvanas and the Forsaken did was betray the people who helped take back Lordaeron. Killing those envoy’s on sight may have been a knee-jerk reaction but can you blame them? Undead claiming to be “free” of the Scourge’s influence trying to waltz right into Alliance territory would never have ended well. Especially not in a post-third war world.

That’s precisely why they joined the Alliance though. The Night Elves were isolationists. They wanted Allies for support without said Allies being up in their grill. The Alliance filled both needs.

Also, the Kaldorei alone were initially conceived as being as strong as, or nearly as strong, as the Kalimdor Horde. Them making enemies out of everyone on the continent wouldn’t be an issue. You can chalk that up to arrogance though.

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Redo - complete redo.

I think they should take the lessons they’ve learned, and go back to Vanilla and use the new technology to bring everything up to a higher quality.

Already posted A Proposed Revision 🖊 which is my take on a completely restructured WoW storyline from Vanilla to BFA and beyond, while sticking as close to the original material as possible up until the point where it started sucking.

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