Ok, that’s spot on.
Hat: tipped.
EDIT: do we know if there is an equivalent pot usable in SL?
Ok, that’s spot on.
Hat: tipped.
EDIT: do we know if there is an equivalent pot usable in SL?
It’s almost silly that such games like skipping around need to be done rather just playing the content.
I rather they focus on giving us an uptick in bleed dmg, and just make LOTP something we bring to the table in group.
Am I wrong in thinking that would be pretty much what we need ?
Yeah, think that would do it.
It’s fun to speculate about other stuff, but i think you’re right. It would give raids a reason to bring a feral, and give feral a niche in M+ with uncapped aoe bleeds.
If they don’t want to give ferals a unique buff in LotP, it can be shared with Guardian in the same way that dps and tank monks and DH’s share their buffs.
The den mother buff would be amazing I think for a guardian raid buff. I always wanted to tank since the bear class fantasy is my fav, but I’d rather be a pvp bear if that would’ve been possible
Yes.
https://shadowlands.wowhead.com/item=171266/potion-of-the-hidden-spirit
What about protector of the pack, with Guardian mastery, especially if they gave bears a bigger health pool again, but it would act a lot like aura of sacrifice.
Hey, noticing you’re a KT bear, do the stun and vers outweigh the shadowmeld for you?
Shadowmeld is the best racial in the game. It negates casted/channeled boss mechanics entirely. You can also preemptively avoid instant mechanics to ensure they don’t affect you if timed correctly.
It can be used by the last man standing to avoid death runs during a wipe.
Tanks can use it to force a tank swap/Aggro dump for when your OT isn’t paying attention.
As a healer especially. I can drink whenever I please (on trash). Making mana a non-issue.
Nothing else even comes close.
To retail players. Modern WoW design is dog crap to me and the forums are proof of that fact. Just read the druid forums for a bit and all you hear is complaining over the state of the class. Flip to another class and it’s the same. Oh, but you say it’s such fun design now. That’s laughable. The druid class fantasy was killed years ago…Blizzard and fun design haven’t mixed in multiple expansions. Yeah, why this is a 60 druid and not a 120 druid anymore. Classic has been more fun than late Wrath through Legion ever was for me on my retail druid.
And yeah those fights are more fun than most of the ones I did in retail post-Wrath. But yes, toss more mechanics and more mechanics because that makes a fight fun.
Modern WoW design is dog crap to me
I feel you. But I also feel the same way about Classic. I played Vanilla through WotLK and the game was on a constant upward trajectory for that entire era (at least from my perspective). As bad as class balance may be now, I remember it being even worse back then.
As I’ve always said I’ll always love my night elf brothers and sisters, but I love the look, and lore of KT.
Also I always loved the idea of like a Nord Druid, really wish we got Vykrul as a AR, and the had druids.
Modern WoW design is dog crap to me
I mean… Thats your opinion I guess.
Opinions are like butts. Everyones got one, it doesnt make you special.
And often times… they are full of crap.
Just read the druid forums for a bit and all you hear is complaining over the state of the class.
First time on the forums?
This isnt anything new. People have been crying about their class for 16 years. It never fails .Even when a class is dominating the top %, youll find a thread complaining about it. Its all crap and by no means a way to measure the current design.
Case in point
I’m just asking the question. I’m not nessisary making a strong case that we have to, I’m just curious to know your thoughts. From everything I’ve heard, Resto Druid is the absolute king of M+. There is no close second in Shadowlands. Idk if that means the other 5 specs need buffs, or of it means that Resto needs a nerf. If it does need a nerf, what would it be? Resto isn’t op in Raiding so I’m thinking we take away something that would be missed far more in m+ than in raiding. Maybe we take aw…
Ridiculous.
Blizzard and fun design haven’t mixed in multiple expansions.
Thats objectively false.
Im having a thousand times more fun today than I ever did back in older expansions. There’s limitless endgame content to run with pvp and M+, and there are multiple tiers of raid difficultys to suit almost every type of player, and keep them busy all week.
These systems did not exist in early expansions. To try and compare them is a fool’s errand. Outside of my scheduled raid times, there was absolutely no reason for me to log in and play back in vanila/BC/wlk/cata.
If you personally dont enjoy the current iteration of wow, thats fine. Nobody is twisting your arm to play. But dont give us this crap that older wow was better.
Imo older wow was objectively worse there was no way to play certain specs in vanilla.
Like what reason would you take a Ret Paladin or balance druid in a 40 man MC raid ThTs trying to push content, and not just farming it you know?
Right?..
or a feral druid. lol
Not only that…
You couldnt play alts as effectively.
Most raids required attunements or a certain gear lvl which wasnt obtainable through 5mans or quests. Leveling a fresh character and stepping foot into naxx/black temple was impossible. Even Karazan (an entry lvl raid) required attunement.
Today you can have a fresh toon boosted and fully geared inside a week.
That used to be impossible, even in cata.
That wasnt any fun at all.
This guy is ridiculous.
Yea I heard the PTR was up and testable, but with out the borrowed power stuff, does anything play correctly at this time?
Blizz really seems to invest a lot into those. Looking back at Legion some classes just didn’t function well at all with out those “missing” “required” legos.
I’m thinking of afflic lock for a dot based spec. I’m so sad that I can’t be a cat
Yea I think there are going to be a lot of locks about so I’m not sure what to play.
Warlock is honestly the way to go if you like the DOT aspect of Feral, Affliction has improved so much in how it plays in SL. There are a LOT of DOTs to track though, and on multi-target you can feel very GCD starved - it is much faster paced than Feral in that sense. But its extremely rewarding, and has a pooling aspect that is also somewhat reminiscent of Feral - basically pooling shards until Phantom Singularity (if playing single target build) is up for the extra DOT then spamming Rapture with max DOTs. Everything interacts with each other so well, and there’s seemingly less dead talents than Feral.
Rogue is also worth checking out, Sub has improved a lot, there’s a lot of finishers to use (not just Bite bots), and pooling etc, bit more spammy than Feral like Rogues in general. If you like Feral’s mythic+ Swipe+PW spammy style, Sub is also very similar in that regard. Sub movement is pretty crazy too, 2 charges of Shadowstep, plus all the usual useful Rogue stuff.
Good info to share thanks.
Yea I’ve dabbled with Rogue a bit and while I enjoy it, just makes me jealous of what Feral doesn’t have. (I never got a chance to play Sub though)
Lock as been my alt now since Cata and I’ve always enjoyed them. I’m debating it again as a main and or DK to start my wow career 100% over.
Very true, and unfortunately without beta you can’t test the class changes with covenants, conduits, etc.
What level do ferals learn that?
Says right on it.
I’ve been enjoying both destro and afflic on beta, Afflic looks more like a raiding spec than an m+ one though. But definitely stronger than BFA in m+. Our guild has 5 people wanting to play rogue so I’m afraid it’s gonna have to be a ranged class lol