No, my argument… again… is when you introduce features into a game that weren’t originally there you take away from those who wanted an experience closer to the original. The people who are asking for this can experience it already in the retail version. I feel that’s being selfish. It totally disregards a group of players who’d like the classic experience.
And no, the stupid changes that Blizz added do not justify more stupid changes.
Ah I see you guys did it again. Nothing about downsides. I listed off good things and you just say no. You guys are pathetic when it comes to defend your decisions. Its laughable.
Its not doubling down on bad changes. Dual spec literally has no downside to it. No one has listed a downside besides,
It wasnt in the game before.
People will leave/People already left who cares.
Oh no why not add LFR/LFD/Tokens- Those have downsides. I can list them for you.
It opens up for more changes. They already changed things its not your precious nostaligic #nochanges TBC and it never was you just have realized yet and still play but keep defending that it is.
Your only argument is it wasnt in the game before.
They have already made changes to the game. So its open season on changes. If it was the original game with 0 changes then we would not be asking. Activision already made changes so you have no argument that changes would affect the game. Wake up it already did lol
we are asking you to defend No Dual spec and how it directly affects the player base and any negative affects it has. No one has given that to us beside “It wasnt in the game before”
You have no argument when it comes to changes when big changes already happened.
They didnt make the game for “old nostalgic players” It was jut a cash grab to get people to come back and you fell for it and think its still #nochanges in reality its not and will never be the same game you played before. Accept it and move on. Find another game.
People have listed downsides for dual spec you just ignore them and pretend it never happened because it better suits your argument that “we have nothing”.
Ah again. “People have done it” Where? Ive been on these forums and have not seen one.
Please tell me how people saving 50g ruins gameplay?
The only downside is that it does open for more retail things. I agree with you but they have already changed the game. This is a QoL change to a dying game where people just raid log. I want to DPS heroic dungeons but I dont want to spend 50 gold. I will gladly play more if I can freely respec to for my gameplay and to help the guild
Because you’re supposed to spend that 50g as part of the game design.
It’s basically like arguing to remove repair costs, or reduce materials for recipes, or badge costs for welfare gear, or reputation requirements for attunements or removing attunements at all.
You don’t get to just whine to have intentionally placed barriers reduced to suit you, the whole point of classic is to play the game as it was and overcome the quirky/sometimes janky design. That’s like the entire point. This is an exercise in nostalgia, where you roll specifically because it is a time before the things they added later.
It also attempts to solve a problem that doesn’t need solving and never did by disfiguring Tbcc further than it has been by pointless unnecessary changes.
Pretty soon we will have daily hubs that bring tons and tons of free gold in to people’s laps, and the respec cost does not scale up. I had no trouble constantly respeccing to all three specs ok my Paladin back original TBC, and I had not even near as much gold as I do today.
You also can’t argue that just because something benefits a player that automatically means it should be added. There’s a metric ton of things they added later that “benefit” the player, it’s not an “I win” button for implementing it.
Games are supposed to present obstacles. Grind is one of TBC’s (as an expansion) main obstacles.
I know you’d love to just strip the game down to queueing for BGs/Arena and actively wiping/progressing on bosses, but sorry, that’s what retail became and is for.
Things you do outside of raid matter and contribute to your overall capacity to do things beyond raiding and queue pvp. Dual devalues this aspect of TBCC.
What’s more, is Blizzard has specifically touched on how the idea is to stay within the spirit of TBC, with changes made under the justification of balance and preventing potential toxic gameplay.
Dual spec is nothing more than a completely unnecessary convenience that you could basically make the same argument for adding any other future feature.
bunch of gatekeepers who would rather see the game stick to raidlogging and people leave pvp than make a change that makes the game better with no downside
It would be nice to have an honest discussion about the pros and cons of #changes.
Dungeon Finder has pros and cons, but I think the vast majority of players believe the cons far outweigh the pros. Plus it would completely change the game.
If you reduced respec costs to 10g, I don’t think most people would even notice. That doesn’t mean nothing would change, but that it would be hard to see. And the things you could see would be good things, like more tanks/healers, more people pvp’ing, etc.
Well no because those of us willing to some thinking for our selves can explain the pros and cons and various changes like dual spec.
And in the case of dual spec there just aren’t really any cons outside of #nochanges. Which is of course why you have to resort to blatant slippery slope arguments.