I am very disappointed that the dungeon finder will not be added at all. As a matter of fact I cancelled my subscription as a result. I’m not sorry, actually I’m only sorry the dungeon finder wont be added.
There are loads of positives. When the DF was added the first time I was able to experience dungeons I never had before. It typically takes hours to gather a group, traverse to the dungeon and then complete it without the DF. It very much helps with leveling of alts burning up that rested XP. It helps with questing, the dungeon gear is far better that you gain from questing.
One negative is that you dont experience as much of the world content, but once youve done it a few times it is rather repetitive. Ive enjoyed the nostalgia since I havent done them in years, but I’m sure after my third or forth run through I will miss the DF even more.
Another is some of the community can be quite mean if you havent memorized every single pull of every single dungeon, and the navigation of every dungeon. Everyone wants to do it at light speed and if you are too slow you get booted. Also everything is the tanks fault.
The compromise could be that each dungeon is only available for DF once a day just like Heroics. This would keep people from just leveling entirely from dungeons.
I thought the addition of the DF was a great step forward in the right direction when it was added. It was a great way to ease the bridge into raiding which is the true community content.
That’s all well and good, but it doesn’t reflect the reality of the modern, or even the WotLK-era MMORPG. The vast majority of players today will likely never have repeat encounters with any other individual player outside of an hour-long window. This is true today even without RDF. Add in the existence of layering on realms that, according to Blizzard, are 5-10x the size of WotLK-era realms, and this pretty much becomes a guarantee.
You’re pushing so hard to preserve an aspect of a game, when it doesn’t exist in the first place. We’ve seen this demonstrated throughout all of TBCC. And in the process, you’re destroying the game that we at least could have had.
I have tried explaining this and fell on deaf ears. These people cannot compute logic, even in the most basic of forms.
In 08 with 3k ish players on a realm without layering, compared to 30k+ with layering. Hell, even without layering, with that many people you would rarely see the same people.
I refuse to re-sub until it is brought back, clearly comes down to money - literally, the only thing blizzard cares about now. It slows the game down meaning more sub time and more boosts, this is not a discussion these are plain-as-day facts. Anyone saying they don’t like the dungeon finder tool are just sheeple agreeing with blizzard.
My last week of playing experience was me waiting around ~1h to get into a group, wasting another hour getting a tank and healer, then wasting another 20-30m because everyone refuses to actually travel to the dungeons/stones - usually resulting in disbanded party. Zero chance I am paying a monthly sub for that.
The world you are in taking yourself to a dungeon entrance is high in the sky flying over everything.
You are effectively out of the world using LFG.
Then again, you do have that magical social interaction when someone asks to be summoned.
That is sure to increase friend making.
They summoned me, they must like me.
It wasn’t included in the original launch, so to an extent Blizzard is sticking to the script.
Casual players & low pop servers would actually be able to play endgame content. People that aren’t as social, or who are anti-social would still be able to play.
It litterally makes playing the game more mechanical and almost automatic. Dare I say it devalues certain achievements?
I certainly think that this is possible if impartial and methodical people work on it.
I feel your pain strongly Onepandarmy. Blizzard is probably about to lose 2 subs in our household. Wednesday I sat in LFG tool (and was whispering people NOT in LFG tool while questing) for nearly 4 hours looking for people to join my group. I’m a healer, leveling that way. I thought I’d be able to snatch people up quicker that way. Not the case so far. Today I’ve done the same with ZF, from 7:45am until just 3 minutes ago. Never got a group together. I see both sides of the argument for dungeon finder but it hurts more than it helps. I highly doubt I’d ever sit in dungeon finder for HOURS to not ever get into the dungeon I was after for exp or quests.
RDF should be implemented again, but limited to your server only.
Higher chance of making friends since they are on your server. Accountability for bad players / ninjas, since again, they are on your server. Allows people to get into dungeons without spending 5x the amount of time trying to form / get into a group than the dungeon actually takes.
At this point it has become absolutely apparent that Blizzard is full of moronic idiots that can’t comprehend the simple fact that LFG is just an intellectually reasonable idea to have in the game. Blizzard/Activision has screwed up on pretty much everything since the merge. The ONE AND ONLY expansion that WoW saw a massive rush was WOTLK and was the most sought after Classic revision, yet they couldn’t even do that right… at this point if they don’t add LFG in the next couple patches the game isn’t worth playing and the community should just finally give up on WoW till it’s no longer run by morons that have no clue as to run a successful game.
except no one that im aware of truly goes into LFG OR RDF to make a friend, they go in to do a dungeon. you cant force social experiences, they have GOT to happen organically. and between free server transfers and paid server transfers, who says you arent likely to make friends in xrealm RDF? i built a guild off it in original wow when it was just paid transfers and had a few people jump servers to join us.
single realm RDF defeats the purpose of rdf, which is to enlarge the pool of available players and increase the chances of getting a run in far shorter time period.