WOTLK doesn't need RDF

Do you think LFD, a game system feature, is “class balance”? Really think hard about that before you answer please.

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I think that LFD is exactly what you said, a game feature, not content.

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Well perfect game features like professions, badges, and raid releases, along with them adding the current LFG ingame mechanic, were also added in correctly during their correct phase.

All of those are content, not features.

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So, no source. Got it.

Keep making up nonsense, but I’m done feeding you.

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ACTUALLY the current ingame mechanic was introduced in its correct phase, and we can debate the others however you can’t debate that.

I think they are somehow convinced LFD is class balancing. I’m not sure I can continue arguing with people who believe this.

Great, so we’re getting somewhere now. Since LFD is not class balance, it should not released at the start. Glad you agree, good that we cleared that up. No need for a thousand posts about LFD in the same vein as the dual spec and AV changes posts. Thank you.

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It was during a livestream on twitch and I can’t be bothered looking for it.

Mark Kern is the one who said it for what its worth.

You want me to clarify? Because you literally have the dumbest take I’ve seen so far. You’re saying we want to experience the progression authentically? What does that even mean? Are you saying players want things exactly like they were when wrath launched? That isn’t remotely possible.

So far the only authentic experience on either of the classics as been in name only. The community from OG vanilla and BC? Gone. From a social aspect this game is a shell of what it was in 2007.

Like that’ll stop you. You’ll just keep making false equivalencies and fallacies to get attention.

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You are arguing with a person who doesn’t want to be in a guild and wants to be antisocial. There is no reason to waste your breath on this one.

At least I’m honest.

Great so we’re getting somewhere now, since LFD is not content it should be in from the beginning like all other game mechanics.

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And BTW, there’s a world of difference between being social, and spamming “3 DPS need tank” for an hour in town

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What are the all other game mechanics you speak of?

Well a big one like class balance.

So basically you are proving yourself wrong, and you can’t list any.

Never said “we”. I said “people”. Once again, more evidence that you have not comprehended my reply.

I find it interesting that this paragraph started with “You want me to clarify?” and yet, you’re asking me to clarify.

Authentic progression means people want LFD in the patch it was released in. It also means people want ICC in the patch it was released in. I think, especially for Wrath, you’d find a lot of people even want classes to be similar to the way they were in the patch they were released in. Does that clear it up for you or are you still struggling to understand what authentic progression means?

For you maybe. Not everyone plays Classic like it’s retail lite.

Once again, using words you do not know the meaning of. Are you just throwing every debate term you’ve ever heard to see what sticks? It isn’t working out for you.

Asking for consistency in game development which is always dynamic and evolving is silly. It’s entirely arbitrary and irrelevant.

If you want LFD so bad, perhaps give an actual argument for it. This is why the dual spec and AV changes never panned out.

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I think bloom and droff are the same person. Ain’t nobody been on ole Bloomy’s side in a long time.

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Oh so every version of classic so far hasn’t launched with in general all the final patch mechanics?

Another good example would be vanilla classic launching with the 1.12 dungeons sizes.

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