Worse Than WOD - Three Words I Never Thought I'd Say

This right here is the big bad. The story people will always complain about but this bit of mudwhimping will be the end of the game.

W-Wait til 8.3.5 they’ll turn it around!

Wait… there is no 8.3.5?

…my…god…

Being a worse expac than the one that had 6.1 is a pretty big ¥* criticism.

People always complain about “endless grind”, the mayority people here doesnt complain about the details how. While I agree with you that some features should be account bount, remember that most fections require a long quest line in order to be able to start farming reputation, take as an example the Sons of Hodir.

Also, are you really saying that you were having more fun killing “endless” (using the terminologyh that people use nowadays) mobs farming relics of ulduar in order to farm reputation?
Do you really think complainers nowadays will find that “fun”?
Dont thinkg so.
Over WoW history, some fasctions require just daylies and some others you were able to farm extra items to extra reputation.

If a WoW expansion is designed well you can at least get away with running an alt or retreating to pvp or farming if theres no content coming through. Because people are still enjoying their classes and the gameplay.

When a WoW expansion is designed badly, all the content in the world wont matter because people just aren’t having fun in the first place.

I see plenty of people in BFA having fun. I didn’t see jack in WoD, partially because of Garrisons.

How what? How it’s an endless grind?

I go back and forth on this. I will never forgive WoD for the threat to flight and resulting Pathfinder nonsense we got out of it as a “compromise.”

But WoD had far, far better class design. Combat felt fun. There was a sense of progression, gear-wise, through the xpac that didn’t seem to completely reset every patch. I actually liked the zones better, in retrospect, because the Horde zones in BfA are without exception horrible design, vacillating between being either boring as heck or too difficult to manage (especially before you get flight).

Story-wise? Hard to say. I hate time travel/alternate universes in general. It’s mental laziness passed off as storywriting. Having said that, the way the Night Elf storyline was treated makes me literally angry – not just because of how bad the story was when things went live, but how it’s going to be used to set up the next round of mindless Horde v. Alliance violence when the writers had given themselves the perfect opportunity to at least suspend the faction conflict and find other things to write about, if not eliminate it entirely.

And as someone else mentioned up the thread, for the first time I’m not convinced the next xpac is the answer. When Legion started leaking out, we knew it was going to undo a lot of the WoD damage. Shadowlands looks like BfA, The Sequel from here. I’m beginning to lean toward the opinion that BfA was, at the least, as bad as WoD.

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I’m not sure which was worse, to be honest. It’s tricky because you have to account for the game’s diminishing returns on novelty. Back when vanilla was out, we all thought it was amazing. It was probably most players’ first MMO. The world felt huge and dynamic and it was just a cool, novel experience. Like the first time you squeezed a boob or smoked weed. But the 50th time you do those things, they don’t hit quite as hard. I would say BfA has more modern video game polish than did WoD, and produced a much better facsimile of what a good MMO should be like in the modern age. But I still had more fun playing WoD. BfA felt like really watered down whiskey. There sure was a lot of it, but it wasn’t much fun.

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It’s really sad to see WoW in such a state, only one week after the patch released, and the “new” zones are already feeling way more empty than last week.

If Shadowlands doesn’t bring a hell lot of people back, I’m pretty sure WoW will lose it’s MMO crown to FFXIV. :neutral_face:

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Selfie patch.

I want you to reconsider your blind BFA hate and rose-tinted goggles carefully.

Selfie.

PATCH.

It’s not about actually enjoying the grind, it’s the feeling of being able to make progress when ever you wanted, and being able to make as much progress as you wanted. I had no issue doing the rep farms because in most cases the rep rewards did nothing to improve my character and the one or two that did had BOE enchants.

Do you think this would be anywhere near as bad if you could wear a tabard and run dungeons for rep? Or if world mobs gave some rep instead of just the quest turn in?

The biggest issue with reps right now for me is daily rep systems. We could both hit level 120 at the same and both be working toward unlocking zandalari troll AR but if you play 5 hours a week across 5 days you can potentially get zandalari trolls weeks ahead of me even if I play 8 hours a week across 2 days. I would have more time spent in game by the time you unlocked zandalari trolls, but because rep is time gated behind daily wq or emissaries I “lose” rep every day I can’t play.

Regardless though like I said, saying that there were grinds in x expansion so y expansions grinds are fine is factually wrong, when the mechanisms behind the 2 expansions are completely different.

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Definitely. The story was all over the place. I don’t understand how they couldn’t just write a flow chart of things that needed to happen in the story as it was told to players.

Nazjatar wasn’t anything like I envisioned either. Nothing seemed to fit together or with previous WoW.

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with the damage done by BFA WoW only has one hope to survive

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I think the torched passed when FF released Shadowbringers IMO. Blizzard frantically scrambled and came up with Shadowlands as a counter response for Blizzcon.

That is my theory and I think it shows that Blizz has been very apathetic toward their product for a longtime.

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I’ll take a selfie cam patch and transparent admission that the expac is cut than be subjected to Money Grab Feature #69869898 designed to keep you subbed under the pretext of “Hey this is content!”

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more like Blizzard was so caught off guard they dropped the torch and it caused them to do a reenactment of lord of the rings

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Yeah I found it interesting that they are copying a lot of the aesthetics and concepts trying to piggyback on the success of shadowbringers.

I know for a fact most of the buzz was around shadowbringers and not patch 8.2. Patch 8.2 was not a bad patch but compared to shadowbringers it is like bringing a lighter to compare to a full fledged fire that shadowbringers stoked. Shadowbringers literally changed the MMORPG landscape and competitors had to respond.

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Dunno. Gameplay was fun to me. Its biggest issue is there wasn’t much content to mess around with it.

well you know its not the first time Blizzard had to scramble due to blood in the water because of Square after all flight was NEVER returning and you notice when Blizz backpeddled that decision it just so happened to be the EXACT same date Square announced flight coming to their MMO

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