World of Warcraft needs to be Darker

Why? simple, contrast.

The values that Df expresses are not bad but they have a problem, in an expansion like this, which feels so unthreatening and with such a bright atmosphere, the value of these messages feels little impactful and the constant emphasis on it makes even It can be tedious and tiring, it feels like the norm of the world, something mundane.

Love, Family, Courage, Honor, Friendship, etc. feels more important when contrasted with a darker and more practical world.

A parent giving her life to protect her child. Or a lover crossing a battlefield in search of his beloved.

A younger taking responsibility for his young brother or half-brother after he was orphaned, or an orphan taking care of an old soldier who rescued him and raised him as if he were his son after a war.

One or two youngers taking up arms for the first time and attacking some kobols who have come out of the nearby mines and started looting, or a group of ordinary people defending each other from armed repression.

The story of Eitrigg and Tyrion is a great example of honor and maybe even friendship later.

I am sure that many can give a better example, the point is that just as death is necessary for life to have value, “darkness” is necessary for good values to matter, the contrast is necessary.

Unfortunately there is not much contrast in Df, the fact that the ingame story has been so poorly presented in some points and even important information cut out and put in books does not help, and saying that Df is a luminous counterbalance to SL doesn’t help much either since it could have been good at the beginning but it has been extended for too long.

Personally Df seems like a laboratory experiment, as if it were done in a vacuum, disconnected from the average world. I have hope for the World Soul Saga, but for it to be truly successful I think it should have more contrasts than Df, be darker.

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I think most agree they’ve swung the pendulum a bit too far away from the gritty war stuff we used to get.

Mostly from the cinematics, do I hear complaints. They’re kinda right, though.

It’s in the name, Warcraft lol.

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Last time we burnt your tree and you just cried about it and said how much you hated it.

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People forget this. Some people even dared to threat the devs, this forum was on fire, many youtubers that now are bashing “World of familycraft” were bashing WOW when it was WARcraft, many people were upset when we were at each others throats during BFA.

And the same people are now complaining about wow being too family-friendly.

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They’ve already basically shown that the next expansion is going to be darker and edgier, yet people are unhappy because they think the characters in the cinematic aren’t manly dudes, and they want things to be like classic WoW where everything was about manly men like Varian (who was barely in the game until WotLK actually) and Garrosh (who was some npc no one cared about till WotLK also)

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I have to agree ,a balance preceptive, but please don’t follow dc’s Aquamen story that is beyond dark it’s inhuman. No one wants a child killed.

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I think the point they were trying to make was dragons are friendly creatures… as long as you stay on their good side.

Strong womens are also great :slight_smile:

Lorna Crowley is a female character with a lot of potential and very wasted, like many other secondary characters, unfortunately Blizzard is bad when it comes to making characters pass the torch.

Sylvanas was a great character at the time.

Jaina’s mother is also another great character. In fact, the whole story of Jaina and her mother has a much stronger sense of family than that of the dragons in Df.

Azshara

Talanji

Liadrin

Me new ruler in law Thalyssra

There are many great female characters, many of whom I probably don’t even know because I hardly play in the Alliance.

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I mean, we did just get done following three dark expansions in a row with Legion, BFA and SL, plus people were starting to get pretty burnt out on the whole “End of the world!” thing that Blizz had pulled for the third time in a row when SL came around that players were even asking for something different for once and we got that in the form of DF, admittedly Blizz could have toned the theme back just a bit, but it was nice not having a big bad that was “MINUTES FROM SHATTERING THE UNIVERSE WE MUST STOP THEM CHAMPION!!”

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Wait, Thrall isn’t a manly dude? My guy founded a nation then went off to homestead in Nagrand. Raised two kids all while growing his own wheat.

Pretty manly.

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Personally, I do not consider Legion or BfA as dark expansions, they seem quite balanced between lights and shadows.

SL it should have been dark, yes but it was a bad joke in so many ways :frowning:

I’m not talking about making a dark world like darksoul either, I’m talking more about a balance to have the appropriate contrasts for a story with impact.

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You mean like the previous expansion, Shadowlands?

Family and cooperation are EXTREMELY practical.

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TLDR but based on the first few sentences yes I agree. I want more threatening dire situations

Blizzard’s best storytelling is on the side, with quests where we aren’t just told what the stakes are, but are usually given a level of investment first and then shown how things go bad. We’re shown why we’re needed and have an opportunity to get involved / sometimes meet with failure along the way. Examples include DK class hall, insurrection quest line, Zandalar, Vashjir, Wrathgate etc.

I’d be careful with the word “dark” because the Maw wasn’t horrifying and I don’t want blizzard to try that again.

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I’m playing a game called World of Warcraft. If I do one more quest where I’m flying through the air to collect glitter balls I’m going to lose it.

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Yeah because this is a game called warcraft and that’s what the game was created around.

If I make a Barbie Saga in which its centered around warfare and violence some men might like that, but it’s not what the core customer base wants.

Read the room and the audeience. Their writing is lame and the core audience doesn’t like it.

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What about eating all the bug ones or knocking flying critters out of the sky?

lol @Traro:

I think they’re just mad they don’t start off good at this game and have to put in effort to improve. Wah Wah I have to work to achieve something I want… GROW UP THAT’S LIFE.

Sorry… I uh… Love you Buddyu!

The core audience is here for transmog

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I am not a native English speaker so my range of words is somewhat limited, I even help myself with translators, so I hope the point has been understood.