World of Warcraft ®: Dragonflight HUD and UI Revamp

PSA - Public Service Announcement - No UI Add-On / User Interface Altering:

Please try Bartender as another user in a thread mentioned for more than just Actionbars if that’s what you need.

Again, no add-ons needed.

Still, takes a bit to move and save one new layout.
I went through and barred up all my toons on my main server.

Then set them all to my new UI layout.

Again.

Bartender for more than just the adding Actionbars to your UI to give you more buttons to place if that’s all you like for now.

Not even going to bother with this trash so called new ui for the first time ever I am using a add on to fix mine to the OG UI.

love the new Hud system it’s long over due I got rid of 4 apps right off the bat. like it much better than bartender and more user friendly. keep up the great work!

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everyone has their own likes and dislikes, personally i love it its long over due and more user friendly than bartender.

Is there a hotkey to scroll action bar 1? Or is that something that can be configured as a keybind? Like, you used to be able to hold Shift and use the mouse wheel, I think. I have profession buttons, hearthstone, guild bank and some other utility buttons on sub-bars 2-4, and I don’t like having to move my mouse all the way to the left of the bar to click the scrolling arrows.

u can make the buttons smaller ou bigger

So this is the default massive gap nobody needs right now:
imgur wycwEVV

And this is what happens when I move the action bar to close that horrendous gap:
imgur 1zogUH2

And everything I move after that makes it more difficult to move the next thing until it’s basically impossible:
imgur bGQ7XWy

Action bar 1, action bar 2, action bar 3, stance bar, pet bar, possess bar, vehicle exit button, extra abilities, talking head, that’s as far as I can go before I can’t move the encounter bar. Even if I move everything out of the way then restack them all, it’s not actually stacked and nothing is snapped, there’s no parenting or grouping, each element is on its own, floating as far as the UI can tell.

Yes, the vehicle exit button looks ridiculous here:
imgur QJ6iRX8

Some constructive criticism: add either parenting (the active UI element will detect the edge—with definable spacing, preferably—of other UI elements and automatically become a child of that object; with the ability to replace the parent in the UI parentage chain should the parent UI element be disabled or not visible such as the third action bar sitting atop the first should the second be disabled) OR grouping (such that multiple UI elements can be added to a group which may then be moved as a single unit and not disrupt the underlying stack, order and spacing like the vehicle exit button shown above).

I’m not sure why this isn’t already in there, it’s a very basic thing in UI/UX design and development. To simply parent: just identify the parent in a selection field in the UI element editing box, then change the saved position to be relative to the nearest edge of the parent’s bounding box.

Alternately, let us move the fcnk bag frames!
With vertical toolbars on right, cannot put anything into right-most bag slots – toolbar pops up and covers. Same for bottom toolbars and bottom row of bags, depending on location.

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Hold up.

Wait just a minute.


You’re actually complaining that this update makes the game more accessible to new players? WTF are you on, dude? We need new players always! Losing players leads to the game shutting down. Making the UI more user-friendly helps retain players that aren’t afraid of a little change, and makes it easier for new players to learn.

You’re the exact type of player this game doesn’t need. Just log off and never come back. We don’t need you, and we definitely don’t want you.

2 Likes

I’d love it if the Edit changes would STAY CHANGED. It seems that every time I relog, I have to FIX my UI. Chat bar has been enlarged, covering action bars, action bars moved, casting bar back to hiding behind the action bar or back to being behind or glued to my player frame, stance bar again behind action bars, vehicle exit button behind the chat bar (it was next to the stance bar). I don’t always see the reverted changes before I start to play and have literally died because something was BEHIND that I needed to access. I’m a whiner, but this is not whining; this is totally decent game play. Although I do like being able to arrange my screen to my liking, I’d almost rather get something where it all stays in place.

The new Blizzard UI needs more improvement. I’m in the same boat too. I’ve been working on making my U.I custom since 10.0 came out. Since 10.0 I log in and start messing with lua digging into any information I can find or ask around for help which some friends on here have done and I’m so thankful for that. You guys rock the wow community!

And I’m not done yet with the U.I. I haven’t done any runs, quests, raids, nothing but logging and digging into code determined to get the U.I looking and doing what I want it to do.

Some key features I think everyone would love to have on the wow default edit mode.
Able to hide, replace, or move any single frame in the U.I. You don’t like the border frame on the default player frame? Let me remove it. Or Let me keep the Insanity bar but remove the border texture going around the player frame, move it to another position and have the the whole frame be able to rotate with the mouse. Maybe some players want to have the bars at a angle you never know. :person_shrugging:
The Target Buff frame… let me move it somewhere else and change the scale if I want.
Have my spell dots show by the target not on the player frame.

If you know the add-on MoveAnything then I’m sure you’re missing using it like I do since 10.0 came out.

What’s the new feature in wow 10.0? It’s Lua all day!
Blizzard!!! Look what you’ve made me done! You left me no choice.
I’ll be by the target training area in Stormwind just researching and adding in more code until it’s right. Going week 3 now :thinking:

PlayerFrame.PlayerFrameContainer.FrameTexture:SetAlpha(0);
PlayerFrame.PlayerFrameContent.PlayerFrameContentMain:SetAlpha(0);
PlayerFrameBottomManagedFramesContainer:SetAlpha(0);
PlayerFrame.PlayerFrameContent.PlayerFrameContentContextual.PlayerPortraitCornerIcon:SetAlpha(0);
PlayerFrame.PlayerFrameContainer.FrameFlash:SetAlpha(0);
TargetFrame.TargetFrameContent.TargetFrameContentMain:SetAlpha(0);
TargetFrame.TargetFrameContent.TargetFrameContentMain.ManaBar:SetAlpha(0);
TargetFrame.DropDown:SetAlpha(0);
TargetFrame.TargetFrameContainer.FrameTexture:SetAlpha(0);
TargetFrame.TargetFrameContainer.Flash:SetAlpha(0);
TargetFrameIcon:SetAlpha(0);
TargetFrame.TargetFrameContent.TargetFrameContentContextual.buffs:SetAlpha(0);

hooksecurefunc(“TargetFrame_UpdateBuffAnchor”, function(self, buff, index)

if self.unit == "target" and index == 1 then
    buff:ClearAllPoints()
	buff:SetPoint("TOPLEFT", UIParent, "CENTER", 246, -30)
			
end

end)

hooksecurefunc(“TargetFrame_UpdateDebuffAnchor”, function(self, buff, index)
if self.unit == “target” and index == 1 then
buff:ClearAllPoints()
buff:SetPoint(“TOPLEFT”, UIParent, “CENTER”, -246, 30)

end

end)

hooksecurefunc(“PlayerFrame_UpdateStatus”,function()
InsanityBarFrame:Hide()

end)

It’s very simple: You play that game instead of Wow. Or, use addons.

Didn’t see this.

LET US MOVE ENEMY CAST BARS

This is a healer thing for arena, but would be really cool if our player frame, target, and focus could have the health bar be class color. I have seen this done with addons would be insane!

Targeting is still a mess,tabbing just switches too much and skips the main to the next target,oh dang.

You can with Moveit add-on :smirk:

If you can’t move it completely off the screen for whatever reason you might wanna do that then I call it set backs :smirk::laughing:

Personally not a fan of the changes for 1 primary reason, I like and prefer the layout on ALL my characters as they are prior to this change. I am now forced to spend hours changing everything myself, when I only have maybe 60-90 minutes to play when I do. You should provide an option to keep the older UI/HUD if someone prefers that. I will unfortunately have to stop playing since everything is ****** up for how I prefer it . I am all for the fresher look, but I am not interested in working on the game itself just so I have things the old way.

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You can save the layouts and use between multiple characters.

Not only share the layouts, but SAVE the codes to a word or txt program in case Blizz loses them. Happened several times in beta…