World of Warcraft®: Dragonflight Deep Dive

In terms of playable Dragon-humanoid, aside from the Drakthyr, they also have the Drakonid. Would an option to play Drakonid be available from Drakthyr - or perhaps an idea to ponder / consider in the future?

With Drakonid they have a bulkier Dragonform, which if made playable could be paired with the humanoid form (As Dragons do) able to mingle with more various classes that people have been rather vocal about … Additionally they’re already presently seen throughout the game & lore since vanilla. I’m sure majority of players wouldn’t mind it being a half-way point rewarded to players for content (Eg. Completing main story questline up to a certain point, on any toon for the Dragonflight expansion).

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Meh, I’d play it for free. Wouldn’t pay for it, though.

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I think the black dragon flight could have been the tank spec… if ur going to lock that class/race combo at least give us all three specs to play. Overall looking forward to this new xpac :slight_smile:

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The zones look amazing. wow

Removing “normal” flight is a horrible idea. I spend the majority of my game time flying with another person on a two person mount. I also main a druid and I love the flight form and being able to quickly mount/dismount, collect herbs, etc. Am I the only person giving this feedback? It seems that with the recent expansions, flying is always gated. I hate that! Don’t take away our ability to use our mounts that we have spent hours collecting. This would be another player take away. Have the developers learned that we don’t like having our toys taken away?

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For the 1 billionth time, flying has ALWAYS been this way. Gated either by max level and gold, or a pathfinder achievement released in a patch after release.

We have the ability to use the Dragonriding system as we level through this expansion. I love that.

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Unpopular popular opinion, but worgens are hideous… No ty

Yep! Everything you posted + the fact equal item level conquest gear is returning with no strings/rated attached!!! :partying_face:

Less PVP gear tiers fix a lot of what is wrong with Shadowlands. I wish we could have it this season. There might be more tolerance for all the secondary junk you have to do like build double legendary and soulbinds to high ilvl if the gear wasn’t so intricate.

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First impression:
Talent system looks bad
It feels like it will remove spells from my toolkit, especially as a druid with already very spread-out stuff going on (4 speccs, 4 different playstyles, 4 different roles, 4 different gearsets etc).

The fact that there’s an Import function tells me Blizzard knows this is crap too,
cause it’ll end up being imported from Icy Veins / Wowhead / other source.
There will not be any experimenting, there will be - once again; “Do this or gimp yourself”. Like the old system.

The system we have currently (Active as we speak) is better, but it also has some “hard-coded choices”.
It’s just… MORE flexible cause you ain’t gotta put 3-4 points into something “unecessary” to reach whatever is Mandatory.

The profession system:

Worried, with the SL-leggo crafting system; This feels like just another garbo-grab where you need guild funding to be able to do it.
If you’re solo, you’ll loose out on your gold and time, as well as mats; trying to keep up/doing it at all.
It can have a good side; I am just hesitant to think that blizzard can actually make something good with this based on what I have seen in SL.

Dracthyr:
Scalies…
Their dragon-form is uncanny-furrsuit valley, and their “human” form is unpleasant to look at.
They look weird, and again; uncanny.

IDK who is making blizzard anymore, but its not the original Warcraft-fantasy, that’s for sure.
This expansion seems aimed at some very targeted kind of players… most likely twitter-mobs… and it’s quite worrying.

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If the only race-class hybrid is limited to being … itself … (and the only choice you get is alliance or horde), then it better be a damn good race-class filled to the brim with skills and abilities and stuff like that. Otherwise I wouldn’t see the point of having the dragon-people being playable at all.

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I think, in practice, you’ll still be able to pretty quickly map out the stuff you want. I also guarantee that someone is going to have BiS loadouts ready for people who don’t feel like thinking about it.

The ability to save multiple loadouts and swap freely between them means you only have to do the talent tree once for your preferred setups. Unless you’re running Mythic progression or Mythic+ high keys, you won’t need to swap your talents around really.

I do not think you’ll have any option to just use “classic” talents. Which, as your quotes point out, is kind of actually not classic at all. The new tree is more classic than what we have now.

The Talent system is a welcome change from what’s been the norm for several expansions now. I’ve always missed the in-depth tinkering and the sheer choice of in what ways do you wish for your character to be powerful. The current system is boring, bland, and it gives you little ways to expand how to truly make your character customized and unique.

The Dracthyr? While their dragon forms look excellent, top notch from Blizzard Artists as per usual, their human forms are atrocious. Please, PLEASE reconsider them. I’d rather the old models of humans than having to play as something with… those faces. Their class systems look fun to play, and their gimmicks look nice. The Evoker class sounds like it’ll be a fun addition to the roster of classes, and I’m hoping it’ll end up influencing other classes on how abilities are used throughout the next few years.

The environments look… nice! Shadowlands was beautiful, as was Legion. Probably the two most colorful expacs. This seems to be giving them a run for its money on color, aesthetics, and hopefully gameplay.

All in all, I’m excited for this expansion. But, i’m not dumb enough to blindly preorder it until the reviews are out. If Blizzard puts and NDA or Embargo on reviews that lasts until the game launches, be wary.

с нами Бог.

Remember. No Preorders.

Please and I speak for everyone here, the dragon riding stuff, anything related to progression into the zones via stats needs to be account wide from the BEGINNING, cosmetics can be singular but please don’t gate people’s ability to play alts

Also bring in decent catch up systems between tiers, I’m looking to return after not playing for awhile and the gating is horrendous, life is much busier for a lot of people now

Get rid of borrowed power, having to grind endlessly is not satisfying and being gated by it if you can’t keep up makes the game very unenjoyable to play, games are meant to make you want to waste your time, not waste your time

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So, one thing I didn’t see, and I believe is a positive…no borrowed powers. Thank you!! I’m so tired of these systems where we work our butts off to gain all this power that’s not even our own, then as soon as the xpac is over all that power disappears and your character is suddenly missing a handful of abilities.

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Looks like a partially reskinned Grizzly Hills lol.

if you noticed, most crying about how ‘X’ is going to mess up the game. They just never played back when X was already part of the game… Children. Most of the problems with the game. and with Dracktyer not having a tank to start with is that there are a GRAND total of 3 classes… you can dress em how you like… give them fancy things like melee or ranged… but there are three… USE to those three DPS had a job beyond dps… it was CC because you couldn’t survive without it… but these ADHD children can’t handle the attention splitting. DAOC had 45 classes and most played pretty different… I’d be happy if wow could muster up 8-10. Don’t even need new classes, just work them in with what you have. Tinker Hunter… easy. Bard Rogue… shouldn’t take a rocket scientist, or my favorite Id love to see… and ICE Mage tank… so hard to balance 3 dps then stop trying… geeze

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As I posted in the other thread, the new talents trees are the same things we have now, but with extra steps. You’re still going to choose between the same talents we have now on each row, but with the added clutter of having the put points in all your basic spec and class abilities.

Blizzard, go back to vanilla, tbc, and wrath and look at those trees for examples. Dont bother wasting time on a system that does the exact same thing as the current talents, but has a different coat of paint.

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How about trying it before you give your feedback.

I think if blizzard does housing then they will want in game housing and not instanced or zoned. Which I’d prefer because I would love building a guild town. They could do this by opening land up, add boats and let us sail them to islands on the map, your guild could buy an island or a crossroads. Blizzard can always make a zone bigger from the inside out. So with two continents, free islands and places in town to buy plots like a housing zone in all the major towns I believe it can be done but it a major time sync to do it correctly. So let them get talents, progression, professions and the other major systems right so they can just be updated in a future expansion and not require a complete overhaul and then maybe housing will happen.

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