World Buffs Fix Needed with Layering ASAP

If i had to make a blind assumption, it would be that the event lockout is logged to the single shared database between the 2 layers, and since it is a realm wide lockout and not per player lockout, it affects both layers globally.

Imperfect as it is, the choices are what we have, Or
You can not play at all.

Which is better?
Having an Ony buff, or
Allowing 3000 people to play that otherwise could not?

Me, i vote for other people to be able to do something, over me personally having some buff that i dont need to have.
Plenty of lesser buffs i can go round up if i really feel the need.

It is not coming up any time soon, and if you have a global pandemic still going on by that time, PC Games are going to be the very least of your worries and the furthest thing from your mind.

Exactly.
Or for that matter, 10 people who are still leveling through SM trumps a nice but unnecessary world buff

You know, you could just reset the buff, right?
If it is that important to you, go MC the NPC and reset it.
And you are a priest! So get after it.

World is in seriously bad shape if this is how people really think, and we ever have a real global catastrophe

If only it did affect both layers globally beyond just the lock-out.

If it is shared, why not try to make changes so that it put the buff out on all layers?
You are writing as if it is impossible for any changes to be made
We all understand we are in a global pandemic - it’s writing code, not going to a movie theater or going to a restaurant. Blizz/Activision revenue is surging in this pandemic - they are not ‘suffering’ as other industries are. Obviously we all don’t know what’s truly going on behind the scenes, but it is hard for me to believe that a 51 billion dollar market cap company cannot implement a solution such as showing “Layer 1” “Layer 2” somewhere on the interface, or come with a solution themselves better than the options listed to address this issue

Even with a team working at decreased capacity, they can still begin working on implementing a patch that would put the world buff out on all layers in Classic WoW, or any of the other alternatives that would ‘fix’ this issue, especially if they foresee layers existing for months, they have time

Again, why do they have to be mutually exclusive? Pareto improvements can be made without reducing others ability to log-in

During this global pandemic, for many of us WoW is one of the few things we are able to do

You can only reset the Onyxia buff (as Horde) you cannot (realistically) reset Nef or Rend
You also need to have a 60 alliance do it for you (you cannot do it yourself) and on a populated realm you have many, many trolls, or otherwise uninformed players that will kill the priest attempting to MC, preventing the reset to occur

No time and means to properly design test and debug.
All blizzards people are sent home as well.
Which is stated in the blue post.

You are a priest, you have the solution in your own hands.
Go to it, become a hero.

Because it was for reasons they already stated.
Move beyond that already.
You are a priest, you hold the solution in your own little boney hands.

Yes it will be difficult, there are some who may try to stop you.
Organize and rise to the occasion.

Or just raid without the ony buff, you will still complete.
See who can parse the highest buffless, if parsing is all you are worried about.

Yeah, coordinating world buffs became a lot more complex and time consuming overnight. These grug-brain responses of “yOu DoN’t NeEd WoRlD bUfFs” are just daft. That was never the point and nobody should pretend that it is. World Buffs are of limited value on progression anyways because you tend to lose them. People like parsing, people like clearing farm content fast and clean, people like having a strong character, what does that matter to anyone else?

I don’t think putting all cities on the same layer is feasible. I would love it because I believe capital cities should be a trading and social hub, but the number of players in a given area exponentially taxes the server. On full unlayered servers, sometimes there were so many people in Orgrimmar it would take a full 10-15 seconds to open my mailbox or have players stop running in place. With the full population of layered servers? God knows, could probably crash the whole server.

But your other solutions are fine. I would personally prefer world buffs be disabled in raids entirely, but simply not making them a royal pain in the tush to get is good enough.

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i mean all cities on one layer is prob a bad idea since server population was why they brought it back and people sitting around spamming aoe in sw waiting for the boss will prob crash the server if they were all on a layer

Correct, the raids can be cleared just fine without them.

Having fun raiding with your guild and friends.

Good. All of this e-peen swinging has no place in Classic. The focus should be on clearing the content and having fun, not chasing numbers on some 3rd party website that don’t mean anything anyway.

Good players always manage to top the charts, with or without world buffs. If everyone has trouble coordinating world buffs, then everyone is on equal footing when it comes to parses.

I have, and I stand by my statements.

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Not even gonna look, but unless you’re in the top 15 guilds in the world running for fastest clear times then I don’t think it matters a whole lot. These raids were all doing on patch 1.12 are super easy, it’s only my opinion but maybe you should focus on having a good time over flexing over your raid parse? Imean seriously, it’s still all very clearable without world buffs, still very easy just takes a little longer but you don’t spend a bunch of time agonizing over world buffs and can actually spend more time enjoying the rest of the game. Maybe save your flasks and money for naxx were it may actually have a reason to really need that stuff for?

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Anyone saying you don’t need world buffs should read this part very carefully, cuz it’s pure BS

Imagine going to pick an herb and it despawns randomly because someone picked one on another layer. How is that remotely okay?

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You have a median perfection average of 14 @Shadows. Fourteen.

Just because you don’t enjoy parsing / getting all world buffs doesn’t mean that others who do enjoy it shouldn’t be able to

Who are you to decide how people have fun?

If someone finds it fun to parse, who are you to say “Stop having fun!!”

False, just look at logs

Some will get them, and some won’t, based upon luck as it is currently designed

Don’t care. I’m not going to chase numbers on a website that has nothing to do with Blizzard. You killed a boss faster then me? Woop dee doo. The boss still died and dropped the same loot.

You can parse without world buffs.

Good players don’t use world buffs as a crutch.

RNG then, just like almost every other aspect of the game.

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It would not be terribly ok, IF that was happening.
But that is not what is happening.

This is a minor annoyance, that technically one could circumvent if one really really felt one needed to.

It does not prevent anyone from being able to go to and beat the raids.
If anything, you get a new bragging totem.

Buffless parse, beat mine!

Or you can turn off layering right now, and not play, and then explain to those raiding who do not care about the parse as long as they can play, how they are wrong and the right thing to do is not play at all and return to a 7 hour queue.

I have a feeling that would not end well.

Oh, well if it is like My RNG, thats easy then.
No one gets buffed

If I go to turn in my ony head, and I look and see that it’s not hanging and is off CD, I should get the buff. It should not randomly be on cooldown because another layer used it and it doesn’t even show me.

It doesn’t matter WHY I want the buff, if the game shows that it’s off cooldown and I turn in the quest I should get the buff.

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Absolutely.

Obviously Blizzard took the position that benefits the majority of players. I’m not a fan of layers, but they are better then not being able to play at all because of long queues.

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It isn’t mutually exclusive, they can implement improvements to world buffs for however long layering will be in game.

Further, for many people competing and performing well is having a good time. My guild and I mess around with each other and have fun, and when we raid we try to push our limits, refine what we do, and execute well as a team. Being competitive and having fun aren’t mutually exclusive either.

While we aren’t top 15 for speed in the world or anything, we are in the top 10% and have players in the top 30 of their class. We like to do well, and have fun doing it.

All that said - it doesn’t matter at all why somebody wants a world buff. If it’s their 300th time dropping a head or the first time ever for them, why shouldn’t they get the satisfaction of seeing the buff pop. It would be like seeing a black lotus, picking it, and getting nothing because even though there’s no indication of it, someone already picked that one on the other layer.

While we have layers in place, Blizzard should work to maintain the quality their customers pay for.

Yea this is a big deal. They need to update it so buffs go out to all layers. I understand layer were needed and I am happy to be rid of the queue but this is literally chopping the server in half.

Is this true? My experiences say otherwise but I’m now doubting myself.

World buffs with layers is an annoyance but I haven’t found it impossible, you see which layer doesn’t have the head.

You want layering or world buffs, pick one.

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100% this. You all need flasks and rank gear, too, I bet…

Raids pre-world boss were just fine.

The raid groups I talk to in Discord had no problem getting buffs for their MT and coordinated between guilds.

Not rocket science, exactly.

What would the timer be in a layerless server?

Oh yeah

The same exact timer for layered servers.

What I hear: “double the buffs if you double the layers”

Blizzard nailed this, honestly.

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The timer on the world buffs never made much sense anyways. When someone gets a buff put a 6 hour debuff on them which stops them from getting the buff again. Then let every head turn-in trigger a buff for everyone eligible.

Done, no need for complicated mechanisms of whether a head is up already or worrying about layers or people working around the mechanism by killing the NPC.