World Bosses increase should be only the begining

Cammack, you’re getting emotional and overreacting, I agree with you that % for drops should be provided by Blizzard, even gear doesn’t have %, If you look for drop rates for gear, cosmetics that’s calculated by WoWhead and other tools.

That idea of a daily lockout was already provided several times on these forums but there’s also the issue of “burn out” with that terrible gameplay, actually as mentioned before We needed changes since MoP, not now that looks like a reaction to a bug. If you’re doing 52 attempts per week and if you pay attention to big collectors communities, you’ll get the loot very soon.

Doing a daily lock out and the increase % will be basically the following change:

Doomwalker was a daily lockout and We never knew the drop rate but it was between 1-3%, Devs changed it because if you think from the perspective of a player with a single character, it only has like 15 attempts per year, almost an impossible goal if you’re unlucky.

I think Devs moved the MoP world boss to be something similar, so it’s rare for a player with few character but it becomes more probable for the invested collectors.

I think there’s a middle ground with RNG and it was accomplish now, Actually I’ll encourage you as a council member to ask for a Live chat with reward Devs, Rewards are a topic always left behind or ask for accurate % in the future provided by Blizzard.

Maybe changes to Paragon, Soundless, Raids skips,Necroray Eggs…there’s still a lot of in game points of frustation that could be improved, Unfortunately CC forums are being wasted at the moment.