Why isn’t everyone in Stormwind a Worgen now? Aren’t worgen bigger, better, badder, stronger than the average human? Considering there’s still ways to transmit the curse as suggested in the heritage scenario (Tess begs the PC to turn her [bow chicka bow wow?], even if she isn’t turned in the end), why aren’t more people becoming worgen?
Well, I’ve decided to take a moment and hammer out some headcanon about why you aren’t going to just go become a worgen for the fun of it. As always, these headcanons are not law, they’re just my perspective.
–The Worgen Curse is a contaminate
It is not a blessing. When a person is turned into a worgen, they become a feral beast that becomes ferocious and out of control. A worgen that’s been turned can bite another person, which spreads it again, which spreads it more. Soon you can have dozens or hundreds of ferals from a single bitten human, and these are very much not friendly creatures. It can be an absolutely apocalyptic outbreak, and there is good reason why there would be wardens keeping close tabs on potentially turned worgen and likely killing them.
In my headcanon, knowingly attempting to spread your curse is a very grave offense, and when Crowley did it on Fenris Isle he was technically committing a war crime. This is my headcanon because it’s freaking neat. I assume that all the Hillsbrad worgen became ferals, and there was no way to treat them. This is why Ivar’s support was so crucial, he had a way to harness the ferals that Crowley was planning on making.
–Cures are hard to come by
To bring the Worgen of Gilneas to heel, there needed to be an extensive ritual with the Scythe of Elune itself, which is an artifact so deeply intertwined in the worgen curse’s mechanisms that it’s basically one of the pillars of the magic. This is why the Wolf Cult wanted it so bad, this is why it was able to bring the Gilneans back. We’ve seen a few other worgen cured by medicine or alchemy, but these seem to be temporary fixes at best, and require incredibly skilled casters and crafters to maintain. So if you -are- turning people, you don’t just create a huge superpowered doggo with intelligent thinking, you get a snarling feral who can risk an outbreak in example 1, and probably an elf or human warden knocking on your door to take you and your experiments to a farm upstate.
This isn’t to say you can’t start creating worgen, but there’s opportunity for story here, you can think carefully about how you treat your new people or how you convince them to buy into your curse without a backup plan. Crowley needed threat of undeath to sway people, after all. There’s narrative here!
–Worgen aren’t… better.
This is the most homebrew rich element I have included here. I don’t think Worgen are better than humans, to be honest. They become more wolf like, they gain resistances to dark magics, but for the most part, they aren’t a straight upgrade compared to humans. Humans don’t have to worry about maintaining their mind and soul using magic, humans also have distinctly adaptable bodies that have even been acknowledged in the lore (their racial the human spirit I think represented canonically). They also are more populous and less burdensome than creating more worgen.
Becoming a worgen means you gain superhuman agility and a level of magical resistence, but the human spirit and its adaptability is gone, donzo. You are a lot more hyperfocused… Besides, you’re not necessarily physically stronger or wiser or keener of senses. If you take a worgen wizard, the worgen wizard is fast and has resistances, but the human will have more spell volume. In terms of skill they can evenly be matched, but the worgen would be a bit tankier and the human would be a bit more juicy. So it’s not exactly a direct trade up, it’s more of a hyperfocused specialization that trades off other benefits you might have had.
They’re different, not better.
Anyways, those are my thoughts, I’d love to hear yours if you’ve got them.
Edit: I forgot my most important bit of headcanon. I don’t think a cured worgen can transmit through bite. This is why we don’t see more outbreaks. They have to transfer their curse through blood or it won’t take, a side effect of the taming nature of the blessing that they were given by Elune. This means it’s harder to actually change someone who’s unwilling unless you force feed them your blood.
Edit to the edit: I forgot, but there are two actual weaknesses according to wikipedia. Wolfsbane flowers and fire are natural worgen deterrents.