I don’t think they are even close. WoW is pretty close to the bottom of my list of games that have toxic players. I have experience a lot of toxic people but that happens maybe a few times a week in a really bad BG or LFR. Day Z, Rust, Arc, any FPS I play on Xbox, and mobas are so bad that even I won’t play them. I have found MMO players as a whole to be some of the least toxic.
When the qualifier for not that bad is “I only encounter really s*&#&y people a few times a week” your community is toxic.
Online gaming is a cess pit. It always has been.
Agreed. Also, if anything else, Island Expeditions could totally be something to implement as leveling content and utilize the scaling technology so all levels can run them together.
I’d like to see them return in a different form for SL maybe illustrate how the SL are infinite and have us go to different “realms” for anima? IDK a way to explore other locations in a small and easily finished part of the game.
And yet I’ve played FFXIV for nearly 2 years and I can count the number of a&@holes I’ve encountered in party finder on one hand.
I wonder what the difference between the 2 games is.
It just makes Blizzard look even worse. It shows that a given game community doesn’t have to be awful if its moderators are doing a good job and care about what they do.
I believe Torghast is essentially that. However, now I want to see Shadowland Expeditions.
Shockingly when a developer cares to, it’s perfectly plausible to curate a helpful and friendly community
Yeah I can’t speak for that game, I never played it. I will take your word on it. For me I would say ESO is the least toxic game I have played. The only reason I have a hard time playing it is I don’t like classless systems in mmorpgs. My Templar never felt distinct, my necromancer was alright but it just didn’t feel like there was much by way of class identity.
I’ll provide a small anecdote to reiterate the stark differences between the community.
In Shadowbringers about 3 levels in theres a story trial (single boss 8 man raid encounter). When Shadowbringers launched and I got to said trial, try as we might the group I was in couldnt beat the DPS check.
We tried for about an hour or two and decided we wouldnt be able to hit it. We all thanked each other for trying and calmly dropped group.
This was in party finder, 8 randos. I cannot tell you if I’ve ever experienced anything like that ever since the inception of randomized parties in WoW.
it’s not a real MMO experience until the Death Knights and Rogues start using slurs
I highly recommend it. Been playing for a year, had -one- jerk.
I have not. But in purely randomized group content in WoW it is pretty hard to fail. I have been in pug raids where we have failed amicably and have even made friends from those groups and the heroic group I am in now is pretty much people we met in group finder. I think that a lot of the existing toxic behavior comes from the purely random groups. Before LFG/LFR you needed to at least attempt to not be a total toolbag if you wanted to do content. Everyone in LFG/LFR are disposable, you’ll never see them again, you won’t talk to them on voice chat, they may as well be bots. It was a bad move to put it in. convenience at the cost of community.
I just can’t get into eastern mmorpgs or rpgs. It is silly but I don’t like how the characters look.
My point though is purely randomized groups dont have to be that way.
If Blizzard bothered to police its community.
Well, police it properly.
That’s right, I said it. Ban me, Blizzard, you cowards. You won’t.
I will take your word on it. I am generally against random groups in mmorpgs. I am a hypocrite because I use them but I would rather they not be in WoW. It took a lot away from a server’s community. It made things like server first raid kills feel important.
Were you playing Stamina DPS by chance? This is a huge ongoing problem that they’ve never managed to really fix. Even tanking over the years became more varied and you no longer use a pile of neutral abilities but Stam DPS is just “what color do you want your filler abilities to be.”
I like ESO because unless you seriously care about optimization you can be pretty free with builds.
ATM I’m using a Dual Weild/Bow Necro Stam build that uses a good mix of class skills and weapon skills and I really feel lie a death flinging melee mage.
Yeah I was stamplar, stam necromancer felt better but it did in the end feel exactly as you described. Kinda lame too because I loved the story, the player housing, character customization and the people who were by and large funny and nice. It was a perfect game with the exception of the actual game play part.