WoD Style Gearing

I wish I can smash the like button on this a million times. The problem with the current system isn’t mythic raiders smashing people with their OP trinkets and high ilvl gear. The trinket issue isn’t too much of a problem anymore, thanks to the set bonus.

The issue is the immense power gap between each bracket of honor gear-unranked-1400-1600-1800-2100.

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The irony is pvpers go an entire expansion (BFA) where PvE gear is king in PvP and there are no fixes. Give pvers one single season where PvP gear is king in PvE and we get insta nerfed. It doesn’t help PvP gearing in any way. Just makes us less competitive in PvE.

God we need our own dev team of actual pvpers.

Amen… Spent more time mog hunting than pvping or pveing in BFA/SL lol… Definitely one of their best creations.

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“Bait hard, switch hard” - ActiBlizz, 2021

Well, it’s good that they’re enforcing the division between PvE and PvP gearing. Part of why we saw such a long honor grind to fully gear was because if it were too easy, PvE’ers would feel obligated to participate in content they had no interest in.

With the direction things are headed, systems can be tuned with just us in mind… which is why I’m left scratching my head as to why rating gates are still in place and why nothing was done to manage the power gap between rated and unrated gear. The difference appears to be just as massive as it has been in 9.0 which just degrades the quality of PvP.

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Did they address anything about how to obtain these or no? I mean, like the rating gate etc

Not explicitly, but the post contained a reference to “Duelist gear” in an example, which implies there will be Challenger gear, Rival gear, etc…

Yall got your wod scaling. Should be happy. :woman_shrugging:

Yeah a true pvp stat would be nice and almost make pvp gear be mandatory for pvp.

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intradasting…

come on blizzard don’t mess this up I’d really like to play again at some point instead of lurking on forums

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I’m pumped for this change. Currently, I have to pick between pvp gear at 213 and pve gear at 226. So when this change goes live I will be able to use all pvp gear :smiley:

You asked for it. PvP gear was king of the game for 1 patch, you unrated ones asked for scaling, here is the PvP gear PvE nerf.

Only problem about it will be Torghast, they must treat Torghast as Warmode and upscale our items.

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unrated gear is 13-19 ilvls behind to 2.1-2.4… (and the weapon is kinda a big deal for everyone so it’s worse) how is this different than we currently have? ilvl 197 honor and ilvl 200 base conquest vs 215/226+?

blizzard dev’s just can’t get a clue.

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If they (Blizz) want to be funny little ****s about what they are doing. We as a community will ask for MoP PvP Gearing next; they have 1 of 2 options at that point. 1.) **** us over outright and plain to see for all; or, 2.) Develop what we are asking for. Equal item level across the board in PvP combat for PvPer’s to participate in whatever PvP content they wish to - A.) Rated PvP, B.) Random Battlegrounds/Skirmishes/Casual PvP all expansion long, C.) World PvP.

They twisted our “style” word, knowing this gearing system still makes them currency from WoW Tokens via boosts.

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You’re expecting too much. PvP is a side game in WoW, always has been always will be. It will never be treated as a seperate entity nor should it. For hardcore pvp gamers, there are more appropriate games out there.

If it wasn’t for versa PVE gearing would be miles better than PVP gearing for casuals. But honestly if PVE gear isn’t going to have a cap in PVP combat then the higher HP along with versa hitting that DR is going to make PVE gear more attract than even PVP gear for season 2.

Basically you will need a few solid pieces with versa in the next season just to hit 30% versa and then you can focus on obtaining higher ilevel PVE gear pieces with greater HP.

BlizZard doesn’t know what they are doing IMO.

:surfing_woman: :surfing_man:

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no, there really isn’t. nobody has a pvp combat system quite like wow.

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This 100%. PvE gear was king for an expansion and we go one (admittedly long) patch cycle with PvP gear being worthwhile to obtain for some specs and it’s nerfed. The issue is gear drops in PvE content - not nerfing PvP.

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Old gear isn’t changing.

7.4% difference between base and top vs 12% difference between base and top in SL. Still, both systems are excretion

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The big difference is that in WoD you could gear up to top even without gaining any rating, so ultimately the difference could be dealt with with time. This created a very healthy low end of the PvP rating pyramid, where you could technically jump into rated pretty quick and play versus other players who are yoloing for gear as well. (insert absolute win meme here)

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