There’s no shot WoW is adding new players and retaining them. No way will I ever believe that. This game relies on it’s history and familiarity.
Sounds like a terrible idea.
im pretty sure they count the account i had 2 years ago and never touched again as active LUL
For a long time WoW hasn’t had much competition, and at the same time WoW and FFXIV have coexisted for some time.
I wonder sometimes if Blizz has been resting on their laurels for the past few expansions. Competition can be healthy if you react to competition accordingly. So who knows. Maybe they will see the signs and make some adjustments. It’s totally possible.
It’s also totally possible that they don’t. I’ve been less and less impressed with their response to community concern, and even less impressed with the allegations that they resent the community for even deigning to offer feedback.
no there fine dont want cat pepole i dont is dum
Nope.
They know retail is being ran by a skeleton crew.
Their chips are in the other projects which appear to be stuck in developer hell.
on the bright side if wow “dies” we might eventually get world of diablo! <3
that one’s gonna be rated M and nobody’s gonna hop on cancel culture for some cleavage or b word
If it’s terrible then go play a game that isn’t terrible?
Strop telling the truth, that doesn’t fit the narrative of the outrage crowd.
If you suffer over a video game then you might need to take a step back and figure out what the deal is.
I dunno, which would you prefer - for the game to keep going as it is, with potentially failed expansion after expansion as they try to keep tinkering with it, or to take it offline, overhaul it and revamp it to be closer to the kind of game we all want to play?
I’d put up with a year of it being absent to an ever-declining quality that eventually drives me away for good.
Why this sudden obsession with FF14?
The two games are so different… I like playing both!
Just a store mount every month now.
Ignoring how unlikely it is for that to actually happen…
I don’t think it would actually light a fire for Blizz. I think it’d spur them to move on and allocate their resources to new projects and put WoW in maintenance mode.
Careful I think you triggered someone
That would imply Blizzard doesn’t know what it’s doing, everyone with passion or creativity either left or doesn’t have a voice in the direction in the game. Nothing will change this game’s direction besides Activision punishing those responsible, yet I don’t see that happening since they really inflate how well they do with store purchases.
They would rather put effort into padding the game and hiding their failures than making the game good.
Hmmmmm you know what you might be right. Even if ffxiv surpasses wow beyond any shadow of a doubt with how activison and blizzard treat it, it Probably wouldint really change anything. In which case I just wasted an hour of my time
There is SO MUCH gray area there.
Look at classic and TBC. To some it’s the epitome of MMO design and is amazing.
Others couldn’t be paid to play it.
Because we’re trying to push the narrative that wOW iS DyINg so we’re using a website with extremely flawed numbers that are incorrect, but it fits our agenda.
Were you horde or alliance back then. The Alliance experience is like the exodus of downtown workers and condo owners to suburban areas during covid.
Is this really a thing???
Of course there is - show me any game that everyone loves every aspect of.
But there are still some general principles. I think the old principle of “easy to learn, difficult to master” should apply. It should offer early instruction on how to play it and be suitably simple to pick up, and then it is up to each individual to master it, and true mastery should not come easily in order to provide both challenge and satisfaction at reaching that point.
Whatever aspect of the game each person likes should be fun. If you enjoy casual play, that should be fun. If you like instanced play, that should be fun. Raids, professions, collecting, achievements, PvP should be fun and so on - each should be engaging, immersive, involving. Each time you have the chance to play you should be looking forward to clicking that log on button and have to be pulled away from it.
A percentage of those who try any game will not like it because we are all individuals and you cannot please everyone. But the aim should be to provide that engagement to as many people as possible without diluting its quality.
I believe it can be done with the right people and the right choices.