I am also a solo player and these are my thoughts on your wishlist:
Yes, please. I am presently questing thru the Broken Isles and it is a frickin’ mess.
Or at least make the quests an optional side thing for RP and flavor.
Sounds great!
Would like it even more if I could use my followers from Draenor for both the follower dungeons and party quests.
This can be an option for folks who would want it but, personally, I would find having my characters running around without my hand at the tiller creepy.
I am assuming you mean Mythic plus.
While it has created a community of toxic tryhards, it has also given casual players an endgame progression path so…
… no.
It is an option and play options are always good because they can support and accommodate a variety of playstyles.
To have an easy (as in no mandatory social investment and little time investment) endgame progression path.
It is also the antithesis of what a RPG should be.
But, as players have prioritized convenience (which they mistakenly call Quality of Life, not understanding the nuance of the term) over the role-playing aspects of the game so that the majority of the game is now anti-RP, that that ship has sailed.
Also, you said you are a solo players so your playstyle is antithesis to a MMO. Glass houses and all that.
Ah… you are another player who prioritizes convenience over RP.
That explains some of your takes.
NO, NO, NO, NO, NO.
Content should NEVER be removed as it screws up the story and removes the ‘little stories’ that flesh out and flavor the World.
And, as a casual solo, that content is my game!
And frankly, I having difficulty believing you are a solo if you are willing to suggest your content be removed.
Then all the 'endgame is the real game ’ players would be crying.
A lot.
Better to leave it as is or give options for xp gains:
a) Explorer- original xp for each expansion (for those that want to experience the content)
b) Defender- xp for lvl 10 to present lvl is divided up per expansion (for those that want to experience an expansion in full)
c) Conqueror- present quick system (for those who want to barrel thru to endgame)
There is a solution to that: freezing xp
I do it every time one of my characters is about to level out of using Chromie Time.
Better to add a quest, highlighting the existence of this option, that pops with the quest highlighting the existence of Chromie Time.
This is an interesting idea.
I would make it a achievement for 100 solo runs with a reward toy that gives the characters the ability to teleport directly from the start of the instance to the end boss fight.
You can already mute NPC dialog in the audio section of your options in the game menu.
Do you mean all the RP aspects? If so, no, as some of it happens in the middle of fight and it would screw up the whole sequence of events.
Options are always better than blanket solutions.