Yes, I am now posting on a different character because you need to understand, Maizou, that you can’t just sweep it under the rug every time you’re confronted for your dishonesty. Hiding your post history doesn’t help either. If I were you I would be so ashamed I would step down from the community council.
You literally in your post said that most people didn’t even take Black Arrow in WotLK. So not only did you initially bluff about your knowledge and research but now you’re lying about the specific claims. Is being this dishonest just a force of habit for you at this point?
Explosive Shot was added in 3.0 and Black Arrow was added in 3.1 as a way to get Lock and Load procs without requiring traps. This is the easily-verifiable truth. Unlike you I care about what’s true and correct.
Aimed Shot was an MM talent that was high enough in the tree for all Hunters (even BM) to take it. How is that as “core” to SV (let alone moreso) than Black Arrow, Survival’s second-last talent so far down the tree as to be exclusive to that spec?
Hardly anyone cared about Aimed Shot being so basic to Hunters back then because the standards of spec differentiation were far lower. People didn’t go insane over specs sharing parts of the base class because there was an understanding that this was a totally normal and healthy part of class design. Distinction was achieved iteratively and constructively. They didn’t go around abruptly mutilating specs and stripping them of core class components to chase “uniqueness” at the expense of everything else. This is a big part of why WotLK and MoP are so fondly remembered.
In any case, Blizzard did make Aimed Shot strictly Marksmanship-only in the very next expansion, Cataclysm, so this point is moot with respect to whether Survival should have been made melee several expansions later.
What a hilarious misunderstanding of what that website is conveying. It literally tells you that Black Arrow is to be cast on cooldown i.e. whenever you can. It’s not even an ordered list of priorities: it’s just a dot point explanation of what to do as a Survival Hunter. Keeping Black Arrow uptime as a maximum was one of the most important things to do as it gave Lock and Load procs (something you also denied as you claimed this was added in WoD) which meant more of the all-important Explosive Shot.
Uh, what? No, it wasn’t. Explosive Shot had a 6 second cooldown. Kill Shot had a 10 sec cooldown and was only available below 20%. Black Arrow was to be kept up all the time as described in that post. Stop assuming you know what you’re talking about because you clearly don’t.
In case you’re thinking of the SoO tier bonus that allowed long chains of Explosive Shot, it’s true that it would mean less Arcane Shot, Cobra Shot, and Serpent Sting, but keeping Black Arrow up was still important for the Lock and Load procs.
Nope, it just isn’t. Explosive Shot still had a 6 second cooldown and Black Arrow was to be kept up at all times. There were some situations where you may have used Immolation Trap instead but this didn’t last through all of Cataclysm.
The fact is you’re trying to salvage the nonsense points that you made in your post but you can’t. The truth is that Black Arrow was a crucial ability for Survival from its inception until the end.
They didn’t change anything fundamental about the Explosive Shot - Lock and Load - Black Arrow interaction in WoD. The only thing they tweaked was adding bad luck protection to Black Arrow to make Lock and Load procs much more consistent.
Stop inventing history. People see right through it.
No, it isn’t, because contrary to simplistic and uninformed belief, there’s more to a spec than the weapon it uses and two specs aren’t the same thing just because they use the same weapon type. We don’t call all the Rogue specs interchangeable, or the Warlock specs, or Arms and Fury. We can make ridiculous generalisations and reductionisms to pretend they’re all expendable and similar to one another but that’s not honest.
Survival focused on exotic munitions and resourcefulness. Marksmanship focused on sniping and careful sharpshooting. Those are separate identities more than worthy of being separate specs and they provided two valuable and distinct thematic and gameplay styles for Hunters. After all, Survival was consistently a popular spec before it was melee yet now, while it enjoys some of the best tuning it has ever seen, it still struggles to be anywhere close to the popularity of the other Hunter specs or what it was before Legion.
In any case, even if it were too similar to Marksmanship (and it was very different by the time of MoP and especially WoD), making it melee is one of the worst ways of addressing it aside from something more outlandish like making it a tank. You like to maintain this false dichotomy of being unique v.s. being ranged but what you either fail to realise or pretend isn’t an option is being ranged and unique. There was nothing stopping them from developing more unique mechanics for MM (like they would do in Legion anyway) and SV without stripping SV of the most core and iconic strength of the class in a naive attempt to give it tokenistic uniqueness via handicap.
Oh, please. Don’t throw your played time at me like it means anything You clearly don’t know a damn thing, and while you hide your profile here you can’t hide all methods of seeing exactly how much you actually invest in your hunter. You do no M+, no raiding, or even any competitive PvP. I’m not one to attack people for playing casually, but if you’re going to pretend you’re more knowledgeable and experienced in this game than you actually are I’ll call you out on it every time.
Yes, I expected that, because if there’s anything more typical of you than dishonesty it’s running away from confrontation.
I should have guessed someone who just got called out for being manipulative and dishonest would be sticking up for someone else so manipulative and dishonest.
Imagine sticking up for someone so profoundly dishonest.