To review: People starting TBC will get a ONE time free boost to 58. So here’s why you actually want this!
Plenty of people were not interested in classic, but ARE interested in TBC. Having to level a character through classic content is highly discouraging to these people. Being able to skip it to get to TBC means more people will play!
You can invite friends who have not been playing classic, and they can level WITH you in TBC.
The boost is optional. If you personally don’t like it, don’t use it.
More people playing means more people for you to lord it over. Don’t you WANT people being impressed with your max gold, your Nax gear, and your legendaries? Don’t you WANT people to be envious of the things you worked for in classic, like they missed out as you zoom past them to the level cap? People MIGHT also want to try classic after seeing and hearing what you did.
You, the non-boosted, will forget all about it in a week after release. Once you get to the end game, no one will care. You’ll either be a good player, or not.
Oh, I was under the impression it was free. I looked it up and its “To be determined”. Odd that it would be a paid service but limited to one per account.
To be fair my experience with retail is that the overwhelming majority of players don’t do the things you need to do in order to have the gold to afford that many tokens.
I make a token per week just running follower missions. So it’s not really that hard. You don’t even have to play the game, just log on once a day and send missions, which you can do from your smartphone.
Classic accounts are shared with retail accounts, so you can buy blizzard credit using tokens earned in retail, and you can use those to buy Blizzard services, like character boosts.
And then you’ve got the follower missions that reward 6 runes, which sell on the AH for 1000g each because they are highly desired for raiding progression. I’m getting 10-15 of those runes per day, per character. At least 150k gold per week, just from mission table.
every once in a while i will run low on gold and unlearn tailoring and enchanting on my warlock and pick up inscription. taking like 15k gold of death blossom i bought off the ah and turning it into tomes and codexes and in about 2 or so hours i’ve turned that 15k gold into 200k or so inscription stuff. i don’t do it all the time though cuz it’s boring and takes forever. then i level up tailoring and enchanting and do those things. now he makes cloth legendary shells. the most profitable are the cloak ones as they’re neutral and you can sell them to leather wearers who will pay 6k or so for a rank 2 (which is the most gold so you put these up a few at a time and remake them and post a few at a time all night) and that also prints money. i’ve made less gold than inscription but even that i’ve made more than 200k in a week. and i buy all the mats off the ah. the last time i made stuff i bought 2k of the lightless silk for super cheap and can churn stuff out for quite a while. then you have the mental giants who post rank 2s for less than 200g. you can buy them and repost them for at least 1.5k gold and people buy them as well. sometimes you find a rank 3 at that price too. that makes you even MORE gold. it isn’t hard to make gold in retail is where i was going with that. sorry. tangent. lol
If it were that common, the price of a token would shoot up as everybody would be buying them and the really dedicated people with a dozen alts would buying like 10 per week.
The price of a token has increased from around 110k to 130k in the last 2 weeks.
But that is not really because of gold being earned, it’s more because of less things to spend that gold on, since most people have already crafted their legendaries now.
I’m talking about a MUCH larger jump in price. Even in the EU, it’s priced at almost 200k right now.
If getting that much gold was something the overwhelming majority of the playerbase could do with almost no effort you would see a huge demand for buying tokens with gold and not a lot of demand for selling tokens for gold(after all, why pay $20 for something I get every week anyway and apparently don’t have a ton of use for at the moment?).
Which economics suggests would massively raise the price of the tokens until that is no longer the case.
It’s true that most people don’t really do this. But there’s no reason they couldn’t. They just can’t be bothered.
I haven’t spent any of my own money on this game since tokens were put into the game. I’ve never really found it hard or even time consuming to make gold.
But there are certainly people who don’t really participate in the economic side of the game at all, you are right.
Not odd at all. Most of their money in classic comes from people having multiple accounts. They stand to gain so much more money if they limit boosting to one account only because people will create new accounts just for the boost.
It’s pretty scummy behavior, but it’s definitely intended to drive up subscriptions.