The game does not “need” player housing. Some players “want” player housing, and may have such a strong affinity for it that the “want” that they feel is a “need.” But the game has done just fine for almost 15 years without it, will probably be okay for however longer it lasts … a strong indication that the game doesn’t “need” player housing.
I was really hoping that Garrisons would be like this - be able to get objects from any source (professions, old and new dungeons / raids, world drops, reputation, crafting and even gathering). Would have been cool to be able to make “sets” like we have for mogs. We could enable the “customize” setting and you’d see those gold-outlined objects where you could place certain things. (Like, floor objects, wall objects, garden objects, etc).
And just like mog or achievement hunting, it would have gotten people out into the world and into old content. It would also give people more to do during “lulls” or when they don’t like the regular progression content.
Yes, good idea.
I imagine getting Troll objects from Troll dungeons and raids for a set. Or tailors being able to make rugs and tapestries. You could fish up large fish (maybe the ones that count toward the achievement) to mount on the wall. Engineers could make fountains, or just weird kinetic doodads. Herbalists could find cool plants to put in the garden. How about getting banners from ANY of the old rep vendors, to hang on the wall? Skinners could provide skin rugs. Leatherworkers could make chairs. I would have a great time with this if done right.
Never cared about player housing in any game myself. However I know alot of people really enjoy it when its done well. So there’s really no reason not to have it.
Game doesn’t need transmogs, achievements or toy collectoins. Shoot, it definitely doesn’t NEED pet battles, but those things have filled a niche for some players. They have also made old content relevant again, which is a smart move - it extends the life of the game.
I would enjoy guild halls as well, but it doesn’t have the creative potential that personal housing might. It’s just a place for your stuff - stuff that you could be convinced to go out and collect.
No, that’s purely YOUR logic. Medicine “can” cure a sick patient (albeit at a premium cost so Pharma CEOs can get their mega-million paycheck). Player housing in a game is not even CLOSE to being THAT level of essential, no matter how strong a player may “want” it. Player “want” =/= game “need.”
You’re not even going to explain why you think that? Just “Nah”?
I think Player Housing is a great idea that has worked in a lot of other successful MMOs, and with all of the different architecture styles and furniture models WoW has I think it would be a blast creating my own house.
Player housing would be great if they did it right. I want like a WoW version of the sims. That would be fun and addicting. Garrisons were an example of doing it wrong.
Garrisons where basically everything that they wanted to avoid with player housing, So i do think they should be at the very least looking at other MMOs that did it right.
Its sort of ironic to me that out of every MMO i would play right now, the market leader is the only one that did it wrong and needs a second go.