Why Wow Has Failed Us? Or... Is It Us?

Back at the Dawn of the World 2004 we embarked on a great adventure. We now gently part the Vail of time. Squinting to see through the mists. To ascertain the reason, the root cause as to why we feel let down by Bliz. We explore the reasons as to why Wow has lost its magnificence for us. Why we feel burnt out by its game play. Why we start Wow up log-in. Then just sit there. Wondering why we even bother. Wow just seems dead to us. Sadly we log-off. Hoping that perhaps at some time in the future the devs may pull the game back up from the sink hole it has fallen into.

But is it really Bliz’s fault? Or the Dev’s fault for the game changes that foster this unhappiness in us? Or is it Us who have changed?

Back to the Dawn of World of Warcraft time. We were all young. Some in grade school, Some in High School or College. Many just starting our first jobs. Students had loads of time to spend playing Wow. Even 20 somethings working who lived at home with parents had a lot of free time. Life then for a gamer was exciting and fresh. And playing time was virtually unrestricted. The memory of jumping into Wow and spending hours upon hours having fun was intoxicating. The nostalgia of those times still lingers in our minds.

But Now 17 years later that part of our growing up is over, gone. Now we struggle with Schedules. We have heavy responsibilities that force us to partition our time between earning a living at jobs so we can pay the rent buy food and survive. We must take time to run the kids to school and bring them home, shop for food, pay bills. Take family members to doctors visits, schedule meetings. Spend quality time with our spouses and children. Our personal private time is not ours for the most part anymore. Maybe, just maybe we get lucky enough to have an hour or less every few days to play our favorite game. Yes, a sliver of fun can be had in that time. But the truth is we are just too burned out from life’s struggles vital responsibilities, and time restrictions to really have any fun like we use to.

So is it Wow that’s the cause of or melancholy or is it Us?

Please share your thoughts.

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Yes, our 6 wives and 42 children need us!

Joking aside, I don’t feel this way. I have more responsibilities than ever before and I still get a solid ~20 hours beyond sleep spread around the week to do whatever I want. It’s more than enough for one character, especially with all the timegating done with busy individuals in mind.

People will disagree and that’s fine. I agree that it’s not enough for a menagerie of alts and that can be frustrating. But I’m still doing four hunters now, farting around doing what I want and I’m somehow having fun on all of them.

Wow is meant to be enjoyed in moderation.

having what amounts to 10 types of currency, rng from hell, and time gating ruined this game.

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We like to have fun, Blizzard does not.

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No amount of living in the past or blame can be placed on the players for this story. While WoW has never had amazing writing, what we have now is unacceptable. The story has never been so bad, and while people can enjoy it there are objective evidence of critical failure in their writing.

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It’s the same way music and movie franchises go down hill once people/executives who only have intent to make money get their hands on it.

It’s like when they wanted Star Wars to be a super nostalgia trip and just stuffed it with nostalgia, or when a music artist becomes big and they keep trying to crunch out the same style one-hit wonder.

When things get popular, people want to make money off it, and when people want to make money off it, it loses it’s original artistic vision.

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I don’t know. It’s a mixed bag.
Partly it’s us getting older, with all else that entails.
Partly is the series of lousy decisions from the devs, starting with the catastrophic “revamping” of Azeroth in the extremely apt named Cataclysm.
Partly is the unforgiving, humourless, fundamentalist, abysmally intolerant mentality dominating this sorry world in XXI century.
But imho it’s above all the burnout. We have required 24x365 entertainment from a single game, for years upon years. We are collectively burnt out. I took a 2 years vacation, and that worked for me.
I got back that sense of awe at the immensity and beauty of the WoW universe, something absolutely unique. And when I resumed playing I welcomed gladly BfA and SL, despite their obvious problems, in the family.
Somebody (Taliesin?) said once that few joys surpass that of entering for the first time a new zone in a new WoW expansion. He was right.

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It comes down to the person,no ones a like. I can endure longer hours of play because that’s how my world is developed to be (work is hard and long) so now I’m retired taking care of the youngest on us, i play between when I can.

Emotionally, I find the game a relaxing and interesting amazing,never thought it would be possible but here we are now. This is entertainment I’m looking for all these years . I do get bored at times but not this game there’s always something to do.

The story and game will be there even if we are not,so in the long run we failed it not it failed us.

No. I’m pretty sure its WoW that has the issues and not me

We’re not longer that bright-eyed, bushy-tailed excited person we were when WoW launched. We’re just jaded veterans at this point, we probably didn’t see the red flags.

And, as an alcoholic horse man once said… “Red flags just looks like flags when you have on rose-colored glasses.”

I think this is mostly on Blizz and partly on the playerbase. Blizz got too fat and now they’re just doing whatever they want because they know people will play.

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The game was fun because it was built on inspiration; but alas, it’s an 18(?) year old game and this is 2022… there are lots of other video games that have been monumental in setting the bar high for the average video gaming experience…

This is a terrible game, now, because of two things:

The inspiration is gone, and so is the attention to detail as a result
The games super high requirements leaves the players to seek super-geared players

So the pinnacle of the games gameplay is virtually unplayable by casuals. They are unable to get into groups… when they do, the difficulty is too high for all of the special snowflakes who need to quit the group to save their precious time… so comparatively, what would be a 20 minute endeavor for the regulars who play the game religiously every week turns out to be an hour, a day, a week or a month + endeavor for casuals.

So players have adopted a low-integrity stance towards the game which is: "if player (x) has CE/3k raider io/2400 PvP rating, THEN they can join the group…

…then there’s the opposite where you have players trying to gear alts so they form a raid or mythic + group with an inadequate ilvl for the content they intend to run (still requiring that others are better than their character)… which ruins the experience for the other players in some situations.

There are no reward systems for players who are willing to carry other players through the content so that we can ALL enjoy the game… and quite literally, the developers lack integrity. The PvP racial imbalance hasn’t been resolved in over 10 years, so Horde: the side that the developers play (or the ignorant ones who make the choices for the game,) has an advantage in the game (lack of integrity.) Then you got those frat boys who think (I want to get PvP rating with zero skill used… let’s make BM Hunters and spells like Convoke and get rating super easy)… and they did… but now PvP is just ridiculous outside of a few comps (again, the comps that the devs favor…)

Quite literally, the game is barely even a shadow of what it used to be. I mean calling it a shadow would be an insult to it. Consider also that the current devs are in abominable conditions: junk pay, arrogant leaders breathing down their necks, time schedules, and likely a deaf ear to their influence towards the game solely so that the game can make a few more dollars per year. I mean if you want to kill inspiration, then remove the fun that others would have, right?

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I enjoy the game more now that I work because I stayed home for 6 months+, I wasn’t enjoying video games as much because that’s what most of my days consisted of. I’m looking forward to the mornings before work and when I come back to play wow or do something else. I have a lot of free because I work in the evening.

Also I only started playing seriously in SL so I can’t really relate to the old glory days. I don’t feel burned out at all. This game is a masterpiece and worth every penny. (imo)

I don’t mind RNG… if the system gives you a chance to try for RNG. Locks say hi. 1 scoop and go, recruit (phrase used at mess hall when I went to boot camp many moons ago).

Been in arpg. A storm of rng there. But…many, if not most, say you know what. Go farm. your item is 10%. But my dude…you can run this 5,10, 100 times if you want.

If it was me, then I wouldn’t enjoy Final Fantasy or Guild Wars 2.
But I do.

Because:

They ruined the RP element when they removed class quests, class training and started homogenizing the classes’ abilities.

They ruined the base game’s adventure with the change to on-rails questing, scaling and ridiculously fast leveling.

They ruined the immersion faction thru the addition of pop-ups, flashy intros, talking heads and objectives with no in-game rationale.

It is definitely Blizzard’s dev’s fault.

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mmm…

nah its wow. legion was fun to play. this… isnt.

Not all of us have been playing since 2004.

Pretty sure the devs think we have failed them. But if they continue to do more of the same, surely we will come to our senses and appreciate the intricate design of this expansion.

It is 100% on the players living in 2004 in some nostalgia fueled dream of a better life.

People have played this game for over a decade (some reaching two) all while burning themselves out into jaded hatred filled pieces of human garbage.

The wow community is probably the only community I would bet money on that doesn’t play other games/have other hobbies.

Every single game on this planet that runs for nearly two decades would change/adapt overtime.

These players take a change they don’t like and add it to a huge pile of changes they didn’t like from every patch and every expansion and everything is OMFG BLIZZ IS THE WORST because they are carrying huge amounts of baggage.