Why was death grips range increased to 40 yards?

The counterplay to dk cleaves gripping in and cleaving your entire team was simply playing max range but now you just get gripped from across the map and it’s unavoidable no matter what you do.

Anyone personally know any blizzard game developers that can explain the design decision of increasing deathgrip to 40 yards?

11 Likes

Someone plays DK.

Edit: There

It’s an improved counter to range in the same way range classes often times have range extenders to their abilities against melee.

In the same way melee often times has to LoS a caster, in the case with a DK, a caster will need to LoS to avoid the pull.

Sorry the big DK hurt you.

1 Like

It’s just an old talent that people didn’t take before.

they might’ve been running out of ideas for the tree.

3 Likes

got destructioned by mes and runs here to complain :frowning:

he dropped wraithwalk, double chains and imp ds to get it with two charges

2 Likes

They increased the range to counter Boomkins new increased range dominance. Boomkins had no known counter before this change.

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Melee have been struggling for far too long so they required more uptime

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it’s always been a nice qol talent but when it’s competing with a hard stun and a 70~90% (depending on the xpac) slow, it’s really hard to justify taking it outside of leveling

I’m not complaining I was just curious about the ability since I never seen it before . Mes wasn’t even what I was concerned about he wasn’t playing a cleave the last game I fought him his spriest died in the opener. What I’m more concerned about is the dh dks and dk ferals that can casually yoink anyone across the map with 0 counterplay. Even if I ground 1 grip they have another.

Personally I don’t use it, but since you’re a shaman I have zero sympathy for you since they trashed our self-healing kit. Good luck getting people who care about a tool kit that barely makes Dk’s somewhat relevant.

Pretty sure this is bait because dk is one of the best melees dps in the entire game

5 Likes

If there’s a death knight in your game they’re probably doing the highest single target damage (with the least amount of effort) outside of maybe feral druid right now.

Huh?

It is an interesting amount of pressure.

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i hope ur assuming hes ele

i was assuming enh
no chance a dk isn’t loving matchups into either ranged shaman spec rn

https://i.paste.pics/KT9G3.png

dk cant catch resto very well since they can just ignore chains lmao

I’m literally an rsham but I still don’t know what he’s talking about because dh dk farms demo ele and farms turbo and will has big advantage into rsham sp x depending on the third

I mean if you get gripped into the open(which is unavoidable) you cannot just sit in ghost wolf and run back to the pillar while you and your team are getting cleaved for 10 globals straight. Ghost wolf doesn’t give you complete freedom you are still semi slowed it just prevents you from being slowed past a certain %

nah dude just run back

this is a joke jimmy

Hard to tell on arena forums when people make braindead posts like these:

i like to pride myself on not being completely braindead for my xp