Why was AV 1.12 not used for the 15th anniversary version?

So you admit that it’s useless since I can create a classic character (gross) and post there.

You’re not getting your answer and you’re not getting 1.5. Might as well stew in the soup pot.

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Ok OP, first, you cannot use a blue post from the Classic Dev team to justify why something in retail is the way it is. Retail and Classic are two different games.

Next, 1.12 AV was most likely used in Classic because the code base for AV 1.12 was closer to the current code base running in classic so it made logical sense. AV 1.15 or higher code might not have been as compatible with the 1.13 code running in classic right now.

This same logic most likely applies to retail as well, the 1.15 AV code might have been the earliest version of AV they could make work properly with the current code base running in retail.

Trust me, there are no “Let’s screw the playbase” things going on here, its all about how much coding effort is required to make something work.

It doesnt really matter which version they went with because xp gains is pretty much trumping it all. Thats whats driving participation so in a sense that was the most important decision made.

I don’t follow you. What xp gains?

The anniversary AV makes it possible to level from 110-120 in a handful of hours, which is the only reason anyone is still doing it.

Uncertain how that would factor into why they did not use 1.12 AV. If anything it shows the development time wasted on it (15th anniversary) even more egregious.

Oh, sorry, I assumed you were reading your own thread. That has already been answered.

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They just released it because it’s a celebration of the 15 year anniversary.

Simple.

Which is odd, because when some of us pushed for separate subs, retail players insisted that they were the same game. :thinking:

Oh good, you’ve given up on pretending you had a point. I won’t waste any more time here.

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Honestly, your guess is as good as mine. Classic would’ve ate it up for sure, yet it was put in retail. Feels tone deaf, and a good way to dissatisfy both communities.

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If you insist on calling them different games, anticipate a counterpoint.

i dont care which version they used. its a decently entertaining way to level up alts for a month or so. why does it matter.

Because some of us actually care about the subject?

as a classic player how exactly does it effect you which version of av korraks revenge is based on.

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Your counterpoint is flawed by the assumption that I care if the games are on the same sub. Separate them if you like, I have no interest in Classic. It’d be pretty hilarious how quickly your population would plummet if that happened, though.

Not in this forum. Hence:

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I pay the same $15 for the same content as you, that’s why.

so come play korrak’s revenge?

Ok, so mail yourself some gold from your retail account to your classic account.

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And you got your $15/month worth of content. You cannot play Classic and Retail at the exact same time if using the same WoW Account (not Blizzard account). So with that barrier in mind, both parties cannot get more than $15/month worth of content because you cannot play both games in parallel.