There is gonna be a massive nerf to leveling 1-60… like 40-50% faster thanks to added quests, more quest xp, less xp per level and mounts at lv 30. Boosting isn’t gonna hurt much. Helps those who don’t have alot of time to play and those who do have the time can level alts normally.
The year Classic was released Activision Blizzard received a $234,000,000 tax refund. A quarter of a BILLION dollars. That was an effective tax rate of -54.4% which means they got back more than TWICE as much money as they paid in taxes. That same year, they fired 800 employees.
I think it’s time to stop feeling sorry for Blizzard, don’t you?
Doing something about bots should be able to do something about the bot problem.
What’s the max profit strat to do here. Buy 100 accounts and 100 boosts then they obviously need to funnel the materials to get 100 characters both 350 Alchemy and Tailoring.
What do they do next? Do they
A) Go incognito and stock up on Primal Mights and Cloth cooldowns as they can for months before unloading
B) Unload every day after doing their cooldown
The main problem seems to be that the gold instead of going to another player and (hopefully) circulating within the economy gets sold for $
It’s not free, we need to have a running subscription to play. Even if you pay your subscription with WoW tokens someone spent $20 on that token.
Honostly I don’t even consider them blizzard anymore. It’s Activision paid services studio now. Can tell by how CoD and crash and stuff like that is popping up on the bnet store now. True blizzard is dead.
Personally, I feel this is the only reason given here that legitimately seems bad for the game.
In Classic, players have taken it upon themselves to learn strategies for boosting other characters. This creative and interesting gameplay is now somewhat disincentivized by Blizzard offering a way to completely bypass it.
However, I was under the impression that the level 58 boost was only a once-per-account type thing, which I think greatly lessens the long-term impact that this sort of thing may have on TBC Classic.
You spend 20 dollars on token but they lose 15 dollars from someone’s sub so they technically only make 5 dollars per token. It helps in some ways. I know a number of people in retail who are hurting in real life with money so they are able to continue playing by buying wow tokens so they don’t have to spend real money.
In original TBC they also heavily nerfed the amount of mobs a Mage can effectively AoE down with Blizzard kiting, the big dungeon boosting strats AND the paid boost didn’t even exist back then so that should tell you plenty about how disincentivized by Blizzard it should be.
Correct.
You don’t do $20-$15, it’s straight “I’m not paying $15 so I’m going to spend 140,000g for a WoW token that someone paid $20 for.”
They don’t lose $15, they make $20.
Uh… I suspect a lot of this “legit” gold you speak of was created through exploits. The in-game boosts are also exploits. Essentially, you’re saying that it’s cool to mess with the in-game economy through exploits, but not cool to pay for a boost?
We’re talking about content from 2007. The only cluelessness I’m gathering is from this post.
How would this make it less accessible? You can either roll a new toon and level through the Classic content like I did back in 2007 (yeah, questing is a secret part of the game.) Regarding the “paywall,” that’d only be an issue if a BOOST WASN’T OPTIONAL!
Your assumptions here are reductive, at best. Your “paywall” ideas might be more applicable here, should the bot folks choose to boost toons.
This is only a problem for sheep who don’t care to think for themselves.
i agree completely - people care way too much about what other people are doing - some folks have a hard time having their own fun without comparing their achievements to others (it’s so arbitrary it shouldn’t even matter)
Blizzard has basically confirmed that there is no need for these boosts. They’re just doing it for the money. It’s 100% a cash grab. How so? They made them inaccessible to blood elves and draenei.
If players playing these races do not need a boost to catch up, then nobody else does, either. New players can start leveling as soon as pre-patch hits, with the greatly nerfed and sped up leveling, and they will be no more behind than the BE and Draenei. In fact, I’m sure those playing the new races would love the company.
So Blizzard’s stated justification is a flat out lie.
Funny you should say that because they would make SO MUCH MORE MONEY if they allowed Blood Elves and Draenei to be boosted.
Paladin leveling is hell, and the only way to level a Paladin on Horde is by leveling yourself.
I can’t say it isn’t a cash grab but it’s not mandatory to buy so people with more money than sense are the targets.
I mean they’ve had 13 months to level already…
Yeah, that’s why I’m trying to look on the bright side. We should probably just feel lucky and thankful that Blizzard didn’t decide to make it full max level paid boosts for everyone, plus cash shop, wow token, retail the F out of everything. Because you know there is pressure on them to do all that, because it would mean an even bigger cash grab.
So I look at the limited 58 boost as a compromise. It could have been much, much worse, and we’re probably lucky that it wasn’t.
hey folks, if you are wondering what the OP’s thoughts are on many of the points you guys are presenting in replies, try checking out the EU thread because many MANY of the discussions have already been had and what can be said has already been said. Many of the things you guys are saying have been countered. (over 400 replies)
are you implying that without the boost, doing classic TBC would be charity? This game literally costs them nothing to create (because it’s already made), all they have to pay for are server space and maintenance (which isn’t as costly in this modern age as many people think it is)…
I’m going to hard disagree with this point. As someone who played during Vanilla and TBC, here is what happened to me:
I played for PvP. I wanted the black PvP mount more than anything and I got it. It was a long grind for a solo queuer to get to rank 11 while all the pre-mades dodged each other and players like me were auto-filled into a deserted team against a pre-made.
Despite all that, and months of BG after BG I got my title and mount.
And then the TBC prepatch eventually rolled out and what had Blizzard done? They let anyone farm up a paltry amount of honor and simply purchase all the GM/HWL gear, including the PvP mounts because they felt it would all be trivialized by the new systems/levels coming with TBC.
I don’t care about someone’s character level. The game is not so compelling or challenging that level 60 is some sort of prestigious accomplishment. If screwing over players who actually put in real time towards real goals (against human opponents and not AI) was part of the original experience than I will welcome all the boosting crybabies onboard the s–t wagon known as WoW to destination f—ed.
You’ve earned it
This is basically the equivalent of ‘‘well one thing is ****** so let’s just **** everything’’
Blizz made one mistake but overall, the game stuck to that earning what you got vision. It’s not like this disappeared for PVP because they replaced it with a new system that you had to earn the rewards in. But levelling can’t be replaced by that. Skipping it isn’t replacing it.
And at least getting those now easier to get vanilla pvp rewards still required you to PLAY THE GAME (granted for a lot less time) but buying a boost is completely outside the game. That’s my fundamental problem with it (amongst other additional points).
Mod Edit: Removed inappropriate language.
So Blizzard looking at the forums isn’t a myth.
My dude you could give 1,000 reasons why as to the boost being a bad thing, and how it ruins the game in many ways, etc.
They don’t care.
They want their boosts, and they will bury their heads in the sand and ignore everything else.
Thank you for your well written and informative post. I appreciate you.
Nope