What a pointless comment. You could be serious - that would mean you are stupid. You could think that was funny - that would mean you have a lousy sense of humor. You could be trolling - that would mean you are a lousy troll.
TBC is an overrated expansion that tarnished WoW lore, gameplay and removed uniqueness from WoW.
Only good it did was send all of our terrible Alliance players to the Horde.
This would be the best idea, but since when does blizzard practice common sense?
True, because most of the classic players were retail players who came later and never played vanilla. They have the easy mode gimme gimme mindset.
if tbc didnt have flying how would you get to TK, or the 3 dungeons in netherstorm?
They would just make BC Classic a separate server so people have the option to play both. More options the better.
No thanks you can stick your blood elfs right up your dark portal.
Hated space goats and blood elves… turned the horde into Blood Elves and the others.
Space goats look so horrible.. the lore behind them… horrible…
Flying jacked up wow big IMO… so did LFG… If they offered BC without the above trash, I would be open to it.
I was one of the first on the server to get epic flying mount in TBC (scored some amazing world drop epics to bankroll me straight into the mount). So much joy and freedom!
…then…
I travelled back to Azeroth and found everything empty and abandoned. All that unified, bustling world of vanilla was now lifeless. I knew then and there, WoW was gone.
Wrong…The talents and spells and itemization of stats on items is VASTLY different now on retail than it was when TBC was live. Not to mention that with the advent of Cata, much of the shamans’s Skyshatter set was removed and cut the total number of pieces for it down to I think 4 or 5 from what it was originally. No…the TBC content is FAR from unchanged…not even almost
I don’t know why you guys can’t just be happy for us when we get our TBC/WotLK server.
yeah, no changers seem to change their tune quick when it comes to tbc.
well, some of them. i’m still no changes all the way to wrath if they ever go that far.
if they do it, i expect it to be a year or two after the last phase before bc comes out. gives people plenty of time to get bored of classic and potentially take the bait into retail where they can spend more monies on shinies and fill acti-blizz’s coffers.
i’d like to see the numbers of the amount of people that resub’d for classic and are already playing retail.
3 is not true, TBC started homogenising, notably giving Mages a pet like Warlocks, Tanks also all became very similar.
I think it would be great to see blizz fix what they ‘broke’ during the life of the game… but that still can lead to the potential of ruining classic.
Seeing what they are doing with retail… i don’t have high hopes.
One spec of mages got a minion? And tanks became similar? Thats why therr was straight up fights that required a warrior, and yet warriors were weak aoe tanks.
Ultixer is talking out of his @ss. Actual homogenization didn’t take place until Wrath. Adding the water ele pet to frost mages and standardizing how tanks gained/held threat alone isn’t enough to call it homogenization. Classes still had uniqueness and identity. Warriors were still top tier tanks and were absolutely necessary vs Illidan in BT or he would 1 shot without shield block. Therefore, regardless of their AoE capability they were still in high demand. I tanked 5 mans in BC as a pally by stacking spell power for that consecrate dmg
the minute you touch any expansion from #nochanges, the majority of its core player base will walk away.
no flying is not an option. don’t have an opinion on what to change, because nothing should change.
let people play the version of the game they like the most, and you feel free to do the same.
The same can be said about all the ideas for Classic+
Nobody can come to a consensus as to what features/content it should have. Blizzard isn’t going to try sorting through the spaghetti filled mess of comments of what might or might not work based on popularity and approval within the minuscule Classic+ community for certain features/changes/content ideas because it is virtually IMPOSSIBLE to put out a version of the game like that which will make ALL of them happy.
TBC and beyond however, have been proven to be massively popular regardless of the features or design decisions in the game that a small portion of players didn’t like such as flying and PvP Arenas
Eh… they were pretty different. Druirds wanted dodge and agility and were dodge tanks with the highest hp pool.
Paladins were kings of threat and were amazing in multiple enemy fights and pulling trash.
Warriors had some of the greatest mitigation for single target fights.
In all honesty, the very concept of expansions spells the slow death of an MMORPG’s social experience. The farther from the beginning areas the endgame is moved, the farther oldbies move from the beginning, and the less connection players have to the community in those earlier areas. World of Warcraft Modern, Final Fantasy XI… the beginning areas are at best asocial wastelands and at worst, actual wastelands.
There are things to be talked about when it comes to balance and all (I’m with you on class fantasy–when I started this game I was like WELP TIME TO MAKE A DPS WARRIOR and then I saw Dual Wielding on the training list and it was like I was playing Dragon Age: Origins all over again). But there are logistical problems with the general way MMORPGs develop over time, too.