Why not add connected Realms?

In retail (at least prior to blizzard homogenizing everything, and possibly still today idk?) There were “Connected realms” Essentially 2 or more realms that were completely connected. The AH and players could be seen/grouped with as if they were all on the same server.

Why doesn’t blizzard just do this with the mega-servers to alleviate queue issues? Using Faerlina for example, they could create 2 new servers for example (Faerlina 2 and Faerlina 3 (obviously placeholder names)) and connect them to the original.

Creating a character (or transferring one) would allow you to play with players on either server, and access all features of the base server, with drastically reduced queue times.

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no thanks pal

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Very constructive.

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That sounds like a retail thing. Retail bad remember?

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Classic Andys are allergic to words like phasing, sharding, retail, boosts, cross-realm, RDF, convenience, logic, Cata, GDKP, etc.

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Because you’d be ruining the game forever for a few weeks of convenience?

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Anyone who tells you this is a bad idea is stuck in the past. It’s a great idea, and can be used temporarily, to allow people to play the game we pay for, without being forced to move servers, leave friends, and lose character names.

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Wrath has phasing, though.

“Retail is evil, hissssss.” - Classic Players.

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They could literally do this temporarily, so people could actually play the game RIGHT NOW. And then just get rid of it when things settle.
Why would classic andys be upset at this? I’m failing to see it.

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Aaahhh hissss the words they burn. Someone shut him down before he speaks more heresy in these sacred halls.

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Retail is that way →

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Connected realms is not what you do when the realms are too full, it’s for when they are too empty ( like classic era now). The server limit is based on how many people can use AH, chat channels, etc. Having two servers where everyone interacts as in on one server doesn’t increase capacity. In fact other threads suggest breaking up the megaservers and reconnecting them later.

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You can’t explain that. They even think that ilvl was something added in wrath when it was in the game since vanilla beta (but only hidden in tooltips until 3.2).

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Stop using logic, it makes too much sense. That isn’t allowed here

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No no no no!

No retail anything! Go play retail if you want retail changes, this is classic NOT retail.

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Connected realms are for a low population fix, not an overloaded server fix. They have clearly stated mega servers are over, they aren’t looking make it easier for people to stay on them. Other systems break w servers maxed out.

emphasis on logic

I’d really like to hear the logic behind how this would “ruin” the game. Mega servers already have layers.

Even after the pop dies down, it’s still essentially as if you’re playing on the same exact server if you roll on a connected server. It’s really a win-win.

The only legitimate issue I’ve read that it introduced in retail where they connected already established servers together, was that it caused faction-imbalance, however that’s not really an issue here, since servers like Faerlina are already 99.999% horde.

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This would involve phasing, but what people seem to sometimes forget is wrath was when phasing began. It’s based on what ‘stage’ you’re at in a zone’s quest line but it is there.

Why can’t they do a combination of connected realms and layers, so there would be multiple realms connected like retail but you’d be on a semi-permanent layer same as you are now, which would eliminate any ‘disappearing’ players/nodes that you get with the retail connected realms. Would this not be effectively identical to the current experience?