Why nobody plays Tank, and why Tanks deserve to get Buffed

not really the idea has been blended together to the point of silliness thats why there were groups that didnt need a healer for content. thats why you get raids filled with nothing but tanks. the balance isnt there anymore for this concrete trinity idea lol. and honestly i dont think it will ever be there again because quite frankly its just not fun anymore. with how content is now expecting a healer to have to keep the tank alive is insane and stressful.

It’s amazing to me how people miss their own point.

How do you identify an issue (tanks have more responsibility than the other members of the group in terms of pulling, pathing, pacing, etc.) and then offer a solution that does absolutely nothing to fix that issue (give tanks more damage)?

Why not advocate for tools that remedy the problem highlighted?

Sorry, no.

How it was back then is WAY different than how it is today.

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As someone who loves playing prot pally, I really wish it had a DPS mode, instead of making me switch to ret (which I do not enjoy playing at all).

A tanking/DPS buff that I could apply/remove at whim, for dailies/questing.

bring back the buff to tanks and heals when solo, imo. it hurts no one and allows faster task completions.

no way they are increasing tank damage in instances though. it might make some dps sad. /awwsadface We don’t even do a THIRD of a dps’ damage. Hell, I’d be happy with a fifth of their damage at this point.

alas that is not why people don’t play tanks…

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Warriors used to have that.

It was called Gladiator stance. I miss it.

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My owlbear is adorable!

I don’t play tanks, anymore, because of Toxic jackarses. You can thank them. If you don’t stand up to bullies, your are complicit.

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As someone who also only tanks for pugs, I disagree with OP.

as someone who rarely tanks for pugs I’m on board with buffs :wink:

I can’t speak for the other classes, but playing as Prot Paladin I am consistently doing 2/3rds overall DPS from the actual DPS. I can top 1 mil DPS on certain pulls, but overall is about ~500-600k. Not sure how much more you want tanks to do.

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Blood DK’s ARE the best healers. Remember in BfA when you had entire Blood DK raids doing Mythic?

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They already did buff Sanlayn. Can’t wait to hop on my BDK.

All I know is I’d gladly tank if shaman got a tank spec

Chop chop, Blizz. The spirit is willing but the system says no

I’d be fine with tanks dps going up to say 70% of a dps damage but in exchange, nerf their survivability.

Make all DPS have a polymorph/sap/frost trap like CC, and bring back organised CC for each pull because the tank can’t handle the entire pack.

Can’t have it all.

This is what I advocate for too, but make it baseline so it doesn’t need to be talented into and unusable in a party to avoid having a stance flipping thing like FF14 did when their tanks had both a DPS and tank stance.

Well after reading most of the comments , the answer is always going to be the same tanks have more responsibility than others and if you fail everybody will know as you are the center of attention and other roles are expecting you to take up that responsibility. This turns ppl off and I do agree with them to an extent that its not fair.

I have heard this many times from M+ tanks, they have to learn the routes, the skips , the mob density , they need a separate addons for it and some of them have gone to an extent of making spreadsheets. What does the other role have to do ?? Oh yeah follow the tank the kill stuff ,don;t expect them to interrupt that’s asking too much and still yell at their tank .

Tanks like dps and healers pay the same sub , buy the same expansion but why is the expectancy for them to perform much higher than the other 2 . So ultimately you are left with tanks who don’t give a dam about what others are telling them to do and do what they want , this is were the term DIVA tank comes from :rofl: :rofl:

IMO they should get rid of the trinity which is probably going to effect encounters very adversely , but I don’t see any way to make it fair .

Maybe the people going for title? Anyone else does not need separate add-ons or spreadsheets.

These, yes I do have to think about them more than if I was going in as DPS where they would focus more on trash mechanics and CD timing.

I stopped reading after this line. Tanks have had the easiest job in every single expansion since tbc. It’s literally the least complicated job in the run. DPS plays the competitive role of trying to hit the right keys to make the biggest DPS and healers have to keep everyone alive despite the mistakes both DPS and tanks make continuously. You know what tanks do? They hit their AOE abilities until a defensive comes up and then they hit that key. That’s the jist of every single tank spec. As someone who has played every tank and enjoyed it thoroughly since vanilla, its overwhelming easier to play then any other role in the dungeon or raid. While DPS and healers can’t afford to make many mistakes without dying tanks can easily make a plethora of mistakes with 0 penalties as long as they maintain aggro, which is super easy to do. Plenty of people are playing tanks. Just because you, as a DPS, have to wait 5 mins in a dungeon que that doesn’t mean people aren’t playing tanks. That means there are simply more people playing DPS classes, as there should be, due to only 1 tank is needed for every 5 people.

Tanking is fun, even though you got be the parent of the group.

little hunter Johnny:I want to pull that

Tank: no Johnny that will rip your face off let me do it

Johnny: I’m going do it * puts arrow in enemy and they up and swarm him tearing him to pieces* you suck as a tank I’m leaving.

This is a normal day as a tank with DPS,