Why no in-game DPS meter - especially for target dummies?

You put target dummies in the game, but to use them at all you need an addon from an outside source to see how you’re DPS actually is. Seems a bit counter productive.

As a player who has never, and will never use or download an addon. I don’t improve, test, or see how well I do or if talent changes make a difference etc.

4 Likes

Because a third party did the work for them, for free. Just get Details!

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The only real difference between the base UI and an addon is the base UI has access to protected functions. You wanting a meter, but only if Blizzard provides it is extremely vain.

3 Likes

Details! is the way.

Millions upon millions of players have used it without issue and continue to.

That should be enough to tell you it’s likely ok to use.

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Sounds like you’ve made your choice. Why complain about the consequences of said choice?

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Your loss.

But when you decide to come down from that ivory tower, use Details, and leave the sanctimony out.

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Wont happen. Been playing since 2009.

Difference? Now we have content like M+

But it’s okay, I will just continue to hinder groups with my bad DPS because the game doesn’t have a built-in way for me to improve

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Thankfully, the rest of us have other addons that track your success rate, so we know who to avoid.

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And this is why I leave keys that wont time. I have 100% success rates.

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Be a shame to blemish your stellar run history.

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I like your phrasing. “That won’t time.” As if the key does it by itself without any input from you lol

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Leaves untimed keys. Oh, yes. That totally sounds like 100% success. Just because we don’t have a record of the keys you bailed on, doesn’t mean they weren’t failures. Just seems ironic coming from someone who refuses to use addons. You get 0 sympathy from me after reading that.

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Running +6s without a damage meter is tough

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Don’t really care about an in-game DPS meters.

What I’d love is an NPC that resets all your cooldowns next to the training dummies. Would love to be able to practice my opening rotations and not have to wait 3 minutes in between every attempt.

7 Likes

I do agree with the OP that dmg meters etc should be part of the game already, I don’t see many people arguing that point.

However, a solution is available at no cost to you OP, you’re just being contrary for whatever reason.

If millions say it’s ok, then you can unclench some.

well this is an odd one

Blizzard has no reason to want to kill Details!, which is often the reason a “QoL” update that kills an addon (or comes out at the same time as an addon is intentionally broken) happens, like the inferior group finder that came out for WoD prepatch at the same time they destroyed oQu3u3.

You can still use the dummy to practice your rotation, without a meter…

This kind of attitude will get you no sympathy from anyone, i bet youre the kind of player who does no DPS in your super high +5 & proceeds to call everyone else trash because you’ve “ Been playing since ‘09 “.

Thank you for pointing it out though so i can add you to my black list to ensure i never invite you to a key.

3 Likes

I think Blizz should do it.

Build up a personal DPS meter, then remove the API call to see other player’s DPS/HPS meter with the new protected aura system they just made.

That way, the only way you could estimate others DPS would be to see the % of total damage you’ve done done on the encounter and estimate a split between the other players, which, outside of extreme case would probably lead to less focus around DPS/HPS while analyzing a failure on an encounter.

Plus they could allow to export the data of your encounter, so external sites like Warcraft logs could still continue to be a thing, but since you would need to import your string by yourself instead of a random dude in the raid, it would become an Opt-in option for those who want to compare themself. It could even have the option to show it to your group after the encounter, so it become another opt-in feature.

2 Likes