Why nerf Valorstones?

So im not allowed to have a differing opinion? Its a forum where discussion happens bud. Its not “white knighting” if i dont think ppl should be chain running the simplest normal dungeons designed for level 71s so they can upgrade their 610 gear.

Play the content at your level scrub.

Although i get it if m0 is too hard for you bro.

Agreed.

…and insulting people is a good way to get a forum vacation, on top of making people defensive instead of considering your argument.

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This only backfires because it kills any sort of incentive to do heroics after you’re done needing anything.

So if the queues were already sketchy sit tight and wait if you just hit 80 after this change…

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Or, they could make actual evergreen content, like other MMORPGs do that have places to RP, zone events, etc. Carrot on a stick is nice and all, but the thrill and engagement only lasts so long no matter how you try and extend it. Simpler raids/dungeons that are more re-playable and accessible would last longer, rather than having bosses that can’t be soloed despite inevitably only being run solo which is rather counterproductive.

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You dont really need to upgrade geae to do M0.

Try pugging with just heroic dungeon gear and didn’t upgrade a single piece and see how many invites you get.

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Sadness because why? I mean I guess I understand the motive behind it. It’s the motive that makes me sad. Not having to finish the dungeon. Okay no. Doing the Titan disc thing. I did the follower dungeon twice and then the last run I did only the first boss because I was done. So maybe the entire thing makes me sad.

EDIT: I don’t do heroics. Just a situation I’m in thing. But I see posts about players leaving early etc. If this has something to do with that, I get it. I know that I wouldn’t want to be stuck in a group that lost members or join a group that had already downed bosses. LFG matchmaker is such a crap shoot.

… and? Flight/Valorstones are just annoying busywork. They shouldn’t be needed for upgrades past Adventurer track.

So get the 584 renown gear, weekly 584s, etc.

Craft some 590s.

Easy.

Renown takes time to grind
weekly have to wait
craft gear cost gold.

For me, it happens when the theater event is on.

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Uh huh so play the game and get it

This seems like a mistake to me. I’m a bit skeptical Blizzard would intentionally nerf dungeon valorstones like that.

You’ve nailed it.

That’s a dumb amount of runs per upgrade. Seems silly.

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Says the guy hiding on his alt… Lol

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good luck trying to reason with the forums, they will dogpile you and call you a white knight if you dont blindly agree that everything should be available right away, and then if you want something they’ll tell you to wait like everyone else. nobody here is worth talking to bud.

Of course they want you to slow you down.

It doesn’t help that you had people exploiting the systems.

Honestly they just need to do a better job at the start with it.

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Wouldn’t a more sensible change have been to nerf follower dungeon valorstones then? Deserter would’ve taken care of normal dungeon queues. At the very least they could’ve just made the entire sum drop off the last boss. I was already starving for valorstones, so this is just nuts to me.

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Probably because the devs don’t want geared people to feel incentivized to run normal and heroic dungeons for valorstone farming efficiency.

I’m guessing they just wan’t players to feel like they can partake in activities at their current level without necessarily having to regress for currency.

Blizzard is always looking out for stuff that might incentivize unnatural behavior especially if that behavior results in tedious repetitive tasks. They don’t want players to burn themselves out.

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