so, apparently in DF brand new players will be forced to level in BFA content again. although it would be better than making them play in shadowlands, its still safe to say this is one of the worst ideas the devs have ever had. i cannot wrap my head around why they are continuing to do this for the second expansion in a row. the fact that, during the lifecycle of shadowlands, we have had BY FAR the lowest amount of new players retain interest until they reach endgame content should be a dead giveaway that this is a horrible system.
i can no longer convince any of my friends to play this game or even return to it. they get very confused and uninterested by the time they reach level 15, regardless of how much interest they have shown beforehand. if only they could use chromie time and start in the original zone of the race they chose. but no, they are not given player freedom and are instead punished for being new. they are thrown onto an island after a rough 5 minute class tutorial, skip most of the storyline, have no sense of character, no sense of allegiance to a faction, and aren’t given a chance to play how they want and learn the class they chose themselves. the general chat in every bfa zone is full of new players expressing their confusion and returning players asking “what happened?”
i still remember the first time i played wow, 16 years ago. i was given a backstory to the race i chose so i had an idea of where i came from and where my character grew up. it was immersive and engaging. it felt like i entered a living, breathing world with a lot to explore and all the time in the world to learn my class myself. it was some of the best moments i have ever had gaming in my life and every new player should experience it. but instead of that they now get spammed with tutorials and have their hand held through a linear questline that starts 90% through the story.
new players do not get to properly see or experience the original azeroth zones that made wow what it is. they may have been revamped in cata, but kalimdor and the eastern kingdoms are still the heart of the game and its where all the races and factions technically came from (aside from allied races which they cant even play anyways). the first 2 cinematics they see take place in teldrassil and undercity, but they have no idea why these places are important and why they are fighting for them. to put it simply, they basically scrapped the 14 most successful years of development and made it an option to check it out after you have already leveled your first character.
it would take 10 minutes of dev time to let new players have chromie time and be given the choice of starting in the original zone or exiles reach. sorry about the rant but it just makes no sense at all.
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They do start in Exile’s Reach. You go to BfA after level 10.
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I feel that I’m missing something. New players can’t use Chromie time?
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No if a brand new player who has never played before starts, the only expansion option they have to level is BfA. They can’t choose a different expansion to level through the first time once they complete Exile’s Reach.
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Brand new accounts are forced to go to BfA after Exile’s Reach.
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nope. you dont unlock chromie time until you level a character to 50. im assuming in DF it will be level 60. its strictly for alts apparently
They dont have to. You are making this up.
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Maybe. Hard to tell or speak with the mindset of a brand-new player since they have no comparison to make.
That’s true. Maybe an untainted player would love BfA, I don’t know.
However, I’m considering myself warned to never create another bnet.
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Yeah, but I can kind of see why they’re doing it this way? Chromie Time might be a somewhat confusing system for brand new players, so this forces them down a simple and straightforward progression path.
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While it’s not a game-breaker in my book (or even a high priority issue), I wouldn’t mind being able to skip BfA dungeons while levelling. It’s a bit more involved than I’d like. So much can go wrong if you don’t know the mechanics or accidental mob pulls.
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Exiles reach is brutal btw, I almost quit the game when I came back it was so bad.
Before I even left that area.
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It is? I find it fairly inoffensive and simple. What’s your problem with it?
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Ew… that’s awful. BFA was bad enough as it is for me, and I have been playing since the release of Vanilla. I at least have the nostalgia to get me through the BFA garbage.
New players don’t have that kind of attachment to the game, though. No wonder this game feels more and more empty every time I resub.
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Lol what?
It’s literally stated:
For New Players
If you’re new to World of Warcraft and have never created or leveled a character, you will automatically begin your journey into Azeroth with the starting experience—helping you learn the basics of your class and the fundamentals of interacting with the world you’ve become a part of.
After completing the adventure, you’ll move into Battle for Azeroth, where you’ll be able to level through the expansion to level 50 before moving on into the Shadowlands.
This is one of the things that mostly everyone agrees is ridiculous. Getting new players to do BFA dungeons is objectively a bad idea.
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I just remember it being a really bad starting zone. I remember not being able to even move my character for the greater portion.
Compared to the old starting zones you’re kinda dropped in to start killing boars and doing quests at your freeedom.
The new one makes you feel like you aren’t even playing a game anymore.
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Well, all right, diff’rent strokes, diff’rent folks and all that. I’m not sure what bug you had that made you not being able to move but that sounds uncommon. If you mean the route it’s a simple, small zone that holds your hand throughout.
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It’s only for the first level through, and it’s for the sake of cohesive storytelling.
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What is wrong with BfA?
It was the most grounded expansion in the first 2 content Patches…
No big evil from a higher plane…
Just 2 factions at war for a new Ressource.
Leveling zones were streamlined. And most of them actually fun.
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