I restored something I accidentally deleted on Monday. I think I may have autosold it yesterday and now I have to wait ONE WEEK to restore it again?
WHY?!?!?!?!
I restored something I accidentally deleted on Monday. I think I may have autosold it yesterday and now I have to wait ONE WEEK to restore it again?
WHY?!?!?!?!
Because it isn’t a backup storage unit, which some people had used it as. Think of it as a lessen as to watch what you sell to avoid this.
If you are using the addon Auto Vendor, you can add something to the no sell list by typing “/notjunk” and shift-clicking the item. At least this will help prevent an auto vendor mistake in the future.
I’m sure the other auto vendor add-ons have a similar function as well.
First, who cares? I mean is this really a problem? This has a whole “conduit energy” vibe, meaning solving a non-problem.
Second, if people are using it for extra storage, isn’t the problem… a lack of storage? We really need a total revamp of storage. Like just put all reagents in a bank. No storage limit. I mean people have guild banks just for storing reagents. This adds nothing to the game.
Third, let’s assume it is. Why not limit the number of items restored rather than the number of restorations? If you restore 100 items (I actually have no idea if there’s a limit with this), why is it treated the same as restoring 1?
If you want to see the item restore change, use the feedback to do such, because the CS forum isn’t the place for such. The point of the item restore is to restore item because of a mistake, not fixing that same mistake as it’s meant to be a lessen to keep it from happening again.
Blizzard does. Retaining backup data costs money.
The development team. Restoration is a occasional system to alleviate ticket wait times. Not provide a revolving door of storage. Please be careful with items in the future.
If you mean retail, maybe I know alpha has a change coming, but ultimately storage of items is part of the get management system. You have to decide as a player what absolutely is needed, what isn’t.
For classic, ultimately it’s the same, you probably will not find much change to keep things as they were when the game was original, and again storage management is ultimately a player decision.
I believe you can restore more than 1 item per request, just have to wait between request. It used to be a much longer wait in past times.
Mainly though, if you keep losing something you need to an auto seller mod, Blizzard didn’t make, your choice is to ditch the mod, or see if you can exclude items you really need.
Changes would have to come from development, placing suggestions in game via the feedback and suggestions request would be great, and all feedback from that is considered. CS ultimately doesn’t make those changes.
To provide some insight: Item Restoration has always been a limited option
because our Game Developers wanted to help players if they made the occasional mistake, but also wanted to encourage caution when interacting with the world. To make sure that care was being taken when selling, deleting or disenchanting items and not relying on a magic undo button.
There is a cooldown because the Item Restoration system is intended to be a means for players to fix the occasional error, emphasis on occasional.
When Game Masters were the ones who manually restored items there was a limit on those requests. When we first started we allowed 3 total, for the life of the account.
When Item Restoration system was implemented they wanted to allow for the occasional mistake but encourage folks to be careful so the original cooldown was 30 days.
That changed sometime later to 2 weeks and around 2020 again to 1 week.
It is likely that they are happy with the current cooldown to serve the function they want it to. However, as the others mention, if you feel it should be lowered please be sure to submit your feedback so our Devs can see it.
You should be able to restore multiple items in one go, but it is per character.
"the number of things to be stored will always exceed the available storage. Heard that on my first IT position 50 years ago and in most years since then.
I think the saying has been around since basket weaving was invented.