Why is the dungeon community just so hostile?

Yet another dramaticized post from yet another OP lying about kick frequency. Its time to end these threads.

I feel like there is so much exaggeration about toxicity in the dungeon leveling processā€¦ I donā€™t doubt it happens, but Iā€™ve never experience any of this and neither has anyone I know.

:rofl:

Itā€™s not that deep.

Probably because people treat them pretty poorly.

I think itā€™s a YOU issue.

Your not gonna learn in normal dungeons, only in m0 and M+.

People that say this are clueless lol. Nobody was speed running dungeons in wrath like they were esports. You just saw someone else say that on the forums and youre parroting it.

Wow is basically not an rpg anymore they might as well start us off at max level

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Some tanks Iā€™ve played with canā€™t even tank ONE pack at once.

Sorry, tanks have to push some buttons now?

They were, ever since ICC was released and people were in raid gear going for daily frost badges.

Itā€™s the degredation of the culture of Christendom.
Dungeon culture is not more hostile. People are more hostile and debased. The best you can hope for are bargains of mutual use iced on top with a smile. This is exhibited where people need to keep up a good front like raid guilds and M regular groups. Test this. Become inconvenient and all that comradery will dry up like the sahara.

I started playing in TBC after I got tired of EQ2. There were jerk kids doing what jerk kids do when mommy and daddy arenā€™t watching, but most people over 20 were fairly ok.

The jerk kids have grown up, and things that have been normalized are socopathic.

In dungeons you just see it more because peopleā€™s anonymity is a more convenient cloak than being fake.

People pine for the days of classic where you made good friends. It wasnā€™t the game, it was the population. What the hell did you think two decades of promoting evil was going to result in? Good?

Really?

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Here is a video, from 2010, of people doing a Wrath dungeon in sub 10 minutes.

This was not a weird one off thing. Daily heroics were blitzed through even prior to the dungeon finder.

itā€™s never been more hostile than when the delvers got this huge confidence boost now that they have easy dungeons and pretend they did m+ to any noteable level lol

It was a mix of other things as well.

There was server reputation. You only got to play with your server in PVE content, so if you were a jerk, you eventually got the reputation and people would avoid you. Wasnā€™t perfect, but it kept a lot of people in line.

There was also moderation. For a while this game had actual GMs and chat was moderated, like how FFXIV does it. It was a bit more relaxed than FFXIV, but there were consequences for being a douche.

Now all we got are abusable features like vote-to-kick and AI GMs telling you to check Wowhead and to deal with whatever happened.

WoWā€™s PUG group content will only continue to whither away until itā€™s either gone completely and the game is completely different (delves are a sign of it moving in that direction), or they hire actual moderation. But itā€™s more likely theyā€™ll kill their own endgame scene, the thing theyā€™re mostly known for, for the sake of present-day shareholders.

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Isnā€™t Activision allocating payroll for GMs?

Additionally, the problem is: the best laid plans of mice and men often go astray. Every feature created ends up getting turned into a weapon by some players. Like the kick abuse thing. I donā€™t know a good solution other than try to find a guild with good people.

Not at the level they should be. You need to go on a separate adventure just to reach a person.

But they are seemingly hands-off with the game entirely. The best youā€™ll get is a ā€œgo to the forumsā€ or ā€œI canā€™t do thatā€ if you are lucky and patient enough to reach one of the handful of actual people they employ for this.

The best solution is to just avoid PUG content entirely. The game doesnā€™t support it.

Note: This isnā€™t a problem in other MMOs*, itā€™s just WoW.

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I think the biggest centers of offense are the BGs and the PUG Raids.
There is a lot of kickbotting going on in the BGs and it hurts player involvement.
In pug raids there are just too many people rolling multiple 100s and 99s on the drops that count to just be coincidence. I am talking about a single player rolling 100s and 99s on a single significant mob drop. The Queen is a hotspot of this.

It creates a an impression that Blizzard doesnā€™t care that players get scrood and hurts sub retention. I donā€™t think this is the case. I am saying funds need to be allocated. For every hacker that moves on, someone tells his friends that the unfairness is going away. Thatā€™s good business.

When there are a lot of goals to reach, like hitting max level and progressing with gear, people will want to reach those goals as efficiently as possible.

I think that behavior goes far beyond just WoW. Itā€™s a human trait of competitiveness.

And itā€™s likely the trait that helped create the cultural environment where we can enjoy things like the internet and video games to begin with.

There are a lot of videos from that era showing play that was unique. Fast runs, runs with only druids, runs with a small pet being used as a tank by a hunter - thatā€™s why you find these videos from then. Now, what was unique and unusual in racing through the dungeon is commonplace.

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Delves are the one set of instances where one can leisurely move at oneā€™s own pace. As such, they are the anti-thesis to gogogo rudeness.

I agree with you, the game is meant to be social, and sadly all the care bears and elitist jerks have taken over. LFR and LFD are the worst things to every happen in this game as it removed the social aspect. Sadly most people never pay attention to group chat anymore, and just have a very ā€œMe Firstā€ Mentality.

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Speaking from experience then, I assure you every heroic I did after the dungeon finder was introduced was an AoE blitz.

Either be a tank yourself when doing LFD or stick to delves. As a tank in LFD, you have control of the speed of the dungeon. Create a macro to remove misdirect and tricks so that you can use it if hunters/rogues are pulling for you.

Personally, if DPS pull for me when Iā€™m not comfortable with the healer / my own CDs being able to handle the extra mobs, I let the DPS tank it. Iā€™ll excuse accidents, but not intentional pulls. If the DPS continue pulling, Iā€™ll ask them to stop once then initiate a kick. If the kick fails, Iā€™ll turn on RP walk and only pull one at a time.

Surprisingly, I have never been kicked while doing this.

And those people have made the landscape more hostile than ever. The give an inch, take a mile folks that like to ruin good things for others :0)