they were probably trying for a perfectly valid moral of ‘your race doesn’t have to define the whole of your identity’ but like all of BFA’s writing it went horribly off the mark into ‘YoU’rE eItHeR lIkE aNdUiN oR yOu’Re LiKe HiTlEr!’
I know it’s just a bunch of wish fulfillment on my part but I think the interactions could have had a lot of fun potential. Like, they could have had a lot in common with orcs, tauren and forsaken combined for entirely different reasons. And you could even flip the werewolf motif on its head because, in a faction of monsters, it could be the worgen’s human form that makes the horde members uncomfortable to be around you, because to them, humans are their monsters.
I think it could have had an interesting thing where worgen characters question what it means to be human, while also potentially preserving the implicit danger of being a werewolf because the alliance races wouldn’t be able to tell at a glance if that human over there is a worgen or not. It doesn’t really work as-is, because whether a horde member is looking at a human or a worgen, they’re on opposing sides no matter what.
If the heritage questline had stayed as-is, I think the message would have had more impact because the line could be about asserting your humanity regardless of what you look like.
(I’ve spent a shameful amount of time thinking about this. )
I keep thinking back to the worgen cinematic where Godfry asks the worgen PC(represented as the caged one) I wonder just how much humanity is left within you. and how that aspect was never explored and quickly thrown away/forgotten about.
Blizzard really fell down on the portrayal of the worgen, in that it is literally just an upgrade to being human. Some more downsides would be nice. But fundamentally, having a storyline wherein it was affirmed that gilneans are gilneans regardless of whether they can turn into werewolves or not is the ethically sound choice.
Forsaken: So, worgen, you used to be human but through no fault of your own you’ve been cursed, turned into a monster, you fear rejection by other human nations over your condition, and to top it all off, you also have trouble dealing with the new bestial fury that dwells within your heart? Dude, the Horde knows those feels, bro.
Pity the Forsaken were the first ones to betray the living.
Are we refering to when they were still Scourge? If so, that’s no fault of theirs. They literally had no say in the matter.
I think he’s talking about when Sylvanas’s entourage turned Garithos into a buffet.
Got it in one.
Garithos deserved that though.
Garithos, maybe. His army? Certainly not.
That’s debatable given the circumstances. We know Garithos would have turned on the forsaken the moment it presented itself. Sylvanas was simply being proactive in that situation.
That is very probable, yes, but does nothing to challenge the fact that the Forsaken were the first to turn on the living.
That’s true regardless of what happened or could have happened.
Exactly, which is why its ironic when the Forsaken try to make a big deal about how rejected they are. It’s hypocrisy of the highest sort.
I actually liked the Worgen curse being tied to the Kaldorei, it actually helps separate worgen from the Humans of Stormwind in my opinion.
But you’re right it is very annoying that the only remotely close to “savage” worgen we see are on the Horde side questing in Silverpine and Hillsbrad. Alliance never gets to see it and we are just lumped in with Stormwind Humans now.
Oh, don’t get me wrong, I like the ties to the Kaldorei lore, especially the Goldrinn/Wild God aspect of it. I’m more upset we got nothing unique out of it except blizz telling players we essentially suck for liking the worgen and they’re nothing more than Humans with a skin condition that will die out in a generation.
I’m actually willing to cut the Forsaken some slack over killing Garithos and his army. They were probably half-mad with the fresh trauma of being former Scourge, Sylvanas (even already in full B!tch Queen mode) offered them the only thing resembling hope and meaning, Garithos himself certainly deserved it and his army wasn’t going to idly sit by and just allow their general to get killed. And aside from at least a couple of dwarven riflemen we don’t know to what degree his troops genuinely agreed with his beliefs or were ‘just following orders’. Or at least I don’t, I’ve seen some bits but have not played through WCIII.
Unfortunately that does still set the precedent of the Forsaken being perfectly willing to act no differently than the Scourge despite their protestations.
Literally just after the moment Balnazzar was dead, Garithos orders the undead to leave the city despite they fought 5 seconds ago, hardly you can call that as a betrayal when three backstabber are working together.
Though the most pitiful thing is only wc3 showed real interesting humans characters while WoW wants to turn their whole race into Superman/Captain America
Tying worgen to the night elves the way they did just shifted it from human focus to “night elf druid runoff” and I honestly don’t see how that’s any better. I think it just changes the redundancy.
Edit: I suppose sticking them on the horde would have that problem too, but I guess I just imagined it as something like an animal version of Data from Star Trek but about relearning what it means to be human because the curse screwed up your mind that much.