Why is resto shaman so boring?

So I always hear resto shaman is amazing in mythic raiding and now really good in m+ even. And as one of the 3 healers that vulpera can be; I do want to play it.

And, quote me on it, vulpera is the best race in WoW.

But I try it in game and it’s always the same thing: Spam heal buttons. Stand in place casting heals nonstop over and over again. It brings me genuine pain that I literally cannot contribute to the group’s DPS.

I feel like a dead weight compared to my disc or paladin where I am crushing things WHILE healing.

Why is resto shaman left in this state? Why?

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Yeah I’m not seeing where you are forced to not dps on a resto shaman… they have some of the most solid dps of any of the healer specs it just takes a little planning to be able to dps

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I feel the same, i even boosted a shaman to maybe have hope but still nothing makes me want to play one, i think bottomline its just the players preference and what they like most. I mostly pvp so i can imagine in pvp as a shaman everyone is gonna focus on me first. I will say though the shaman animations and the noises are truly amazing though.

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I know resto shaman isn’t the strongest heals but it’s my favorite healer to play anyway. I love the animations.

And yea Vulpera ftw!!! :heart:

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I enjoy restoration shaman because of the utility it brings; one of the best assets of the shaman is its ability to interrupt and the short interrupt cooldowns. While you can count the number of interrupts, the group may never fully recognize the significance of the damage that was prevented. Other healers would just have heal through it or use crowd controls that have diminishing returns shared by the rest of the group.

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Your tank is crap or undergeared if you have to sit there and hard cast healing. Between earth shield, riptide, and healing stream totem you should rarely have to waste time hard casting anything. Combine this with your proced instant cast lava bursts and filling dead time with chain lightnings, you should be cranking out tons of damage.

When things do hit the fan, you’ve got about 9 more totems you can drop, plus earth elemental.

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So this is just really my experience leveling and this will not really be what I encounter in m+15 keys?

Cause maybe it really is just tanks not ceratin how to play. It’s driving me nuts.

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Correct. You should be doing a lot of damage as resto shaman when playing it right.

I find it to be a really fun healer, although I’m not a huge fan of cloudburst

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Ah leveling dungeons, that’s why. Yeah you will encounter that at lower levels. Nothing worse than being a druid having to chain cast regrowth just to keep a tank alive lol. During this strange pre-patch era, even once you are at 50 you may not even have all the ranks of your class abilities, and ilvls are all over the place. On top of this scaling in mixed level groups is more than a little borked. My new shaman just hit ilvl 61 (which is nothing), but with a good group I can go an entire dungeon just with ES/Rip/HS tot. So what you are experiencing now is not what it will be like once everyone hits max level and is properly geared.

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bc its a disgusting horde class

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Honestly that’s really good news, I actually like many aspects of restoration shaman but the one thing holding me back was perma spamming healing surge and never being able to cast dps x_x

But yeah if I can do mythic keys and still do some damage and utility I am more than satisfied with that!

I dunno, I’ve found that Flame Shock + Lava Lash does a lot of damage. I always laugh a little when I finish a dungeon as top DPS while Resto. xD

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A VULPERA SHAMAN, :open_mouth:

And is that top dps even in mythic keys?!

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Idk, my resto shaman is super fun to play and I’m usually crushing things with damage too.

If you can’t do dps as a shaman that’s a you problem. Keeping flame shocks up is easy. Esp. with igneous potential right now giving you free instant lava bursts that hit for 3-4k.

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No, in Mythic keys there’s no way I’d be pulling anywhere near the DPS of other players. In Heroic Dungeons, though, I get to go ham on the DPS.

But, by the very nature of Mythic+, healers are expected to DPS so you’ll be doing more than just spamming heals anyway.

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Not having to DPS to Heal isn’t an automatic negative. I enjoy Holy Priest mechanics just fine. Don’t like Resto Druid but plenty do and its healing mechanics have nothing to do with DPS. Is Fistweaving even a viable thing for Monks these days or is it just a meme for farm fights / downtime?

Anyway, point being healing can be interesting without being DPS -> Healing in some form.

But I agree that Resto Shaman is not that.

Resto Shaman has very basic tools. Single Target Heal. Single Target HoT. Cleave Heal. AoE Zone. That’s… basically the gist of the entire spec. Basically everything is hard casted, nothing really interacts with other spells as a baseline mechanic.

Resto Shamans are what people imagine Holy Priests are.

(yes, yes, it has Spirit Link and that’s a neat gimmick, but it’s a raid cooldown, it has no effect on moment-to-moment gameplay)

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What Nohaluaru said to the T. I could not have said it better myself.
Infact, I know rdruid is where it is at and I have played them. I would play resto shaman over my rdruid all day long. It’s busy play and then you mix dps in and I don’t get the chance to be bored. EVER. Plus we get spirit walkers grace(on a relatively low cd) which can be clutch for heals or you can get wild and use it for dps.

I say this with all sincerity, I hope you find your grove with it because it is a blast, but perhaps the play style is just not for you and there is NOTHING wrong with that.

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Why resto is so boring? How? Resto is the most fun healer to me! I mean shaman resto.

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Fistweaving is coming back strong in SL due to:
h**ps://shadowlands.wowhead.com/spell=337172/ancient-teachings-of-the-monastery

that legendary makes me so excited

although I do really worry about some changes with mana costs lately to activate it