This happened to me when I first joined a guild that raided early in my WoW career. Our loot was always handed out to guild officers (frequently on alts) and their friends first, even if they didn’t regularly attend raid, then an additional rating system was used to determine who had enough points to receive what was left.
They would tell the remainder of us that the officers and their friends reeeeally needed it (even when it wasn’t bis or they’d already been funneled several pieces that raid). But don’t worry, next week will be the week we get gear. And maybe every 3 or 4 weeks we’d get one piece so they could say we weren’t getting nothing.
Obviously knowing the game much better now I wouldn’t be prone to that situation, but there was a lot of predation on people who either didn’t know better like myself at the time, or people who didn’t have many options due to small server size.
Fact is even though ML could be used well, the number of times loot got ninjad or the system was straight up abused was massive.
This happened so much more than people let on in vanilla through it being removed. They always respond with you were just in the wrong guild. But when over half the guilds I was in throughout my entire time playing this game since vanilla the vast majority always had inner circles (aka loot councils) and more often than not the loot always went to a chummy person that knew one of the main people. I’ve had loot rolled for and won be given to another person playing the same spec because they were female and the gm wanted those DMs.
Master looter can be used correctly, but it can be misused and is misused at a much higher rate compared to the former making it a headache for most. World first guilds and high clear rate guilds don’t have these issues, but the vast majority of wow guilds are not world first or high clear rate guilds so this is the average experience for the 99%
bingo. i got TONS of loot during my trial, and it wasn’t because i was friends with the GM or whatever. it’s because i wasn’t trash so they wanted to gear me up ASAP so i could help the raid. if they’re a competent guild and you’re a competent player, they have no incentive to deny you gear and every incentive to gear you as quickly as possible.
edit: a lot of people never seemed to figure out that if it’s week 5 and they’re still trialing and they haven’t gotten any loot, they didn’t pass their trial.
It required 80% of the run to be guild before. That’s more than enough.
They also made changes over the years so you couldn’t change loot type in combat. Thus you know before you even pull the boss what the loot is set to and you are agreeing to that loot method by continuing to fight the boss.
Why is master loot such a big deal to have? Never really understood it. Is it just so you can decide who gets loot vs the loot being given to a random player who won it?
Because removing master looter actually ends up slowing down progression of the game.
If you notice, master looter was removed in BFA, this is why blizzard shifted its metric from players subbed to time played as the go to metric.
Removal of master looter makes gearing take longer and progression much slower. Example of this.
In any raid in which people are progressing let say you have 2 DPS, both using 2h weapons. Lets say one is using a 226 weapon, the other is using a 200 weapon. If a weapon drops that 233, in a progression setting that would go to the guy with the 200 weapon as the DPS increase from him, would be far greater then the DPS increase from the 226->233. But because of the stupid loot system, if the 226 guy got the weapon, even if he wanted to, he could not give it to the 200 weapon guy.
This is how progression is slowed down.