This isn’t how it works. If I want to believe my brothers, the game markets moved too much into the “live service” department, especially Ubisoft, EA and Blizzard. Many games don’t feel like actual games anymore and things are too much of FOMO.
At the same time people lose the concept of reality and justify every bad game system as long as they profit from it. You can read it above: “It’s your own fault if you prioritize your work”.
So that’s a reason to remove Remix, because people will later complain when its raiding system doesn’t work? You’re trying to pretend that the solo system wouldn’t remain fine and dandy and you could just collect bronze to unlock the rest of the stuff without raiding?
What WoW NEEDS to do, is create scaling that WORKS that is future-proof, that doesn’t break every time the level cap is increased.
That would solve so many problems.
There’s another game out there that did this from the start and it works amazing, old raids work pretty much as they always did.
It’s called a fad or nowadays, trending.
People learn of something, usually through social media and tied to an acronym, and wear it out until the next thing pops up.
The real FOMO is with them not getting to use FOMO in a sentence.
If you get sick, or have to travel urgently, or encounter any unforeseen circumstances for 6 months, and you miss out on something you really wanted… is that okay for you? That’s wrong. You might argue that it’s okay for you, but it’s still wrong.
one time i bought tickets to a concert and then got sick the day before, so i couldn’t go to the concert. that stinks, but it’s life. the solution was to move on, not to demand the performers reschedule the concert or add a date to their tour so i didn’t miss the thing i wanted to see.
also if you’re sick for six months, or in jail, your biggest concern should not be “what about the items i’m missing in world of warcraft” lol
I dont think FOMO is a problem in WoW. Majority of us speedrun the new stuff in record time anyways. Those who don’t have enough time to figure it out.
i don’t get your insistence on assigning “good” or “bad” to facts. they wanted the thing, but do not have the thing. that doesn’t have to be “good” or “bad”. it’s just how things go.
It makes sense depending on your perspective. From the perspective of some one who wants to have everything and can’t stand not having it, it doesn’t make sense. To the marketing team, it makes sense because it makes cents.
People who want the practices to stop but still reward them with engagement are the reason Blizz won’t stop. Your actions and words don’t align because it doesn’t affect their bottom line. Happy paying customers or miserable paying customers are still paying customers.