Why is everyone defending the LFD decision an underleveled alt?

Because the people who don’t like it are forced to do it that way? So what you’re saying is the current method is favored by such a minority of players that LFD would kill their ability to find random folks to team up with?

I thought you said you had lots of people to play with that this wouldn’t be a problem?

2 Likes

Agreed. I just didn’t want to edit and quote again.
Edit: I fixed it anyway.

1 Like

No it doesn’t. Bots consistently generate gold in greater numbers without having to wait for people who want a boost or even advertise for a boost. More gold/h is generated by bots than mage boosters hands down. That’s why gold sellers pay for boost on rogues they then park in level 60 dungeons to bot pickpocketing and chest looting. Go /who BF/Ramps or any other low level dungeon on any server and you’ll see the army of bots.

1 Like

Mage boosting is generating thousands of gold an hour per mage.

Mage boosting does not generate gold. That gold is already in the game, its just changing hands. Bots however, are bringing gold into the game that wasn’t there before. Specifically the bots that run dungeons all day, such as rogue pick pocketers.

1 Like

Pretty much. Made up numbers obviously, but if 10% of the population likes it, 30% absolutely hates it, and 60% of the population doesn’t care much either way then the 10% stands to lose the 60% when a more efficient alternative is created. It obviously sounds a little silly to cater to the 10% instead of the 30% but that doesn’t mean the 10% don’t have something to lose and thus something worth being concerned/upset about.

My personal situation is irrelevant. LFD will have very little effect on me either way because as I said, I do have a group that I will be with for 99% of my dungeons and I’m not dumb so I don’t waste much time on dungeons for alts.

I’m not arguing for the sake of my own interests in the game, I’m arguing for the sake of having more honest and worthwhile discussions rather than dishonest arguments and excessively overdramatic proclamations about the impending death of the game.

The mage is the only one able to loot in the group.

Unless Im mistaken looting generates gold.

Sure a big portion of their gold is being paid to them but that gold is still being sold.

1 Like

I’ll use the most common mage boost currently in game as context, which is Slave Pens. Each run generates on average, 5 gold in raw drops. The boostee’s also get a cut, so its around 1 gold per person per run. 5 runs per hour, 25 gold. I know there are also vendor drops, but there’s no way to really get an average on that as those are random. Just add 15-20 gold to that, which is being generous.

I can go farm humanoid mobs in SMV for an hour, get 20 gold in raw silver drops, and at least 50 gold in vendor items (including the insane amount of cloth drops). I, as a solo player, generate more raw gold into the game than the mage does by far.

The only thing the mage is doing is taking the gold a player farmed, and selling it back to them.

get a guild

It’s slower g/h. That’s why people are willing to buy boosts and risk bans on level 60 rogues, because it simply is the best way to mass generate gold. Pickpocketing and chest looting level 60 dungeons generates many chances for valuable BoEs as well as extremely valuable scrolls(str/agi). A mage doing high level boosting can do maybe 80-90 mobs max in tbc dungeons, and likely wont do more than 2-3 pulls per hour. A level 60 rogue bot can pickpocket 100+ mobs, loot chests, and reset max numbers of dungeon lockouts per hour…all while not having someone play them. Mage boosters need someone to play them. That’s why most of the gold supply is being generated by these boosted bots. Before BF/Ramps, it was SV/Bot, or Blackrock pickpocketing. These gold farming operations do not employ hundreds of people to sell boosts. Small operations maybe have a few boosters. The large gold farmers use bots and buy boosts to get a faster ROI.

TBC era mage boosts are also usually not on humanoid mobs. So loot table is much diffrent than rogues pickpocketing humanoids and looting chests.

Sp boosts kill 80+ mobs.

That’s way more vendor items worth than 25g/5 runs lol.

I have a guild still takes an hour to find a dungeon group.

1 Like

Im in a guild, they dont wanna run 5 Mans either and I don’t blame them, especially Heroics. They are kinda long and only give badges which arent really needed if you are geared up and raid log.

i have; 1x 70 Shaman, 2x 70 Pally, 1x 62 Warrior, 1x 61 Mage, and atm a 54 Rogue im levelling, i just post on this toon bc i cba to change it

I have 2 toons that I’ve leveled solely from buying SP boosts from level 60 to 68, where they’ll sit dormant til WOTLK drops. Sp boosts kill 50 mobs on average, not 80. I have the NIT info to prove it. Average gold generated per run is usually around 5 gold 38 silver. Average Xp is 36k. 5 runs is usually 120g-130g depending on the booster and time of day.

Very few mage boosters are skilled enough to pull 80-90 mobs. Those are all non-humanoid as well. They also usually wait for people to join before pulls, meaning more downtime because they are a human playing the game and want to maximize their time playing for profit…but overall their gold/h is less than a bot, who is CONTINUOUSLY looting humanoid mobs and chests that consistently drop items of value with better loot tables than non-humanoid mobs in SP. Furthermore they can have literal armies of bots running without every employing extra people to play the character and generate gold. The gold income value for the gold seller is significantly higher to bot than to employ someone from a 3rd world country to boost. That’s why mage boosting isn’t as big of a generator as you seem to think. Sure it generates some gold, but that’s not what is causing millions of gold to be generated every week for large servers. It’s bots.

One thing I do want to mention to Manure is that mage boosting now is no where near as profitable as it was in Classic Vanilla. Mara boosting was so profitable that I had 3 mages in my own guild that were doing mara boosts after raids and were making 2-3k in just a few hours plus having epics on res and raw drops.

SP boosting isn’t anywhere near as profitable as Mara boosting was.

1 Like

Slabs boosting?

Alot of people do not like accountability. If they can try to stay anon, then they can behave how they want to.

I thought about doing slabs boosts, but holy crap is it expensive. 50-80g per run, and from what I’ve seen, its only do-able with 2 mages, not one, so either its one guy playing 2 accounts or the gold is split. I have no solid info on a shadow labs boost so I can’t say much about it.

It’s prolly 2 mages from the same company.

It’s 280g/ for 5 runs.

They get all the loot.

Rdf will cut down how much people use mage boosting too.