Why is BFA hpal so weak?

In Legion a Hpal could press a holyshock and I would go from 1% hp to full, but now they do no healing

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Welcome to BfA’s Holy Paladin, the least fun healer in game at the moment.

On another note, I miss Stay of Execution. Felt fun to use and thematic. Wonder if Blizzard will bring it back in 9.0.

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This is depressing to hear as someone who made a Zandalari Paladin just last night. I was planning on going Holy too.

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Holy is ok

My advise would be to try it and decide by yourself, people in forums tend to be very negative…

The “Fun” part I guess is subjective I’m enjoying Holy Paladin right now because of the new “Glimmer of light” build, I find that playstile much more interesting than the traditional one, which I find too simplistic.

In terms of strength, at least for Raids all the healers are very well balanced right now. It’s not as good for M+ where Druids are a bit too dominant, and I don’t PvP so no clue there.

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curious— with all the azerite traits can a shockadin be done well?

No. You can contribute a fair amount of damage playing a normal H Pally build (especially taking Crusader’s Might and Judgement of Light; Pallies are generally 2nd highest DPS in raids after Disc Priests), but a pure offensive Shockadin will never compete with a real DPS spec.

You can put out decent damage during your AW / HA window, but it will fall off a cliff after that.

If you just want to play it for fun then by all means, but don’t expect anyone to take you to a PUG raid or dungeon.

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You’re trippin, hpal is super strong you’re probably just not good at it, i’m first heal on meter really often in heroic

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I’m not thinking of pve
I’m thinking of pvp and arena pvp

I mostly do tanking but Yesterday i first time tried Keystone 5 in Motherlode, I don’t know what i am doing wrong with my Playstyle or Azerite Traits, It was horrible experience. My Ilvl is 386, I was struggling to heal so much even on first boss. I didn’t have any issue with Raid Healing. But i think in M+ Paladin is Weak and less enjoyable ( That’s my Perception, May be i will try it again in M+ to figure it out better). In pvp paladin is ok ( i do 2s).

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Are you using Beacon of Virtue for mythic + healing? It’s essential for Mythic+ as you’re instantly getting a beacon on 4 out of 5 party members. It’s where most of your “AOE” heals come from. Holy is kinda dumb atm in the sense that PVP, Mythic+ & Raiding all use 3 different builds n playstyles.

I started doing mythics at 320. M+0 . We are scaling right up with gear. I’m like 360ish now. I will say not having divine light(big heal on a long cast. It was cast mostly with infusion procs or lust) hurts us. Missing illuminated healing(bubble based on healing done) and holy radiance(aoe heal with small range but reliable aoe) really hurts.

With gear though, and some playstyle adjustments, I’m feeling pretty strong. But we do need holy radiance back at the very least

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Honestly, our largest hit going into BFA was the loss of like 34% bonus Holy Shock crit healing on our Artifact. Can’t heal an entire party from near death to full as easily as we could in Legion.

I really wish they rolled Beacon of the Lightbringer into our mastery as a baseline effect. Its not always possible to stay in Melee range during a fight, and it’d be nice to not miss out on that healing on our beacon target and those near it.

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I could go with that too. Place our beacon on a tank and have it apply our mastery to targets within x yards of that person. Should definitely be baseline

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This is true, we cannot do this anymore, but that’s more because Blizzard changed Aura of Sacrifice and left us with something in its place that hardly ever sees use.

Hpal is very strong right now do not listen to this. I am a 7/9M player who uses pally, shaman and both healing priest specs for progression, and holy is very strong right now in raids. With the glimmer build it does a huge amount of raw hps, and is very good at spot healing while doing it. It also puts out 3-8k dps while doing this this hps so it is very strong. It also brings great raid utility the best of which being devo.

In dungeons right now pally is very strong at doing keys. The main reason it is not used in the MDI is it does not fit in the current meta. Currently groups are bottle necked by raw dmg. They counter this with prot warrior. Prot warrior lacks some of the pack control that a resto druid brings alot of, as well as resto druid having good other utility in the form of sooth and brez. hpal as good utility but it overlaps with prot warrior so it does not fit the meta team. But hpal has very strong short cds that let you pull very big very comfortably. It also has the option of using its healing cds to do burst dmg instead of healing. They are the only healing spec that can do this and with lust can pop off for 30 seconds of 30k dps or more on bosses.

As someone who plays 3 healers currently and has played mw and rdruid in past tiers, I am the most excited to play hpal of all the healers right now. I get that some of the hpal community is in a state of depression over the change of play style and having below average hps in Uldir, but right now they are very strong.

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I have to agree. I do not have the glimmer gear currently but just with Grace of the justicar and holy incandescents, I’m able to heal up to plus 6 comfortably and could probably push on into 7+ 8 without a lot of issue. Little more gear and practice…eh we are good. It’s a more complex playstyle though.

I personally enjoy the other style of healing using our CDs worked in with our normal heals. But with the Nerf of holy shock crits and loss of artifact, our old playstyle is a little more punishing until you get the gear to make it happen. Think both are going to be easily viable as we gear over 400 though

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Because blizzard’s idea of balance is having Resto druid be the absolute only healer allowed to run high mythic keys, and raids to just come down to throughput where once again paladins fail.

Our aura being such a short range is major impediment for raids.

Beacon of virtue eating a GCD and only hitting 4 people means our only reliable group heal effects fewer people than other healing classes and leaves you needing holy shock crits or you fall behind in healing.

Running up to a 10 is easy enough across all classes. It’s once you push the higher keys +12 or higher, that you really see this issue and the glaring imbalance between the healing classes. The m+ invitational going on right now is 100% druid healers.

Alright so, first piece of glimmer gear the other night. It bumped my sustained up tremendously. Like 1-2 k. I know we want about 3 pieces if we can get it. Does it continue to bump hps up?

Also I kinda do a hybrid casting melee thing, always have, are there certain playstyles that guides and what not are recommending or just whatever works?

I had some burst healing up to 30+ and sustained usually in the teens , without having any Mana issues. Just normal bod and some low mythics

Glimmer build does the highest throughput hps of any healer assuming there’s always damage going out. Like mythic blockade or jaina. It’s pretty insane.

It’ll get stronger the more glimmer traits you have. And you’ll stay in melee 100% of the time. Focus on building glimmers and using crusader strike/light of dawn with infusion procs during downtime.

However, I think it speaks volume that holy paladin needs to rely on a trait in order to be be competitive. We’re in a much better spot compared to uldir - but that doesn’t mean our class isn’t fundamentally broken.

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