Why is a tank taking Beacon to Beyond?

Tanks cannot die in raids this tier unless they mess up their CDs which they just shouldn’t be doing.

Not a thing. Tanks are not the primary focus of healers and swapping healers for DPS is never a matter of if the tank is surviving.

Tanks cannot die unless they mess up their own CDs.

How does a tank being more tanky stop DPS going glass cannon? It’s not like the DPS is ever being melee hit instead of the tank because the tank used a DPS trinket.

This again makes no sense and is explained above.

Both our tanks are using beacon from beyond and mark and dargrul for Sarkareth Mythic progress, and they’ve been using DPS trinkets the entire tier.

If you don’t know how raid tanking / mythic raiding works it’s ok to ask questions. Tanks not using tank trinkets initially looks counter intuitive but I can assure you it’s the norm outside of very specific situations that aren’t present this tier.

Beacon damage is nuts to me. I got a champion level version as a weekly quest reward and havent even fully upgraded it. Just absolutely flabbergasted by the crit damage.

Usually I prefer trinkets with passive or on use buffs. A lot of the stuff is too gimmicky for me these days. Or in the case of something like Frenzying Signoll Flare, sims well but in practice isnt that noticable.

Beacon though. Holy cow. I dont blame anybody for wanting that thing.

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you can use it pre pull as a tank and hit at 1 or .8 to pull the boss and taunt allowing your dps that do upfront burst dmg off rip. and for the when have you seen a tank lose agro in modern wow as a havoc dh i have ripped threat from a tank in m+ and in raid with the dmg from beacon and hunt because i can get 1.3mil average and lucky super high crits over 2mil

I like how this thread started with a spectacularly bad take and then evolved into an argument about a different spectacularly bad take.

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Short Answer: because guides are saying its best in slot.

Long Answer: This raid tier, tanks have not really been required to gear for maximum defense, so tanks are using DPS trinkets to push DPS.

This is the same reason tanks used the annulet with a DPS combo instead of the shield, even though the shields dod reasonable damage.

This tier? More like since MoP, only time you ever use a defensive trinket is to “cheat death” or absorb a mechanic, that is it.

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It would help if the “defensive trinkets” weren’t such complete garbage.

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GD in a nutshell right here.

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Sounds like your guild doesn’t like you if you can’t have these conversations with them. How’s that our problem?

Hi, yes hello Tank here, maybe I can help you understand. I also raid lead, and pre-plan where important drops go so they always go to the best user. The simple answer as to why a tank would get this, is simply because it’s BiS for us. In addition, DPS classes have much more choices that synergize with their spec and in turn causes Beacon to be good for DPS classes, but not the best. To see this I recommend checking out a site like bloodmallet that will show you all the sim data for trinkets based on class/spec. You’ll notice that all tanks have Beacon simming the highest, where as DPS specs will have other trinkets beating out Beacon.

Based on how you talk about tank damage, I can assume you fail to understand it’s importance. We need to do damage to generate threat, and the more damage the DPS do, the more damage we need to do in order to keep threat. In addition a tank’s/heal’s DPS becomes incredibly important in higher difficulty content when enrage timers become tighter and m+ enemy hp bars get bigger.

Hope that helped.

It’s also often important in keys like brackenhide to have as many beacons in your group as possible to rotate them on totems on the last boss. Having 2-3 beacons in your group is a massive boon, tank healer or dps.

Even if Tank trinkets were good this tier, Tanks would still want Beacon cause of how Tank trinkets work, where you don’t care about getting the maximum usage so much as you care about well-timed usage.

Maybe the answer was in here somewhere…but just in case it wasn’t.

Tanks have been taking DPS trinkets for a long time, only supplementing in defense trinkets (usually a barrier trinket that also does damage). Why is Beacon so good? The same reason Grieftorch was really good- It’s flat damage. No scaling period. While your dps are using trinkets that should be scaling, this trinket simply does not. No matter how much net power a dps gains, this trinket will not hit any harder.

So with that in perspective, healers and tanks can efficiently get the most effect out of the trinket, meanwhile DPS will generally target trinkets that may scale better as power is increased through gear upgrades. Of course Beacon naturally hits hard enough that it could still punch near the top for your class certainly, but it’s typically within a percent or two margin…not 4% higher than all other choices for a tank.

tl;dr - stop thinking about what it does for you individually, but what it does for the raid. If it’s a 2k dps net gain for you, but improves the tanks dps by 7k…well than one clearly is a 5k gain in overall raid damage.

Tank trinkets always have the issue of being redundant. Defensiveness is only useful to the point you don’t die and anything past is “wasted”. It’s why typically tank trinkets that provide shields are usually best when they also do damage (Hakkar scale being a notable example) whereas despite Treemouth having a shield worth like your entire health bar, only sees play if you absolutely need that buffer since the trinket offers no throughput aside from the mainstat.

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The people who see the see the boss die because the tank could stay up and do damage. Have you all not played this game or something? The sheer number of stupid dps players is out the roof. I can’t tell you how many times I’ve solo’d a hard trash pack or a boss in highish keys because everyone died.

Because tanks stack versatility and that increases the trinket damage.

even prot warriors, which mastery is one of our worst stats, still use beacon. it’s just that good. especially in m+. being able to blast certain problematic mobs/adds is incredibly helpful. i run beacon and ominous, so i help do lots of dps when needed, and also buff the party sometimes. we…don’t really NEED defensive trinkets when we’re played properly. like last season, there were nearly no times where “Oh man if only i had decoration of flame, that would have been all the difference.” but plenty of times where “Gee if i had popped grieftorch, we would have beaten X” having beacon to nearly 1 shot the totems on the last boss of brackenhide is huge as a tank.

hey mine came out of the great vault ><

Beacon damage doesn’t care who uses it. Does the same amount.

Hooray for learning!