and they added a boost to level 70 which makes blizzard decisions more questionable
I understand what you meant to say, but this postâs message is misworded. If the implementation of RDF truly changes nothing for the vast amount of players, then why are you/others making such a big deal about it? For context I dont care either way as I will never be playing wrath.
well why are you here because I want to play warth and I want rdf because itâs a great quality of life that has little to no impact to the community
believe it or not i joined during the orginal wotlk, my brother spent years trying to get me into wow. But it was the casual features such as duegon finder.
yea those anti-RDF people just want to gatekeep the game for an unknown reason
they want to gate-keep to have a major advantage over the smaller player base on classics. But what happens is they hurt themselves in the long-run because no new players come in and folks leave to go back to retail.
Its bad enough your not able to get heirlooms from honor points, but no duegeon finder means no new players.
How so? Everyone can still play NOW. The biggest difference would be the AMOUNT of time you can spend on the game, but adding RDF doesnât mean MORE people get to play, simply increases the amount of time people can spend on their character each day. Unless youâre referring to the amount of people who will roll and level their alts, in which case, I still donât get it. In 2 months youâre gonna be right back where your main is now. RDF doesnât fix the CORE issues.
Great; letâs say they add RDF tomorrow, people use it to get their badges and they use it to level their alt. They then do the heroic grind, they get their pre-raid bis and badges, and then what? They stop doing them. They will likely do the heroic grind for a week, get to about 3.2k GS and then seek out 10mans. Never doing dungeons again until next alt, where the same thing will happen. Level->spam heroics->move on to raiding in a weeks time.
RDF is not the end all be all solution a lot of people think it will be, as it does not counter the core issues. WoW you can have 7 alts all used RDF to level and gear but youâre gonna stop running dungeon within 2 weeks of hitting 80 anyway. Then what?
I know I sound anti-RDF, but Iâm actually neutral on the topic. But reality is, there comes a point on each character, and it comes rather quickly too, where youâll move on from dungeons until youâre next alt. Meanwhile the core issues the poster stated remain the same.
Im glad you have a game you can go to and enjoy RDF. Niche games for niche playerbases. Go enjoy that DF. Im sure itâll be better than the last 3 expansions that were duds.
You viewed the issue with a black and white mentality, and still do. You switched from âoffâ to âonâ with neither of them being ideal. The stance I always had, and still do, is that RDF should only be for the old content (classic/crusade). This puts it where it needs to be without putting it where it doesnât need to be. But everyone else has a binary all or nothing brain so they cannot understand this solution.
I can only speak for myself and my observation.
I cannot really quantify âthe vast majorityâ.
I agree it should be put in but abrasiveness isnât necessary.
I tried to go that way on other tread but just the idea of RDF makes them angry and I always said RDF is necessary for leveling from 1-79 but I dont really care for heroic. Im not trying to make it black or white but they make the discussion as such without any consideration for middle ground
RDF is a quality of life that is benin
Are people struggling that hard to level on WotLK that they make mountains worth of threads?Because RDF back in the day was strictly only for normal dungeons, I donât believe there was a heroic version of RDF, perhaps Iâm misremembering, but that is how I remember it being.
Also if RDF is what determines if someone plays the game is just tragic, not sure what is special about RDF, but perhaps it has something to do with a low pop realm, however as I said earlier I donât remember there being a heroic version of RDF, just mainly used as a tool to level without having to think of putting together a group.Correct me if Iâm wrong, but thatâs the way that I remember it being as.
i think its because of the lack of it causes so much lost time on flight paths and slogging across empty zones to get to a dungeon either no one is at or 20 people who verbally assault you with got a spot for me? can i get an invite? looking for a group to run this with⌠statements when you and your crew show up at the entrance.
whats special about rdf xrealm is that it enlarges the player pool helping smaller server players to get plenty of runs, helps limit the gatekeeping when looking for runs, guarantees that if you que you will get a run and you dont have to babysit the tool for hours, its a que and play scenario not a que and sit and watch and spam situation.
if i remember right, and i may not be, heroic was added to rdf when cata dropped. but im fully willing to admit im fuzzy on that point.
Heroics were always included in RDF.
One of its key features is it bypasses the heroic daily lockout so you could infinitely spam the 3 ICC heroics that came out at the same time in the 3.3 patch.
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welcome to leave
Iâm playing Dragonflight.
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if RDF is what determines if someone plays the game is just tragic, not sure what is special about RDF
Thatâs how bad WOTLK is. Iâve been against rdf for 14 years
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Heroics were always included in RDF.
i thought i might be mistaken on that, as far as spamming heroics, im sure that happens but im for rdf for its ability to waste less of my time and my friends time, we arent the type to spam dungeons like that. ive never understood how someone can be entertained by doing that and me and mine just dont have that kind of time.
im starting to wonder if the problem here isnt rdf in or out of the game, its a portion of the population that has all the time in the world to play⌠aka the min/maxers and their fear that the rdf tool will give other min/maxers an edge over them. maybe im wrong but its coming across that way with alot of regular players who dont care about those things getting caught up in the middle of that war. and being collateral damage in that fight losing qol tools because min/maxers dont want to lose some sort of virtual edge to being the best at a video game. i could be way off, it just seems like that may be the case here. and no, i dont think ALL are that way, there are some very reasonable fair minded folks on both sides of the debate.
Itâs not blizzards, nor our fault that you have no life, OP.
Iâm honestly surprised it took people this long. I wonât be rude, itâs just that WC isnât new, no one should of been surprised about anything.
We knew it was lacking in areas, we knew it was the easiest expansion ever released, we knew that it hardly differs from retail vs V and TBC.
The only real change was launching with last patch and no RDF.
I donât think people are stupid for being against RDF, it just makes no sense to be against it. But cracks show with time, and thatâs what a majority needed to see first hand.
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Iâm not convinced, but people requiring 4k GS (exaggerating} just to run heroics is really annoying
It was the same when Wrath was retail. If people never played Wrath and started in WoD or later, I can understand the confusion.
But anyone who played current Wrath back at launch, have no reason to really complain about anything. Nostalgia can and does hide the bad memories, the only thing Wrath had/has,going for it, is story