It is not anti or pro concept. Anyone, who wants something to be the way they want it in game is selfish by definition. I am sure most everyone fits the description.
I agree with the second part of your post. The first part is understandable but if we really take a look at the way story is now and has been, it will always upset someone in some form of the matter. That said, if you take a look at how races are now, it’s mainly the core races that get massive story with each patch, and even some of those get left in the winds. I personally don’t feel that the addition of High Elves changes anything, or effects anything for the Blood Elves because of things like this, as well as the fact that everything the High Elves have done this far hasn’t hindered them yet. Making it playable doesn’t change this either. Just seems like a weird hill to die on to me is all.
I think demanding a copy of an already playable race on the other side is a weird hill to die on too, but that’s where we are.
Not trying to be sarcastic here, but doesn’t allied races already follow this idea with tweeks to their models to make them differ from others? Seems like a reasonable request to me.
And in all but the what appears to be unique elf trade, all the ARs are on the same faction as the race they’re based off of. Alliance has already gotten one blood elf based race (like the horde got a night elf based one) there’s no need for more.
And how is that relevant? I just find obfuscating to use terms that remove the nuances we are talking about between groups that already are referred with different games.
Yes, we all know that “high elves are basically blood elves,” but basically so, it just muddles the conversation to refuse to use the actual names each group is currently using.
So let me put it this way so it’s not open to misinterpretation: Your arguments come across as selfish because you do little beyond deny any way in which High Elves could be resolved, not even supporting ideas such as just merging them into the VE’s.
That’s ultimately my point, the lack of attempt at compromise even in such a level makes your arguments seem selfish in nature when we are even just talking about the barest of nods to people that enjoy the lore exclusive to High Elves.
Uhm, no, I’m talking specifically about Star’s arguments here; what I find particularly selfish about their argument is that not even a scenario where High Elves just get merged into Void Elves didn’t work for them.
I’m not saying the anti HE position is selfish (well, any more selfish than the pro side) by itself, I was talking pointedly about Star’s lack of any attempt of compromise that would give anything to the people that like High Elves.
It’s a fair enough opinion, but there are others who feel differently because they cannot play what they currently wish too. RPGs are all about making choices and feeling immersed in your character and in the role you play. My gameplay only effects me unless I am in raid or pvp, otherwise everything else is told story wise by is in the view of a solo player. Adding it as playable doesn’t affect the story, other then the Alliance gains a member that has always been there already, making what they’ve done to this point even more meaningful.
RPGs are also about the story and it effects blood elf players if the high elf story infringes on theirs or changes it for the worse in rewriting the era before the sunwll is restored. It effects everyone’s story if they water down the Warcraft story with a more generic elf stereotype to please a small subset of players.
Warcraft has its own style, that’s why I’m opposed to the people who think that the game needs to go to “realistic” graphics as that will destroy the unique art style they have cultivated and turn it into another bland generic looking rpg. Going back on having the elves join forces with the more monstrous appearing races would hurt that story, much like how making the underdog misunderstood monsters faction into the villain faction is hurting the story.
Too many cooks spoil the broth and all. And like in writing and film, sometimes what you leave out is more important than what you leave in, stick in too many races that need to have proper screen time to be worthwhile and you make it harder for them to get the attention that they deserve.
I agree with you about the art, that should never change.
But it seems to me your problem is with Allied Races as a whole. That’s reasonable too. But I fail to see where it waters down Blood Elves when the High Elves have taken a different direction altogether with their path. There story begins when the separation had happened. It doesn’t have to rewrite anything beyond that, instead tell the story in-between, which it already has to a degree. It also gives the players more choices which is always a good thing.
That’s debatable. Too much choice can water down everything if there’s more choice than time to properly deal with that choice. I’d much rather less races with more graphical and story options behind them. I’ll take a game with fewer say race options but where what race you play effects the story of the game in a meaningful way, giving you different quests or new options.
I can concede to that, but I will say that in my opinion, I don’t feel that the addition of High Elves would put us to that point. I personally feel we could use a few more races and classes yet still. But I don’t expect everyone to agree with that either. Just coming from a Dungeons and Dragons background, there are Race and class choices I personally enjoy. And knowing that they exist to some extent in this world, makes me excited for their potential reveal.
I…hmm…let me try this:
I don’t want High Elves to be playable on the Alliance (not news) because I believe the faction system, which is almost completely race-based and the instances where it’s not were all mistakes in my opinion, is a core foundational aspect of the game and making them playable dilutes factions from that perspective.
Since I want what I think is best for the game is likely considered selfish by this yardstick isn’t asking for High Elves in a game where Blood Elves - the same race - are playable just as selfish? If not, please tell me what the rationale is for my wanting the maintain the status quo being selfish but asking for the change is not.
Now if the response is “Yes, both are selfish” then carry on. My issue with this line of argumentation is that it appears you are calling someone else selfish…with the inference that you yourself are not.
Neither side of the debate comes off as selfish to me. If you think it’s best for the game that High Elves not become available on the Alliance then I applaud you
I also find it quite appropriate given that you’re a Night Elf, who’d surely be cautious of High Elves
Because you are being extremely sensitive on one hand and slinging mud with the other, then using your argumentativeness as a shield.
I agree, I was just making a point.
It’s certainly possible that some people have selfish motives for some of their opinions but I believe accusing others does not belong in the discussion.
But people aren’t selfish just because they want different things from someone.
Interesting
I’m curious about your take on this, Valarian:
Was this staement made before or after ARs?
I don’t know, does yesterday count as “before ARs”? Dude, it’s 6 posts up.
The post that caused mine was 3 days ago.