Why greater drums? just add tinnitus

You can hate something and also accept it is not going to change and so just get on with it.

We had people pushing people to get world buffs while hey themselves hated every minute of it.

I was happy when I switched to healer because then I didn’t feel guilty about skipping on DMT while everyone else got it.

Bored as hell but at least I didn’t care about los8ng world buffs.

I’m sorry but WB’s don’t have you flipping professions and giving up an entire profession for the entire two years of content. That’s not including the financial cost of flipping professions all the time.

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Drums :clap: are :clap: nowhere :clap: as :clap: powerful :clap: as :clap: world buffs :clap: are

Your logic is …

Drums is better than DMT buffs, and guilds require people to get that buff for raids.

They aren’t, level 11 troll, but 100-175 dps per party member sure is noticeable on Brutallus or Muru.

But drums are maintainable for the whole raid, even if people die, as you just recast them on cooldown. They’re also worse than raid buffs due to how obnoxious it is, since you’re required to have a profession vs. thirty minutes once a week. Plus, plenty of people hated WBs as it was.

I’d rather they just get rid of them.

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This simply is not true, at least on my server.

Would explain why you’re 10/15 and months behind.

Here’s another good take on the conversation:

https://youtu.be/XF3IL8zw_KM

“don’t use drums” = “don’t get world buffs”

yeah and don’t get invited to any pug or relatively serious guild . stop using this absurd “don’t like it don’t use it” mentality. it misses the point completely. did you play classic at all?

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I honestly haven’t seen any guild that requires DMT. ZG/Ony absolutely, SF maybe, but DMT is pretty damn minor even if all three actually benefit you.

probably for guilds that haven’t cleared Naxx yet sure. Any good guild has cleared Naxx by now and most of those guilds require raiders to show up with WB. Given that there are very few no WB logs, that provides a lot of evidence this is the case.

200 AP isn’t minor.

Oh, that’s because I took a break after AQ progression.

But do go on about how you’re so bad you need world buffs for progression.

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the fact that you kids think having leatherworking drums as mandatory is hilarious

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“Mandatory” and “desirable” are completely different, 100%. However, what idiot is NOT going to get drums when they are THAT good?

What???

15% Stam (scales with 15% stats from ZG)
200 Attack Power
3% Spell Crit (Works on things like TF procs, Sappers/Dynamite, Rogue Poisons)

Idk what world you live in that it’s “Minor”.

me… i don’t care about that. I don’t care if you require me to have drums I am going blacksmith.

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  • 3% spell crit
  • 200 attack power (melee only for the entire classic till Naxx)
  • 25% stamina
  • Songflower: 5% critical + 15 all stats
  • Warchief’s blessing: 300 HP, 15% melee haste, 10 mp5
  • Spirit of Zandalar: 10% movement speed and all stats by 15%
  • Rallying Cry of the Dragonslayer: 10% spell crit, 5% physical crit, 200 atk power (melee only for the entire classic until naxx)

And you’re comparing a small haste buff with all of this?

Please. make a better argument.

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