I’m not saying it’s the best tool ever made .
But that doesn’t change the fact that either way - one group of players is displeased, which makes it an inherent issue, not something that can just be ‘fixed’ with RDF.
I 100% think that RDF should’ve been implemented in some fashion …
Why couldn’t they have RDF implemented for 15-70 instances ? And then disable the teleport/matchmake for Wrath instances . Could’ve been done but wasn’t. So again, not the best tool, but RDF isn’t the FIX .
No, it doesn’t; the LFG tool does not change one bit with RDF. The LFG tool stays in the game under the “Premade Groups” tab and functions exactly the same.
That is precisely how it would work. In the Group Finder menu, you have either a “Random Dungeon” or a “Premade Group”. Choosing “Premade Group” is the LFG tool.
This is why those of us who support RDF are so confused. Added RDF does nothing to LFG, and players are free to continue to use it all they want.
You know - I actually forgot that function was present with the RDF tool, I resend. RDF should be implemented - though I’d still rather not see it for wrath instances atleast for a couple phases . 15-70 absolutely should have RDF .
Not a problem at all. And I agree, 15-70 should 100% get RDF right now. I can see no reason not to add it. And, I can 100% wait for RDF till the original time, when ICC was released.
You speak the truth. I’m struggling to accept why people can’t just compromise instead of not bothering to use the tool at all. They may even not add RDF for all we know.
I’m not struggling with it… but I just find it to be tedious at times for Wrath dungeons.
However the most of the struggle is coming from Pre-level 70 dungeons which I will relate to since I leveled a paladin from 1 to 70 midway through TBC classic and I just find spamming “LFG” or “LFM” in those levels to be exhausting and right now I just have a level 26 druid collecting dust because I just couldn’t be bothered. This is where RDF would come into play to help those people that are leveling.
I main a healer and could probably get a group pretty fast but I am not interested in using the sorry excuse for a RDF replacement. If I can’t get a full guild group formed in 10 minutes or so I just log off and do something else. I am not interested in leveling alts without RDF either.
It is not hard to hop on a flight path to a dungeon.
It is not hard to summon people.
It is annoying and wastes peoples time. People really need to learn the difference between difficulty and annoyance. Properly timed dodges in Elden Ring or God of War is difficulty and gives a sense of accomplishment. Finding a group doesnt have a difficulty factor or a sense of accomplishment. Thinking “finally found a group for this dungeon that isnt the heroic daily” is not an accomplishment.
Its just annoying. Thats it. Our reputations arent bad or anything else. I havent ninja’d anything, spoken ill of anyone, denied anyone to a group i formed. Its just the nature of the playerbase.
It would be easy for them to separate the heroic daily from the RDF. Keep the heroic daily quest and allow people to form their own groups if they want to and let others just open the RDF, go to specific dungeons, click on the dungeon and queue up.
The struggle you’re having is tied more to the fact that people are displeased with the tool. Many people find the process of joining or building the group tedious or annoying or inefficient. This is especially true for Pre-Wrath content.
You’re a max level DK on a fresh realm. The experience is much different leveling alts from scratch on more mature servers. Heirlooms certainly help but some people play on dead factions and need cross-realm play for population balance.
Blizzard could easily encourage grouping by adding a 25% stacking XP buff for each additional party member. Do that and sync item collection quests and you would see much different player habits. And if someone wants to 5-box to speed grind their alts? Let ‘em. It’s outlier behavior and who is that hurting?
Yes, they definitely chose to play on dead servers and Blizzard’s incompetent classic faction design didn’t at all allow realms to die out. You definitely got it figured out, guy.