Why Do Raiders Deserve the Best Gear?

Everyone’s argument against me is “but muh mythic raid” when only about 1% of the playerbase does mythic raids, while closer to 15% do the rest of the raid difficulties. You can’t generalize content to its absolute hardest and least played level for egotistical reasoning. I can’t argue about PvP and only use the top 1% as my reasoning for something that encapsulates 100x that. Stop with the copium, just admit that if you can’t flex over everyone else and call them scrubs telling them to “git gud” you will lose your only satisfaction.

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Nice assertion, be a shame if, somebody asked for evidence of this.

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Way more than 1% do mythic raiding.

You’re nothing but a troll or a bad player who can’t raid.

I opted in sire progression for the 233 gear. And after 200 pulls the sunken loss is too painful for the rng gear drop. It is never worth it to mythic-raid after Inerva man.

I casually play and still raid mythic difficulty. You mean either solo/antisocial/bad.

Yeah, entire tier I never got cabby of heroic, can’t imagine trying to farm M sire for the big daddy edition.

Because we do the hardest content, not sit in town afk waiting for dungeon ques.

Most of the non-raider/pvp/m+ players I’ve talked to WANT a progression path, they don’t just want to be handed nearly normal raid gear for no effort.

A lot of people bring up Valor gear, which could take weeks to get one piece, but you were always working towards it.

Behind WHAT though? If you don’t raid, you’re not behind anything.

If you don’t do M+ you don’t need gear.

You can do M+2 in lower than LFR gear.

So the pattern I’m seeing is people saying they want “as good” gear as someone else even though they’re not doing the same content.

I fully agree that a solo progression would be nice in WoW. But it would make ZERO difference on the gear required for harder content.

There is no solo content that should pull you up higher than content that requires many people to beat. Asserting there should be is silly, and if it worked that way it would trivialize the harder content.

If you could solo get a piece of gear, lets call it TIER 1 that allows you to be viable in a dungeon that is TIER 3… what’s the point of TIER 2? And everyone would just do solo 1 to skip 2.

Now you’re casual, go into TIER 3… why? Are you now a raider that is going to use their TIER 3 to defeat TIER 4? No, so why did you even need TIER 3 viability to begin with? That’s the lack of logic.

Your attitude is usually pretty terrible as well btw. Solo players deserve gear progression as well. Other mmo’s do this very well. Or blizzard can refuse to accept that part of their player base wants to play solo and continue to let other mmo’s pull even further ahead of them. Times change, and blizzards “three pillars” philosophy is obsolete and restrictive just for the sake of being restrictive.

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A month ago I thought my guild could down Sire in 70 pulls because the raid consists of many exceptional mythic+ players. Look where we are now lol. !@#$%^& lessons learned really.

They already have one: it’s renown and it ends right when your gear gets up to M+/raid levels, in fact it bypasses LFR.

So in other words, they have a progression path, they are just envious that their preferred playstyle doesn’t get catered to in parallel to the raids (which are essentially 4 cut and pastes of the same 1 thing with minor tweaks) and M+ (again, just a scaling of the same thing) and PVP (user-generated “progression”).

Torghast was blizzards sorta-kinda attempt at this progression, but imagine torghast with it’s own gear and rewards like a roguelike… that would have done it, but blizzard either ran out of resources or don’t care about it, because “solo progression” in an M M O is declaring “we want 2 games, not 1”

Keep the copium coming. It’ll help you with the hard to swallow pills. Raiders have had an over inflated ego because of early WoW that is unwarranted in the modern game, has been for oh, 12 years now. The last time raiding was hard was in TBC, Wrath/Cata/MoP/WoD/Legion/BFA all had easy raids outside of Mythic. The time investment and effort and skill required has been lower than PvP for the games ENTIRE lifetime. Hell in TBC sunwell patch raiders were stuggling something fierce, so a PvP guild made a raid group and full cleared it in one run with little difficulty and then asked why everyone was having such a hard time. Trying to say that raiding is the hardest, most time consuming, least rewarding gearing path of the three pillars is inherently false. No one has disproved any of my points. All you can do is make bad faith arguments about “muh mythic raids” because outside of the least played aspect of the entire game you have no argument. I’m not saying mythic raiding isn’t hard, but that you can’t base your entire point off one mode that invalidates all of your arguments because it’s a strawman.

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but you can only do that on the backs of those who don’t, so moot point. even if you made it to M viability via M+ runs, that’s hardly a casual amount of investment.

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Renown wasn’t much of a progression path, it’s nothing like valor was back in the day for casual progression.

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I have a friend that spent the last two weeks of hall of fame raiding 4 hours a night 7 days a week

ye that is pretty much the hall of fame level I expected. He probably prepare for those raids outside of the raiding hours as well.

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You mean when they cleared all of the available raids day one when TBC classic launched?

Boy much hard, so wow

False. I’m in a casual guid. Casual doesn’t mean you’re bad at the game.

It’s ok. We know why you hide your Main toon. :joy:

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