No one hated it and they removed it for no reason. All it did was make an upgrade in ilvl usable instead of vendoring it. There is no hit or expertise now and it would be a great way to make better gear path options for people.
All it would do is make gear trivial and people would take the path of least resistance (PvP) to stack any ilvl gear and just cannibalize the stats they want.
Reforging was bad; however, crafting has been reworked to fill that particular need.
TBH, I would love to see what would happen if Blizz did something crazy like double the amount of damage reduction gained for Versatility to Damage Dealers. Made it insanely noticeable. Made it so with a modest enough Vers, you had the equivalent of a small defensive cooldown running at all times (20-22% reduction).
At that point, stats become interesting again - you cannot just look at your output if it comes at such a high opportunity cost.
Thats not how it worked and you couldn’t “stack” anything due to how it worked. If you got a piece of with Crit/Vers and your class doesn’t want vers, even if it’s a 13 ilvl upgrade, you sim your character and you can’t use it. You reforge 40% of the vers to Haste and you happily put on the gear. That’s all it does.
Everyone liked reforging (as it made less desired pieces a little better), blizzard didnt because “it was confusing/complicated and required an addon to make best use of it” as you needed to have enough hit rating and expertise and there were haste break points to consider as well.
Then in legion, blizzard released the netherlite crucible… which was confusing/complicated and required an addon to make best use of it
but even with hit and expertise caps gone (and haste break points as well, not sure if those are still a thing) it would still need an addon to make best use of due to how stat weights fluctuate from buffs/nerfs and increases/decreases as your gear changes.
I’m gonna convert Haste (worthless) into crit or vers (whichever I’m farther from cap on). No web site required.
If a handful of people who don’t even do challenging content want to obsess over a micro-fraction of a %% on their stats, let them. Meanwhile the rest of us will be having fun.
Reforging was removed because it was an unnecessary optimization tool. Basically, it promoted the wrong kind of behaviour from the player.
Reforging was removed for a good reason and it should stay removed. We have access to a lot more gear now’a’days so if one wants to optimize their gear to this degree, you do so via getting more gear to begin with.
If one want to, let’s say…
… you do that by getting different gear. Not by advocating for an unnecessary, pointless, and no longer useful system. Sorry Brewa but that “useless haste” is gonna be around for a long time - better get used to it.
Would be great to make haste better for brewmaster, kinda was pissed off how they made haste bad for death bringer hero talent as blood dk. I think that’s the bigger problem.
There’s a big difference between “this might do 0.00001% more damage” and “if I’m a Dwarf, we kill Mythic Sark instead of wiping to Mythic Sark, since I can auto-drop the Mythic-only stacks when I’m the only player upstairs”.
I just hate Hit/Expertise and other stats that are mandatory and worthless once you hit an exact number which is why we needed reforging. (Also the gold cost, and the sour taste from Azerite Reforging).
So don’t use your tier pieces then. Yes, I am well aware that’s an absurdist stance to take. My point is the same though; your pieces aren’t useless then and the haste you get from it is the minimum you can get.
Congratulations! You have optimized your gear as far as you can, and the amount of haste you have is the lowest that’s possible before you start to…
The amount of haste you have is fine, having it lower would be better, but you can’t. And that’s the end of that.
It’s not “gear customization”, it’s just another chore you have to do when you get a piece of gear. There’s nothing interesting or fun about it.
If a piece of gear drops in a group and it doesn’t have your best stats, maybe just pass on it or give it to someone else.
Even your worst secondary stat increases your damage, and the additional main stat of a higher ilvl piece typically ends up making the item better overall for your DPS.