Someone once told me that a lot of South American players play in computer cafes (not all of them but many) and pay by the hour to use the internet services in those places so often times they will leave as soon as they feel a group isn’t going to be successful so they may possibly be able to get another group before their time runs out
It’s kinda like a toy left in the cereal isle. The act itself tells a story of a last minute decision being made by someone who had enough.
I don’t always think it’s the player who does it all.
Except they do when first world raiding guild do it.
It is not allowed for the rest of the playerbase.
Because you or someone else in your party suck so hard tht person cannot handle the group’s stupidity. git gud.
I hope so.
I’ve had a group where the healer died to trash on the first pull, instantly left and bricked the key. We weren’t even 2 minutes into the run. Stuff like that just irks me. I understand if the key is truly bricked, and we all see it’s not happening, but when it’s still very doable it’s like why give up so easily?
They may not always have a choice as they may be subject to blackouts, computer crashes, angry significant others, bratty children or any number of catastrophes!
That would be people pulling the plug from their computers trying to get a kick instead of a leaveing, because Blizzard is now enforcing m+ too many times multiple leaves.