Why do people get mad at Classic Players?

It was months back when the calendar discuion was going on, in the old forums, maybe summer last year?

Also zeliots was intended, zealot+idiot, aka emotionally driven fools who don’t even know how to use an ounce of logic in a debate or discuss and only use emotionally driven #nochange buzz words.

It’s late were I’m at but I’ll try to do some digging tomorrow to find some examples.

I’m hyped up for it myself but I do find people annoying when they think the game is going to have 5+ million players running around and state their personal opinion as fact. Something many of the privet server guys on YT seem to think even though they barley get any views.

Honestly there seems to be a lack of interest in classic on a large scale compared to what people think.

I have not seen as many recently but after classic was announced there was a ton of them that wanted no changes at all, even if it was something simple like that or a bug fix.

Even a couple of those that wanted WoW to be in the state it was released without any of its future patches or even bug fixes.

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And yet you stated this :point_down: earlier advocating for sharding…

:face_with_raised_eyebrow:

:cocktail:

They’re the same people who are against things like the LFG interface.

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There was a lot of that going around just after announcement because frankly, there were also a lot of other people coming in advocating super-extreme changes. Blizzard had announced the thing without giving us any idea what the project was going to entail, i.e. was it going to be authentic or were they going to do a kind of “Vanilla Plus” thing. A lot of people really want “Vaniila Plus” because they believe actual vanilla is a bad game.

Hence, the “#nochanges” wars. People dug in and took very passionate hard line stances. It didn’t calm down even a little until about a month later when J. Allen Brack gave a cuple magazine interviews where he indicated the goal was to go authentic rather than Vanilla Plus.

Agreed. I’d also add that each game has a different player personality.

One type of player wants to feel immersed in a challenging world - where everybody knows your name and where everybody needs somebody to succeed at the game. If they could, they would buy a cabin near Blackrock Mountain to spend their entire vacation there. They love being whispered by friends to run a long, challenging dungeon because of their truthworhiness and hardwork to build their grear and reputation.

The other type of player wants to succeed as quickly as possible at the game without needing anybody. They would dislike spending more than 30 minutes doing anything. They would rather instantly click a button to run a short dungeon with anonymous strangers than to develop a list of friends to face a long challenge together. If they could, they’d buy all mounts and transmog gear from the cash shop to be adored by all.

In sum, the latter player does not like anything the former player likes. :wink:

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The small minority of WoW players who spend more time on the forums here than playing the actual game. Seriously, this whole Retail vs. Classic “conflict” is nothing but a made-up debate created by forumites give them something to argue about. The vast majority of WoW players don’t care.

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If there are 100 players of each race (honestly less than that.) that will be too many. Again the starter zones are too small for a mass of players trying to progress, once you leave the first couple of zones that changes quit with the pointless trolling no one cares.

There is a difference between expecting 5+ million players and what Blizzard themselves stated. Classic is not retail, if tagging mobs worked like in retail this would not be an issue. There is also the issue of Orc/Troll and Dwarf/Gnome sharing the same starting location which only makes things worse for those races.

Found 2 examples, the forums themselves not what it’s quoting.

How did Vanilla survive without sharding?

Oh, I get it. It’s annoying when OTHER people state their personal opinion as fact, but it’s OK when you do it, right?

#nochanges

:cocktail:

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Vanilla survived without sharding and 100 people each starting zone is ok it was normal to see 30+ running around.
I made several alts when starting out so yeah I seen a lot of people in night elf, gnome, and orc/troll areas 30+.
Forsaken and tauren less then those areas when I made alts.

Two whole examples. Wow. That’s certainly a lot of people.

We’re you expecting me to go find EVERY possible example?

Sorry but I don’t have the time for that.

I’ve shown they are there, if you want to find more YOU go look.

You just prove my point. You act as if the no changers are so against every little change and are out in droves and yet you provide 2 examples. Wow.
Such a rabid group they are.

Sure enough looked at your guild calender and guess what? No one being toxic or rude, a couple people point out that guild messaging serves the same purpose and A few comments of that it wouldn’t bother them. No pitchforks. No die hard crazy.

Same thing in expanded ignore list. I see more tall about people being so easily offended then I do about being anti change. Heck I see more people talking about abusing right click report as a form of ignore then I do about being anti change.

So yeah. Nice try painting with a broad brush.

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It had a low population at the start compared to how WoW Is right now, there were not millions of players that could join in at a moments notice because they are subbed to retail + those that don’t play retail and are waiting to play.

After they left the first zone or two things change as the zones become large and can handle more players, it’s only the start of the game it’s a real problem.

How is it an opinion that a large number of players can join all at once in launch? Blizzard themselves stated they are expecting problems and that’s why we are going to have sharding for a short time in the first few zones if you like it or not that’s irrelevant.

Have fun with the trolling I won’t be responding to you anymore as it’s pointless. :cocktail:

Actually again, they haven’t confirmed sharding being used.
Is it likely? Yes, but it’s not confirmed.

Furthermore i like how people keep trying to expand the scope of how far we will see sharded.

It really depends on the population, with Blizzards tech they could set it up so that if there are too many people in one zone it will create a new shard. It’s not like they need to make it work the same as retail where only 10-15 people are in a zone. For example, they could make it so the first zone only has let’s say, 150 people, while the larger zones hold more.

For all, we know the turnout won’t be high as expected and shards are never made but I would assume (depending on how many servers we get.) we might have it for at least the first day or two.

I honestly don’t want shards outside of the first zone and even then it should be removed as soon as things calm down.

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Posted the wrong link.

Here is one where ‘they’ are complaining about the updated calendar being in the beta.

Here’s one of people complaining about bnet chat being in classic.

I’m not saying all no changers fit my definition of the purists zeliots, but this forum asked why they are hated, I gave examples.

They are hated because of a few black sheep blowing things WAY out of proportion.

Chose to condemn my comments if you want, but I was just answering the question presented by the topic at hand.

To be fair I honestly would prefer if these things weren’t in the game. Like if bnet chat just happened in another window and not like built in to where I can whisper people on call of duty. If it is in the game I wouldn’t mind and wouldn’t make a fuss but I for sure would prefer it not be there.